Post:Spawn Improvements - 10/30/2013 - 11:03: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (1 revision) |
(No difference)
|
Latest revision as of 20:10, 11 May 2014
Re: Spawn Improvements · on 10/30/2013 11:03 AM CDT | 377 |
---|---|
Everything looks right on the spawn to me - I don't see anything that would cause the behavior you're describing (Any more than any other 3:1 spawn rate hunting area).
What you might be seeing (I don't know the area that well, so I didn't tease out the specific detail) is the same thing that you see in sky giants where the size of the hunting area results in the spawn rate being slightly better if one, and only one, person hunts there. It's a weird little quirk I found buried deep in the spawn code and not something that I can control on a hunting area by hunting area basis. | |
This message was originally posted in Creatures of Elanthia \ Responses to GM/Official Announcements, by DR-RAESH on the play.net forums. |