Devitalize: Difference between revisions
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|buffs=No buffs |
|buffs=No buffs |
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|debuffs=No debuffs |
|debuffs=No debuffs |
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|dtype=Impact damage, Cold damage |
|dtype=Impact damage, Cold damage, Fatigue damage |
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|htype=No heal |
|htype=No heal |
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|effect=Single strike. |
|effect=Single strike. |
Revision as of 02:32, 28 July 2016
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | DEVI | |
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Prerequisites: | Stampede or Carrion Call | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | battle / targeted | |
Difficulty: | basic | |
Prep (min/max): | 10 / 66 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | A dark use of Nature's energies, the Devitalize spell strikes your opponent with a concentrated infusion of Life Mana. This energy is too much for living beings and all corporeal undead to safely handle, causing flesh to freeze and twist from within and greatly fatiguing those who survive. Be warned, this spell deviates from the tradition of Harmony with Nature to instead bend Nature and its creatures for your own desires use it at your own peril. However, it is no way Necromatic, nor does it harm Nature in any fashion to use it. | |
Effect: | Impact damage, Cold damage, Fatigue damage, Single strike. | |
Example Messaging: | You clench your fist and mutter a whispered invection against the musk hog.
With a noise reminiscent of an old groaning oak, a roiling mass of frenzied green and blue energy forms into being, streaking towards the musk hog! | |
Devices/Tattoos: | No devices or tattoos documented. |