Divine Radiance: Difference between revisions
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Can be placed into the [[Osrel_Meraud_3.0|Osrel Meraud]] orb. |
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Revision as of 21:52, 12 October 2013
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| Abbreviation: | DR | |
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| Prerequisites: | Bless | |
| Signature: | No | |
| Spell Slots: | 2 | |
| Mana Type: | Unknown | |
| Spell Type: | standard / utility | |
| Difficulty: | basic | |
| Prep (min/max): | 5 / 100 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | PC, creatures | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Divine Radiance spell is a matrix of two possible patterns.
The first will yield a glowing aura which enwreathes the caster, lighting the way in the darkness and eliminating the need for a torch or lantern. The second pattern will conjure an intense beam of holy light which will streak forth from the caster's palm to strike a specified foe. The physical force manifested by the blessed ray may cause enemies to stumble, and will briefly render them vulnerable to holy attacks. | |
| Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, When self-cast will provide a light source. If cast on a creature, will unbalance/knock-down, and provide damage amplification for blessed weapons. | |
| Example Messaging: | You gesture.
A glowing aura surrounds you. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Can be placed into the Osrel Meraud orb.