Post:Stealth - 1/23/2011 - 22:35:35: Difference between revisions

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Latest revision as of 20:12, 11 May 2014

Re: Stealth · on 1/23/2011 10:35:35 PM 9484
Just to add a red post to this -

We're probably not going to treat the stealth skills any differently, because of the many stealth-oriented ways that stalking has been trained in the past and could legitimately be higher than hiding. It's easier in the code and it's easier on the mind for everything to be consistent.

This message was originally posted in Abilities, Skills and Magic (4) \ The Experience System (11), by DR-SOCHARIS on the play.net forums.

Notes

It should be noted, this plan was later changed.