Template:GearProcess3: Difference between revisions

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{{#switch:{{lc:{{{2}}}}}
{{#switch:{{lc:{{{2}}}}}
|dam|damage={{#switch:{{lc:{{{1}}}}}
|dam|damage={{#switch:{{lc:{{{1}}}}}
|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc=-01- poor (inc){{#switch:{{{out}}}|n=1|t=dismal}}
|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc=-01- poor (inc)

|=01{{#switch:{{{out}}}|n=1|t=dismal}}
|some=02{{#switch:{{{out}}}|n=1|t=dismal}}
|some=02{{#switch:{{{out}}}|n=1|t=dismal}}
|quite a bit=03{{#switch:{{{out}}}|n=1|t=dismal}}
|quite a bit=03{{#switch:{{{out}}}|n=1|t=dismal}}
|a lot=04{{#switch:{{{out}}}|n=1|t=dismal}}
|a lot=04{{#switch:{{{out}}}|n=1|t=dismal}}

|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{{3}}}
|0|00|no|none|no increase|no inc|no (increase)|no (inc)={{#switch:{{{3}}}
|n=00<!-- number -->
|n=00<!-- number -->
Line 14: Line 15:
|bs=no (inc)<!-- brawling text shortened -->
|bs=no (inc)<!-- brawling text shortened -->
|s<!-- shortened text -->
|s<!-- shortened text -->
|none <!-- default text -->
|#default=none <!-- default text -->
}}
}}
|s={{#switch:{{{4}}<!-- standard, for tables -->
|s={{#switch:{{{4}}}<!-- standard, for tables -->
|b=00- no (inc)<!-- brawling standard, for tables -->
|b=none
|st=00- no (inc)
|#default=00- none<!-- standard table -->
}}
}}
|1|01|dismal|a little={{#switch:{{{3}}}
|1|01|dismal|a little={{#switch:{{{3}}}
|n=01
|n=01<!-- number -->
|t={{#switch:{{{4}}}
|t={{#switch:{{{4}}}<!-- text -->
|b|bs=a little
|b<!-- brawling text -->
|bs=a little<!-- brawling text shortened -->
|dismal
|s<!-- shortened text -->
|#default=dismal<!-- default text -->
}}
}}
|s={{#switch:{{{4}}
|s={{#switch:{{{4}}}<!-- standard, for tables -->
|b=01- a little<!-- brawling standard, for tables -->
|b=none
|#default=01- dismal<!-- standard table -->
|st=00- no (inc)
}}
}}

|2|02|poor=2{{#switch:{{{out}}}|n=1|t=dismal}}
|2|02|poor|some={{#switch:{{{3}}}
|n=01<!-- number -->
|t={{#switch:{{{4}}}<!-- text -->
|b<!-- brawling text -->
|bs=some<!-- brawling text shortened -->
|s<!-- shortened text -->
|#default=poor<!-- default text -->
}}
|s={{#switch:{{{4}}}<!-- standard, for tables -->
|b=02- some<!-- brawling standard, for tables -->
|#default=01- dismal<!-- standard table -->
}}


|3|03|low=3{{#switch:{{{out}}}|n=1|t=dismal}}
|3|03|low=3{{#switch:{{{out}}}|n=1|t=dismal}}
|4|04|somewhat fair|s.fair=4{{#switch:{{{out}}}|n=1|t=dismal}}
|4|04|somewhat fair|s.fair=4{{#switch:{{{out}}}|n=1|t=dismal}}
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If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: <nowiki>"]]/18"</nowiki>
If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: <nowiki>"]]/18"</nowiki>



|1=value
==Syntax==
|2=type
|3=output type (text, number, etc)
:|3='''n''': number
:|3='''t''': text
|4={{cat|templates,Templates for Templates}}</noinclude>
::|4='''b''': brawling text
::|4='''bs''': brawling text shortened
::|4='''s'': shortened text
::|otherwise default text
:|3='''s''': standard, for tables
::|4='''b''': brawling standard, for tables
::|otherwise standard table

{{cat|templates,Templates for Templates}}</noinclude>

Revision as of 23:07, 21 December 2013

This is a plug in for converting text values of equipment to numbers, or numbers to text. Variable one is the rating to be converted to number, and variable 2 is type of number it is: damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality.

If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4='s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table