Steady Hands: Difference between revisions
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(Created page with "{{Spell |validtarget=Self |guild=Trader |spellbook=Negotiation |slot=2 |desc=All the skill in the world will do a crafter little good if he can't hold his hands steady, which ...") |
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|slot=2 |
|slot=2 |
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|desc=All the skill in the world will do a crafter little good if he can't hold his hands steady, which is where this spell comes in, enhancing the caster's skill at forging and outfitting. |
|desc=All the skill in the world will do a crafter little good if he can't hold his hands steady, which is where this spell comes in, enhancing the caster's skill at forging and outfitting. |
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|buffs=Forging skill, Outfitting skill |
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|debuffs=No debuffs |
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|sig=No |
|sig=No |
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|diff=advanced |
|diff=advanced |
Revision as of 00:13, 31 August 2015
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Abbreviation: | Unknown | |
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Prerequisites: | Unknown | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | standard / augmentation | |
Difficulty: | advanced | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self | |
Duration (min/max): | Unknown minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | All the skill in the world will do a crafter little good if he can't hold his hands steady, which is where this spell comes in, enhancing the caster's skill at forging and outfitting. | |
Effect: | +Forging skill, +Outfitting skill, {{{dtype}}}, {{{htype}}} | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |