Empaths 3.1: Difference between revisions
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| Tranquility |
| Tranquility |
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| Slots changing from 2 to 3 |
| Slots changing from 2 to 3 |
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| Minor healing-related flavor added. |
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| None |
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| Paralysis |
| Paralysis |
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| Made signature. Now a crime to cast in town. |
| Made signature. Now a crime to cast in town. |
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===Guardian Spirit=== |
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The Guardian Spirit has undergone a change similar to that of the [[Necromancer]] Zombie -- the calculation used to determine its level (based on your TM skill) has changed. Potency also now has a larger effect on the warrior's level, so you should have more incentive to cast as close to the cap as you can. There is a bigger detriment to casting low, and a bigger bonus for casting high (though Necromancers still get a bit more bang for their buck.) |
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The integrity of the spell also now modifies the warrior's defenses. |
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Anyone can now appraise a guardian spirit, but only the summoner can learn from appraising it -- on a timer. |
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===Fountain of Creation=== |
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Fixed bugs that nerfed the healing potential of FoC, this should now be more on par to the spell's power prior to the X3 changes. |
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===Perseverance of Peri'el=== |
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New spell! Perseverance of Peri'el is an ablative '''vitality''' barrier. It absorbs vitality damage acquired in combat, but not the wounds. Only vitality damage received in combat is affected. Perseverance of Peri'el is a three slot spell. It's a ritual spell. It's an esoteric warding spell. It's a signature spell. Its prereqs are Tranquility, Iron Constitution and 30th circle. |
Revision as of 05:42, 24 March 2014
Basic Healing System
Changes and Updates
Syntax
Persistent Link
Wound Redirection
Unity Link
Hand of Hodierna
Spell Changes
Spell Name | Slot Changes | Other Changes |
---|---|---|
Gift of Life | None | No longer signature. Non-Empaths only get a stamina boost. |
Aggressive Stance | Slots changing from 2 to 3 | None |
Aesandry Darlaeth | Slots changing from 2 to 3 | Changed to signature. |
Lethargy | Slots changing from 2 to 3 | None |
Compel | Slots changing from 2 to 1 | No longer signature. |
Regenerate | Slots changing from 1 to 2 | None |
Innocence | None | No longer signature. |
Circle of Sympathy | Slots changing from 2 to 1 | None |
Iron Constitution | Slots changing from 1 to 2 | None |
Tranquility | Slots changing from 2 to 3 | Minor healing-related flavor added. |
Paralysis | None | Removed undead enrage effect. |
Nissa's Binding | None | Made signature. Now a crime to cast in town. |
Guardian Spirit
The Guardian Spirit has undergone a change similar to that of the Necromancer Zombie -- the calculation used to determine its level (based on your TM skill) has changed. Potency also now has a larger effect on the warrior's level, so you should have more incentive to cast as close to the cap as you can. There is a bigger detriment to casting low, and a bigger bonus for casting high (though Necromancers still get a bit more bang for their buck.)
The integrity of the spell also now modifies the warrior's defenses.
Anyone can now appraise a guardian spirit, but only the summoner can learn from appraising it -- on a timer.
Fountain of Creation
Fixed bugs that nerfed the healing potential of FoC, this should now be more on par to the spell's power prior to the X3 changes.
Perseverance of Peri'el
New spell! Perseverance of Peri'el is an ablative vitality barrier. It absorbs vitality damage acquired in combat, but not the wounds. Only vitality damage received in combat is affected. Perseverance of Peri'el is a three slot spell. It's a ritual spell. It's an esoteric warding spell. It's a signature spell. Its prereqs are Tranquility, Iron Constitution and 30th circle.