Template:GearProcess3: Difference between revisions
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(damage done) |
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|n=-01<!-- number --> |
|n=-01<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
|t={{#switch:{{{4}}}<!-- text --> |
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|s |
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|s|bs=poor (inc)<!-- brawling text shortened --> |
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| |
|bs=poor (inc)<!-- brawling text shortened --> |
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|b |
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|#default=poor increase<!-- brawling text --><!-- default text --> |
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}} |
}} |
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|s={{#switch:{{{4}}}<!-- standard, for tables --> |
|s={{#switch:{{{4}}}<!-- standard, for tables --> |
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|b|#default=-01- poor (inc)<!-- standard table --> |
|b|#default=-01- poor (inc)<!-- standard table --> |
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}} |
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}} |
}} |
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|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{{3}}} |
|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{{3}}} |
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|b=00- no (inc)<!-- brawling standard, for tables --> |
|b=00- no (inc)<!-- brawling standard, for tables --> |
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|#default=00- none<!-- standard table --> |
|#default=00- none<!-- standard table --> |
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}} |
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}} |
}} |
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|1|01|dismal|a little={{#switch:{{{3}}} |
|1|01|dismal|a little={{#switch:{{{3}}} |
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|b=01- a little<!-- brawling standard, for tables --> |
|b=01- a little<!-- brawling standard, for tables --> |
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|#default=01- dismal<!-- standard table --> |
|#default=01- dismal<!-- standard table --> |
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}} |
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}} |
}} |
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|2|02|poor|some={{#switch:{{{3}}} |
|2|02|poor|some={{#switch:{{{3}}} |
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|b=02- some<!-- brawling standard, for tables --> |
|b=02- some<!-- brawling standard, for tables --> |
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|#default=02- poor<!-- standard table --> |
|#default=02- poor<!-- standard table --> |
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}} |
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}} |
}} |
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|3|03|low|quite a bit={{#switch:{{{3}}} |
|3|03|low|quite a bit={{#switch:{{{3}}} |
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|#default=03- low<!-- standard table --> |
|#default=03- low<!-- standard table --> |
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}} |
}} |
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}} |
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|4|04|a lot|somewhat fair|s.fair= |
|4|04|a lot|somewhat fair|s.fair= |
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|n=04<!-- number --> |
|n=04<!-- number --> |
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|#default=04- s.fair<!-- standard table --> |
|#default=04- s.fair<!-- standard table --> |
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}} |
}} |
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}} |
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|5|05|fair={{#switch:{{{3}}} |
|5|05|fair={{#switch:{{{3}}} |
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|n=05<!-- number --> |
|n=05<!-- number --> |
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Line 78: | Line 86: | ||
|#default=fair<!-- default text --> |
|#default=fair<!-- default text --> |
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}} |
}} |
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|s= |
|s=05- fair<!-- standard table --> |
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}} |
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|#default=05- fair<!-- standard table --> |
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}} |
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|6|06|somewhat moderate|s.moderate|s.mod={{#switch:{{{3}}} |
|6|06|somewhat moderate|s.moderate|s.mod={{#switch:{{{3}}} |
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|n=06<!-- number --> |
|n=06<!-- number --> |
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|#default=somewhat moderate<!-- default text --> |
|#default=somewhat moderate<!-- default text --> |
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}} |
}} |
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|s= |
|s=06- s.mod<!-- standard table --> |
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}} |
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|#default=06- s.mod<!-- standard table --> |
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}} |
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|7|07|moderate|mod={{#switch:{{{3}}} |
|7|07|moderate|mod={{#switch:{{{3}}} |
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|n=07<!-- number --> |
|n=07<!-- number --> |
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|#default=moderate<!-- default text --> |
|#default=moderate<!-- default text --> |
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}} |
}} |
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|s= |
|s=07- mod<!-- standard table --> |
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}} |
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|#default=07- mod<!-- standard table --> |
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|8|08|somewhat heavy|s.heavy={{#switch:{{{3}}} |
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|n=08<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=s.heavy<!-- shortened text --> |
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|#default=somewhat heavy<!-- default text --> |
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}} |
}} |
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|s=08- s.heavy<!-- standard table --> |
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}} |
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|8|08|somewhat heavy|s.heavy=8{{#switch:{{{out}}}|n=1|t=dismal}} |
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|9|09|heavy= |
|9|09|heavy={{#switch:{{{3}}} |
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|n=09<!-- number --> |
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|10|very heavy|v.heavy=10{{#switch:{{{out}}}|n=1|t=dismal}} |
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|t=heavy<!-- default text --> |
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|11|great=11{{#switch:{{{out}}}|n=1|t=dismal}} |
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|s=09- heavy<!-- standard table --> |
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|12|very great|v.great=12{{#switch:{{{out}}}|n=1|t=dismal}} |
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}} |
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|13|severe=13{{#switch:{{{out}}}|n=1|t=dismal}} |
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| |
|10|very heavy|v.heavy={{#switch:{{{3}}} |
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|n=10<!-- number --> |
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|15|extreme=15{{#switch:{{{out}}}|n=1|t=dismal}} |
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|t={{#switch:{{{4}}}<!-- text --> |
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|s=v.heavy<!-- shortened text --> |
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|17|mighty=17{{#switch:{{{out}}}|n=1|t=dismal}} |
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|#default=very heavy<!-- default text --> |
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|18|very mighty|v.mighty=18{{#switch:{{{out}}}|n=1|t=dismal}} |
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}} |
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|19|bone-crushing|bonecrushing=19{{#switch:{{{out}}}|n=1|t=dismal}} |
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|s=10- v.heavy<!-- standard table --> |
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|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing=20{{#switch:{{{out}}}|n=1|t=dismal}} |
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}} |
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|21|devastating=21{{#switch:{{{out}}}|n=1|t=dismal}} |
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| |
|11|great={{#switch:{{{3}}} |
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|n=11<!-- number --> |
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|23|overwhelming=23{{#switch:{{{out}}}|n=1|t=dismal}} |
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|t=great<!-- default text --> |
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|24|annihilating=24{{#switch:{{{out}}}|n=1|t=dismal}} |
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|s=11- great<!-- standard table --> |
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|25|obliterating=25{{#switch:{{{out}}}|n=1|t=dismal}} |
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}} |
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|26|catastrophic=26{{#switch:{{{out}}}|n=1|t=dismal}} |
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|12|very great|v.great={{#switch:{{{3}}} |
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|0=No |
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|n=12<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|2=Poor |
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|s=v.great<!-- shortened text --> |
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|3=Low |
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|#default=very great <!-- default text --> |
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|4=Somewhat Fair |
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}} |
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|s=12- v.great<!-- standard table --> |
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|6=Somewhat Moderate |
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}} |
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|13|severe={{#switch:{{{3}}} |
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|8=Somewhat Heavy |
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|n=13<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|10=Very Heavy |
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|s<!-- shortened text --> |
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|11=Great |
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|#default=severe<!-- default text --> |
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|12=Very Great |
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}} |
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|s=13- severe<!-- standard table --> |
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|14=Very Severe |
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}} |
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|14|very severe|v.severe={{#switch:{{{3}}} |
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|16=Very Extreme |
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|n=14<!-- number --> |
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|17=Mighty |
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|t={{#switch:{{{4}}}<!-- text --> |
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|18=Very Mighty |
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|s=v.severe<!-- shortened text --> |
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|19=Bone-crushing |
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|#default=very severe<!-- default text --> |
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|20=Very Bone-crushing |
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}} |
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|21=Devastating |
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|s=14- mod<!-- standard table --> |
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|22=Very Devastating |
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}} |
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|23=Overwhelming |
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|15|extreme={{#switch:{{{3}}} |
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|24=Annihilating |
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|n=15<!-- number --> |
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|25=Obliterating |
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|t=extreme<!-- default text --> |
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|26=Catastrophic |
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|s=15- severe<!-- standard table --> |
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}}{{#switch:{{{t}}}|y=]]/26}} |
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}} |
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|dam2|damage2={{#switch:{{#sub:{{{1|}}}|0|2}} |
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|16|very extreme|v.extreme={{#switch:{{{3}}} |
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00- none |
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|n=16<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|2|2-|02=02- poor |
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|s=v.extreme<!-- shortened text --> |
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|3|3-|03=03- low |
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|#default=very extreme<!-- default text --> |
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|4|4-|04=04- s.fair |
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}} |
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|5|5-|05=05- fair |
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|s=16- v.extreme<!-- standard table --> |
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|6|6-|06=06- s.mod |
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}} |
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|7|7-|07=07- mod |
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|17|mighty={{#switch:{{{3}}} |
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|8|8-|08=08- s.heavy |
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|n=17<!-- number --> |
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|t=mighty<!-- default text --> |
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|10=10- v.heavy |
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|s=17- mighty<!-- standard table --> |
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|11=11- great |
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}} |
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|12=12- v.great |
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|18|very mighty|v.mighty={{#switch:{{{3}}} |
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|13=13- severe |
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|n=18<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|15=15- extreme |
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|s=v.mighty<!-- shortened text --> |
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|16=16- v.extreme |
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|#default=very mighty<!-- default text --> |
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}} |
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|s=18- v.mighty<!-- standard table --> |
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|19=19- bonecrushing |
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}} |
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|20=20- v.bonecrushing |
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|19|bone-crushing|bonecrushing|bcrush|b.crush={{#switch:{{{3}}} |
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|21=21- devastating |
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|n=19<!-- number --> |
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|t=bonecrushing<!-- default text --> |
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|23=23- overwhelming |
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|s=19- b.crush<!-- standard table --> |
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|24=24- annihilating |
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}} |
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|25=25- obliterating |
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|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush={{#switch:{{{3}}} |
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|26=26- catastrophic |
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|n=20<!-- number --> |
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|{{#switch:{{lc:{{{1|}}}}} |
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|t={{#switch:{{{4}}}<!-- text --> |
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|none|no=00- none |
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|s=v.bonecrush<!-- shortened text --> |
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|dismal=01- dismal |
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|#default=very bonecrushing<!-- default text --> |
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|poor=02- poor |
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}} |
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|s=20- v.bonecrush<!-- standard table --> |
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|somewhat fair|s.fair=04- s.fair |
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}} |
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|fair=05- fair |
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|21|devastating|dev={{#switch:{{{3}}} |
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|somewhat moderate|s.moderate|s.mod=06- s.mod |
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|n=21<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|somewhat heavy|s.heavy=08- s.heavy |
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|s=dev<!-- shortened text --> |
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|#default=devastating<!-- default text --> |
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|very heavy|v.heavy=10- v.heavy |
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}} |
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|great=11- great |
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|s=21- dev<!-- standard table --> |
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|very great|v.great=12- v.great |
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}} |
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|severe=13- severe |
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|22|very devastating|v.devastating|very dev|v.dev={{#switch:{{{3}}} |
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|n=22<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|very extreme|v.extreme=16- v.extreme |
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|s=v.dev<!-- shortened text --> |
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|mighty=17- mighty |
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|#default=very devastating<!-- default text --> |
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|very mighty|v.mighty=18- v.mighty |
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}} |
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|bone-crushing|bonecrushing=19- bonecrushing |
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|s=22- v.dev<!-- standard table --> |
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|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing=20- v.bonecrushing |
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}} |
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|devastating=21- devastating |
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|23|overwhelming|overwhelm={{#switch:{{{3}}} |
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|very devastating|v.devastating=22- v.devastating |
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|n=23<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|annihilating=24- annihilating |
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|s=overwhelm<!-- shortened text --> |
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|obliterating=25- obliterating |
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|#default=overwhelming<!-- default text --> |
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|catastrophic=26- catastrophic |
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}} |
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|poor (increase)|poor (inc)|poor increase|poor inc=-01 poor (inc) |
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|s=23- overwhelm<!-- standard table --> |
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|no increase|no inc|no (increase)|no (inc)=00- no (inc) |
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}} |
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|a little=01- a little |
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|24|annihilating={{#switch:{{{3}}} |
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|a little increase=01- a little (inc) |
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|n=24<!-- number --> |
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|t=annihilating<!-- default text --> |
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|some increase=02- some (inc) |
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|s=24- annihilating<!-- standard table --> |
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|quite a bit=03- quite a bit |
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}} |
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|quite a bit increase=03- quite a bit (inc) |
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|25|obliterating|oblit={{#switch:{{{3}}} |
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|a lot=04- a lot |
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|n=25<!-- number --> |
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|t={{#switch:{{{4}}}<!-- text --> |
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|? |
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|s=oblit<!-- shortened text --> |
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|#default=obliterating<!-- default text --> |
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}} |
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|s=25- oblit<!-- standard table --> |
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}} |
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|26|catastrophic={{#switch:{{{3}}} |
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|n=26<!-- number --> |
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|t=catastrophic<!-- default text --> |
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|s=13- catastrophic<!-- standard table --> |
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}} |
}} |
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}} |
}} |
Revision as of 15:46, 23 December 2013
This is a plug in for converting text values of equipment to numbers, or numbers to text. Variable one is the rating to be converted to number, and variable 2 is type of number it is: damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality.
If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"
Syntax
- |3=n: number
- |3=t: text
- |4=b: brawling text
- |4=bs: brawling text shortened
- |4='s: shortened text
- |otherwise default text
- |3=s: standard, for tables
- |4=b: brawling standard, for tables
- |otherwise standard table