Crafting/Feedback: Difference between revisions

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(New page for collecting crafting feedback for Kodius)
 
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===Outfitting===
===Outfitting===


Combining two pieces of armor results in both armor pieces being turned into cloth.

>get hood
You get an insulated fine silk hood with fitted seams from inside your money bag.
>get mask
You get an insulated fine silk mask with fitted seams from inside your money bag.
>combine
You combine the bolts of cloth together.
>count cloth
You count out 11 yards of material there.


==Annoyances==
==Annoyances==

Revision as of 20:05, 6 May 2013


Per Kodius's request, this is a page for collecting bugs, annoyances and suggestions concerning the new crafting system.


Bugs

General

Alchemy

Enchanting

Engineering

Forging

  • Full body armor uses more metal than the sum of its parts. Covering torso, arms and legs with mail, for example, requires 90 volumes if you use a hauberk, and 75 volumes if you use any other combination of pieces. The same holds with all the hauberks and all the full plates.

Outfitting

Combining two pieces of armor results in both armor pieces being turned into cloth.

>get hood You get an insulated fine silk hood with fitted seams from inside your money bag. >get mask You get an insulated fine silk mask with fitted seams from inside your money bag. >combine You combine the bolts of cloth together. >count cloth You count out 11 yards of material there.

Annoyances

General

  • If I get a workorder, and I already have all the ingredients made, I can turn in that workorder immediately, but then I can't get another workorder until the timer has run down. It'd be nice if turning in a workorder cleared the timer for asking for a new one.

Alchemy

Enchanting

Engineering

Forging

Outfitting

Suggestions

General

Alchemy

Enchanting

Engineering

Forging

Outfitting