Lich script repository: Difference between revisions
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== mining-buddy == |
== mining-buddy == |
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{{Lich script |
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<div class="mw-collapsible mw-collapsed"> |
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|description= Perform a single pass through the mines |
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mines in defined mining areas, up to once per room |
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|usage= Will navigate through all listed mines, prospecting and stopping to mine anywhere it finds a resources it watches for. Can alternatively mine out each room it comes to, or merely look for resource rich rooms if you lack the skill to see resources. Will keep 1 plat on hand for repairs and buying deed packets. Will heal on injuries due to failed danger checks, or exit if buried. |
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<div class="mw-collapsible-content"> |
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|args= |
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</div> |
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|settings={{Lich setting|name=mining_buddy_rooms|desc=Defined in base.yaml, links mine names to a list of rooms}}^{{Lich setting|name=mines_to_mine|desc=List of mine names to mine, matches up against mining_buddy_rooms.}}^{{Lich setting|name=mining_skip_populated|desc=Set to true will NOT prospect and mine in rooms with other players.}}^{{Lich setting|name=mining_buddy_mine_every_room|desc=Set to true will prospect and mine out each room regardless of minerals.}}^{{Lich setting|name=mining_buddy_vein_list|desc=List of metals and rocks that you wish to mine.}}^{{Lich setting|name=mine_implement|desc=Shovel or pick.}}^{{Lich setting|name=mine_use_packet|desc=Set to true to carry and use a deed packet, otherwise stow found minerals}} |
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|uservars={{Lich setting|name=mining_debug|desc=Turns on debugging messages for mining.}} |
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|children=mine,safe-room |
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}} |
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== mining-manager== |
== mining-manager== |
Revision as of 08:37, 16 June 2016
This page documents the collection of scripts that are available from an external repository located at https://github.com/rpherbig/dr-scripts, and not through the in-game ;repository
functionality.
Each script listed on this page has some brief documentation in its header, but better documentation can be found on our github wiki:
- https://github.com/rpherbig/dr-scripts/wiki/List-of-All-Scripts
- https://github.com/rpherbig/dr-scripts/wiki/Introduction-to-Character-Settings
We are working on migrating this content to this page.
Feedback
If you have some feedback or suggestions, please contact us in-game (Torgro or Etreu) or open pull request. We look forward to hearing from you!
accept-sell
Accepts an outstanding trade offer for a pouch/bundle, appraises it and sells it. Returning coins, item, and a profit report to the owner.
Script usage:
Script arguments:
Settings used in this script:
UserVars used in this script:
Other scripts used by this script:
addroom
add a series of rooms to the lich map
Script usage:
Script arguments:
Settings used in this script:
UserVars used in this script:
Other scripts used by this script:
afk
Basic keep alive alive script with simple health/death monitoring.
Script usage:
Script arguments:
Settings used in this script:
UserVars used in this script:
Other scripts used by this script:
automap
bescort
bootstrap
carve
circlecheck
reports your progress towards circling
combat-trainer
trains combat skills
- construct
- debug_mode
- storage_containers
- dance_threshold
- retreat_threshold
- dance_skill
- combat_trainer_action_count
- summoned_weapons
- combat_trainer_target_increment
- stances
- weapon_training
- use_stealth_attacks
- ambush
- backstab
- charged_maneuvers
- fatigue_regen_threshold
- aim_fillers
- aim_fillers_stealth
- dance_actions
- dance_actions_stealth
- ignored_npcs
- summoned_weapons_element
- summoned_weapons_ingot
- stance_override
- skinning
- lootables
- thanatology
- spare_gem_pouch_container
- gem_pouch_adjective
- buff_spells
- offensive_spells
- cambrinth
- cast_messages
- prep_messages
- is_empath
- empath_healing
- osrel_timer
- osrel_amount
- osrel_no_harness
- buff_nonspells
- kneel_khri
- khri_preps
- manipulate_threshold
- training_abilities
- fatigue_regen_action
- dual_load
common, common-crafting, common-money, common-summoning, common-travel
crossing-repair
repairs items
crossing-training
trains non-combat skills
dependency
drinfomon
echo
edityaml
equipmanager
events
expreset
favor
gets a favor from a given Immortal
forge
forges an item
gbox
gets all boxes from a container and gives them to a character
healme
A self healing script for empaths
Script usage: Will heal your own wounds, leaving external bleeders as desired. Uses Heal preferentially if configured and not attempting to keep bleeders. Targets wounds on potentially lethal body parts first, otherwise heals in severity order.
Script arguments:
- Bleeders: any body parts to leave external wounds on, quote two word body parts.
Settings used in this script:
- prep_messages: Used for spell casting matching and lives in base.yaml please submit custom prep messages as needed.
- cambrinth: noun for cambrinth used for casting
- held_cambrinth: true if you cannot charge your cambrinth worn
- stored_cambrinth: true if your cambrinth is stored in a container instead of worn
- empath_healing:HW: List of mana amounts. preps HW with the first the rest will be charged into cambrinth
- empath_healing:HS: List of mana preps for HS
- empath_healing:HEAL: List of mana preps for HEAL
UserVars used in this script:
- healme_debug: true enables debugging messages, false disables.
Other scripts used by this script:
hunting-buddy
trains combat skills (using combat-trainer) in defined hunting areas
mine
mines a room and watches for dangerous events
mining-buddy
Perform a single pass through the mines
Script usage: Will navigate through all listed mines, prospecting and stopping to mine anywhere it finds a resources it watches for. Can alternatively mine out each room it comes to, or merely look for resource rich rooms if you lack the skill to see resources. Will keep 1 plat on hand for repairs and buying deed packets. Will heal on injuries due to failed danger checks, or exit if buried.
Script arguments:
Settings used in this script:
- mining_buddy_rooms: Defined in base.yaml, links mine names to a list of rooms
- mines_to_mine: List of mine names to mine, matches up against mining_buddy_rooms.
- mining_skip_populated: Set to true will NOT prospect and mine in rooms with other players.
- mining_buddy_mine_every_room: Set to true will prospect and mine out each room regardless of minerals.
- mining_buddy_vein_list: List of metals and rocks that you wish to mine.
- mine_implement: Shovel or pick.
- mine_use_packet: Set to true to carry and use a deed packet, otherwise stow found minerals
UserVars used in this script:
- mining_debug: Turns on debugging messages for mining.
mining-manager
repeatedly mines in defined mining areas (using mining-buddy)
moonwatch
populates UserVars.moons with data related to the moons
performance-monitor
logs combat data for later parsing
pick
disarms, harvests, and unlocks boxes
roomnumbers
appends the Lich room ID# to your in-game room title
safe-room
heals at a PC or NPC empath and shares items between characters by dropping them in a safe room
sell-loot
sells gems and bundles; then deposits coin
setupaliases
adds a useful selection of aliases to the global list
sew
shape
skill-recorder
smartlisten
if someone teaches you an approved class you'll start listening
smarttransfer
safely transfer wounds from the target, avoiding useless injuries in fatal areas
smelt
smelts an ingot
smelt-deeds
combines deeds of like metals to save inventory space
smith
spellmonitor
spin
status-monitor
tendme, tendother
automatic wound tender
textsubs
provides in-game text substitution capabilities; by default comes with numerical substitutions for appraisal and combat messages
theurgy
train theurgy by working up devotion and doing some simple communes
train
trains attributes
training-manager
High level script for managing combat and non combat training
Script usage: Will alternate training in the crossing and hunting with a focus on either in or out of combat as specified. Heals and repairs after combat.
Script arguments:
Settings used in this script:
- training_manager_hunting_priority: Set to true will cause it to focus on combat training at the expense of out of combat.
- training_manager_priority_skills: List of combat skills to monitor when it should go hunting again, only used if hunting_priority is set true.
- mine_while_training: Set to true will cause town training to start with a mining loop.
UserVars used in this script:
Other scripts used by this script: mining-buddy, sell-loot, hunting-buddy, crossing-training, safe-room, crossing-repair
weave-cloth
workorders
completes a workorder for the given discipline
create_symlinks.bat
Useful if you are doing development on Windows. Set the LICH_SCRIPTS environment variable to the path to your lich/scripts/ directory.
create_symlinks.sh
Useful if you are doing development on OSX or Linux. Pass it an argument of the path to your lich/scripts/ directory.