Lich script repository: Difference between revisions

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== training-manager==
== training-manager==
{{Lich script
<div class="mw-collapsible mw-collapsed">
repeatedly trains non-combat and combat skills
|description= High level script for managing combat and non combat training
|usage= Will alternate training in the crossing and hunting with a focus on either in or out of combat as specified. Heals and repairs after combat.
<div class="mw-collapsible-content">
|args=
</div>
|settings={{Lich setting|name=training_manager_hunting_priority|desc=Set to true will cause it to focus on combat training at the expense of out of combat.}}^{{Lich setting|name=training_manager_priority_skills|desc=List of combat skills to monitor when it should go hunting again, only used if hunting_priority is set true.}}^{{Lich setting|name=mine_while_training|desc=Set to true will cause town training to start with a mining loop.}}
|uservars=
|children=mining-buddy,sell-loot,hunting-buddy,crossing-training,safe-room,crossing-repair
}}


== weave-cloth ==
== weave-cloth ==

Revision as of 14:20, 15 June 2016


This page documents the collection of scripts that are available from an external repository located at https://github.com/rpherbig/dr-scripts, and not through the in-game ;repository functionality.

Each script listed on this page has some brief documentation in its header, but better documentation can be found on our github wiki:

We are working on migrating this content to this page.

Feedback

If you have some feedback or suggestions, please contact us in-game (Torgro or Etreu) or open pull request. We look forward to hearing from you!

accept-sell

Accepts an outstanding trade offer for a pouch/bundle, appraises it and sells it. Returning coins, item, and a profit report to the owner.

Script usage:

Script arguments:

Settings used in this script:

UserVars used in this script:

Other scripts used by this script:


addroom

add a series of rooms to the lich map

Script usage:

Script arguments:

Settings used in this script:

UserVars used in this script:

Other scripts used by this script:


afk

Basic keep alive alive script with simple health/death monitoring.

Script usage:

Script arguments:

Settings used in this script:

UserVars used in this script:

Other scripts used by this script:


automap

bescort

bootstrap

carve

circlecheck

reports your progress towards circling

combat-trainer

trains combat skills

  • construct
  • debug_mode
  • storage_containers
  • dance_threshold
  • retreat_threshold
  • dance_skill
  • combat_trainer_action_count
  • summoned_weapons
  • combat_trainer_target_increment
  • stances
  • weapon_training
  • use_stealth_attacks
  • ambush
  • backstab
  • charged_maneuvers
  • fatigue_regen_threshold
  • aim_fillers
  • aim_fillers_stealth
  • dance_actions
  • dance_actions_stealth
  • ignored_npcs
  • summoned_weapons_element
  • summoned_weapons_ingot
  • stance_override
  • skinning
  • lootables
  • thanatology
  • spare_gem_pouch_container
  • gem_pouch_adjective
  • buff_spells
  • offensive_spells
  • cambrinth
  • cast_messages
  • prep_messages
  • is_empath
  • empath_healing
  • osrel_timer
  • osrel_amount
  • osrel_no_harness
  • buff_nonspells
  • kneel_khri
  • khri_preps
  • manipulate_threshold
  • training_abilities
  • fatigue_regen_action
  • dual_load

common, common-crafting, common-money, common-summoning, common-travel

crossing-repair

repairs items

crossing-training

trains non-combat skills

dependency

drinfomon

echo

edityaml

equipmanager

events

expreset

favor

gets a favor from a given Immortal

forge

forges an item

gbox

gets all boxes from a container and gives them to a character

healme

A self healing script for empaths

Script usage: Will heal your own wounds, leaving external bleeders as desired. Uses Heal preferentially if configured and not attempting to keep bleeders. Targets wounds on potentially lethal body parts first, otherwise heals in severity order.

Script arguments:

Bleeders: any body parts to leave external wounds on, quote two word body parts.

Settings used in this script:

prep_messages: Used for spell casting matching and lives in base.yaml please submit custom prep messages as needed.
cambrinth: noun for cambrinth used for casting
held_cambrinth: true if you cannot charge your cambrinth worn
stored_cambrinth: true if your cambrinth is stored in a container instead of worn
empath_healing:HW: List of mana amounts. preps HW with the first the rest will be charged into cambrinth
empath_healing:HS: List of mana preps for HS
empath_healing:HEAL: List of mana preps for HEAL

UserVars used in this script:

healme_debug: true enables debugging messages, false disables.

Other scripts used by this script:


hunting-buddy

trains combat skills (using combat-trainer) in defined hunting areas

mine

mines a room and watches for dangerous events

mining-buddy

mines in defined mining areas, up to once per room

mining-manager

repeatedly mines in defined mining areas (using mining-buddy)

moonwatch

populates UserVars.moons with data related to the moons

performance-monitor

logs combat data for later parsing

pick

disarms, harvests, and unlocks boxes

roomnumbers

appends the Lich room ID# to your in-game room title

safe-room

heals at a PC or NPC empath and shares items between characters by dropping them in a safe room

sell-loot

sells gems and bundles; then deposits coin

setupaliases

adds a useful selection of aliases to the global list

sew

shape

skill-recorder

smartlisten

if someone teaches you an approved class you'll start listening

smarttransfer

safely transfer wounds from the target, avoiding useless injuries in fatal areas

smelt

smelts an ingot

smelt-deeds

combines deeds of like metals to save inventory space

smith

spellmonitor

spin

status-monitor

tendme, tendother

automatic wound tender

textsubs

provides in-game text substitution capabilities; by default comes with numerical substitutions for appraisal and combat messages

theurgy

train theurgy by working up devotion and doing some simple communes

train

trains attributes

training-manager

High level script for managing combat and non combat training

Script usage: Will alternate training in the crossing and hunting with a focus on either in or out of combat as specified. Heals and repairs after combat.

Script arguments:

Settings used in this script:

training_manager_hunting_priority: Set to true will cause it to focus on combat training at the expense of out of combat.
training_manager_priority_skills: List of combat skills to monitor when it should go hunting again, only used if hunting_priority is set true.
mine_while_training: Set to true will cause town training to start with a mining loop.

UserVars used in this script:

Other scripts used by this script: mining-buddy, sell-loot, hunting-buddy, crossing-training, safe-room, crossing-repair


weave-cloth

workorders

completes a workorder for the given discipline

create_symlinks.bat

Useful if you are doing development on Windows. Set the LICH_SCRIPTS environment variable to the path to your lich/scripts/ directory.

create_symlinks.sh

Useful if you are doing development on OSX or Linux. Pass it an argument of the path to your lich/scripts/ directory.