Whole Displacement (2.0): Difference between revisions
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(Redirected page to Whole Displacement 3.0) |
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{{spell |
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|abbrev=WD |
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|prereqs=[[Teleport]] |
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|minprep=12 |
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|castcap=55 |
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|validtarget=Self, Others, Critters |
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|desc=Whole Displacement uses teleportational energy to move a target a short distance, perhaps out of combat or to a nearby area. Not only is it handy to displace friends and enemies, but it should also prove useful to the caster in escaping from difficult foes. |
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|messaging=You sense displacement magics begin to gather around you. |
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A blinding flash of light engulfs you as a gut wrenching sensation wracks your body, moving you further away! |
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|guild=Moon Mage |
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|spellbook=Transduction |
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|magictype=Lunar |
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|spelltype=Defensive |
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|tier=fourth |
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}} |
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==Notes== |
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===General=== |
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* Requires at least one moon above horizon. |
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===Self-Cast=== |
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* Triggers when engaged in any way or at any range, even if you can't see them/it. |
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* When triggered, will cause a slight stun, which can trigger a Contingency. |
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* Non-replaceable, but will completely fail when entering a teleportation blocked room. |
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* Will last 18 roisaen at max mana. |
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===Target-Cast=== |
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* SvS contest when casting at a target. |
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[[Category:Versus Stamina Spells]] |
Revision as of 12:49, 19 January 2013
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