Talk:Elder desert armadillo (1): Difference between revisions
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==3.1== |
==3.1== |
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* With 850 skinning, 100 in all stats (115 str/agi/ref), I botch the corpse completely while attempting the second arrange, probably 95% of the time. [[User:RAISER|RAISER]] ([[User talk:RAISER|talk]]) 04:29, 12 April 2016 (CDT) |
* With 850 skinning, 100 in all stats (115 str/agi/ref), I botch the corpse completely while attempting the second arrange, probably 95% of the time. [[User:RAISER|RAISER]] ([[User talk:RAISER|talk]]) 04:29, 12 April 2016 (CDT) |
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Might make sense to remove these lines: |
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"In some respects, such as ranged-defense due to their shields, they are the hardest non-invasion creature in the game. In most other respects the newer Dragon Priest Intercessors are the hardest non-invasion creature in the game." -- [[User:SERBITAR|SERBITAR]] ([[User talk:SERBITAR|talk]]) 16:49, 2 February 2021 (CST) |
Revision as of 16:49, 2 February 2021
I was reading the officials and someone's shield was capping at 1221 with Elders.[1]. He was saying that offense caps with them at like 1600+, so if we had a bottom cap for these guys we could give them a decent spot in the bestiary. Renian 16:46, 9 June 2009 (UTC)
3.1
- With 850 skinning, 100 in all stats (115 str/agi/ref), I botch the corpse completely while attempting the second arrange, probably 95% of the time. RAISER (talk) 04:29, 12 April 2016 (CDT)
Might make sense to remove these lines:
"In some respects, such as ranged-defense due to their shields, they are the hardest non-invasion creature in the game. In most other respects the newer Dragon Priest Intercessors are the hardest non-invasion creature in the game." -- SERBITAR (talk) 16:49, 2 February 2021 (CST)