Chill Spirit: Difference between revisions
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m (moved Chill Spirit to Chill Spirit 3.0 over redirect: move to allow recovery) |
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Revision as of 19:07, 22 January 2013
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | CHS | |
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Prerequisites: | Soul Sickness | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | battle / targeted | |
Difficulty: | basic | |
Prep (min/max): | 10 / 100 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | PC, creatures | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Chill Spirit is a spell pattern which, if successful, will drain the spiritual essence of its target. The very first spell that weaponizes the mysticism of Spirit Manipulation, Chill Spirit serves great purpose even to the elders -- as a portion of the aural energy torn away from the target may be transferred back to the caster. | |
Effect: | Unknown | |
Example Messaging: | You gesture at a goblin shaman.
Spidery tendrils of icy blue light swirl outward from your palms, darting toward a goblin shaman. Roundtime: 1 sec. | |
Devices/Tattoos: | Ghostly-white inkpot |
Single-strike spirit attack and siphon.