Calm: Difference between revisions
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Revision as of 18:44, 22 January 2013
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Abbreviation: | CALM | |
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Prerequisites: | - | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | battle / debilitation | |
Difficulty: | intro | |
Prep (min/max): | 2 / 97 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | PC, creatures | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Calm spell forces its 'victim' to relax for a moment. Too bad it doesn't work on Kssarh. While under Calm's effects, a creature will not be able to attack, and a good cast will make a creature susceptible to commands from the caster. A potent cast may even keep it from moving at all. | |
Effect: | Unknown | |
Example Messaging: | You gesture at a sleazy lout.
It suddenly looks rather passive. | |
Devices/Tattoos: | Shiny blue xibaryl runestone |