Marmic Training (script): Difference between revisions

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<pre>
<pre>
pp_start:
move n
put conc
pause 1
pause 1


Moon_Identify:
match Katamba_no Katamba is nowhere to be seen.
match Katamba_yes Katamba
put obs moons
matchwait
Katamba_no:
match Xibar_no Xibar is nowhere to be seen.
match Xibar_yes Xibar
put obs moons
matchwait
Xibar_no:
match Yavash_no Yavash is nowhere to be seen.
match Yavash_yes Yavash
put obs moons
matchwait
Yavash_no:
echo *************************
echo ******* NO MOONS! *******
echo *************************
echo
goto test_psy


move n
Katamba_yes:
put conc
setvariable moon katamba
pause 1
pause 1
pause 1
pause 1

goto Transduction

Xibar_yes:
move n
setvariable moon xibar
put conc
pause 1
pause 1
pause 1
pause 1

goto Transduction

Yavash_yes:
put climb step
setvariable moon yavash
waitfor Obvious paths:
put conc
pause 1
pause 1
pause 1
pause 1
goto Transduction




move n
put conc
pause 1
pause 1



Transduction:
move e
echo **************************
put conc
echo ****** Transduction ******
echo **************************
Start_Transduction:
put prep col 10
put charge my ring 1
pause 1
pause 1
pause 1
pause 1
put focus my ring
waitfor You feel fully prepared
match Moon_Identify and is not visible.
match exp_check With a dull roar, flares
match exp_check Tendrils of blue-white light
match exp_check With a barely perceptible screech,
match Start_Transduction Your spell backfires
put cast %moon
matchwait




move ne
put conc
pause 1
pause 1


exp_check:
match recover EXP HELP for more information
match end mind lock
put exp skill primary
matchwait


move n
put conc
pause 1
pause 1


recover:
match Start_Transduction >>>>>100%]
match Start_Transduction You have a complete attunement
match recover2 You are receiving full
put harn
matchwait
recover2:
match recover3 EXP HELP
match recover4 mind lock
put exp skill power
matchwait


move ne
put conc
pause 1
pause 1




move ne
put conc
pause 1
pause 1



recover4:
move e
match recover5 EXP HELP
put conc
match recover_actual mind lock
pause 1
put exp skill perception
pause 1


move ne
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


put climb stair
waitfor Obvious paths:
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move n
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


match done_1 minld lock
match continue_1 EXP HELP
put exp skill pp
matchwait
matchwait
done_1:
move w
exit
continue_1:


move se
recover5:
put collect rock
put conc
pause 1
pause 1
pause 1
pause 1

put kick rock
move s
put stand
put conc
pause 1
pause 1
pause 1
goto recover


move se
put conc
pause 1
pause 1


move se
recover_actual:
put conc
pause 15
pause 1
goto recover
pause 1


move e
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move ne
put conc
pause 1
pause 1


put go foot
recover3:
waitfor Obvious paths:
put perc %perc
put conc
pause 1
pause 1
pause 1
pause 1
goto %percnext
ppall:
setvariable perc all
setvariable percnext ppmoonbeam
goto recover
ppmoonbeam:
setvariable perc moonbeam
setvariable percnext ppplanet
goto recover
ppplanet:
setvariable perc planet
setvariable percnext ppkatamba
goto recover
ppkatamba:
setvariable perc katamba
setvariable percnext ppyavash
goto recover
ppyavash:
setvariable perc yavash
setvariable percnext ppxibar
goto recover
ppxibar:
setvariable perc xibar
setvariable percnext ppmoonlight
goto recover
ppmoonlight:
setvariable perc moonlight
setvariable percnext pppsychic
goto recover
pppsychic:
setvariable perc psychic
setvariable percnext ppperception
goto recover
ppperception:
setvariable perc perception
setvariable percnext pptransduction
goto recover
pptransduction:
setvariable perc transduction
setvariable percnext ppstellar
goto recover
ppstellar:
setvariable perc stellar
setvariable percnext pparea
goto recover
pparea:
setvariable perc area
setvariable percnext ppself
goto recover
ppself:
setvariable perc self
setvariable percnext ppall
goto recover


move ne
put conc
pause 1
pause 1

move ne
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

move ne
put conc
pause 1
pause 1

move e
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

put climb step
waitfor Obvious paths:
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

put climb step
waitfor Obvious paths:
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

match end minld lock
match pp_start EXP HELP
put exp skill pp
matchwait


end:
end:

</pre>
</pre>

Revision as of 00:18, 28 June 2010

pp_start:
move n
put conc
pause 1
pause 1


move n
put conc
pause 1
pause 1


move n
put conc
pause 1
pause 1


put climb step
waitfor Obvious paths:
put conc
pause 1
pause 1


move n
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move ne
put conc
pause 1
pause 1


move n
put conc
pause 1
pause 1


move ne
put conc
pause 1
pause 1


move ne
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move ne
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move se
put conc
pause 1
pause 1


move e
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


put climb stair
waitfor Obvious paths:
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move n
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move nw
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move w
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


move sw
put conc
pause 1
pause 1


move s
put conc
pause 1
pause 1


match done_1 minld lock
match continue_1 EXP HELP
put exp skill pp
matchwait
done_1:
move w
exit
continue_1:

move se
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move se
put conc
pause 1
pause 1

move se
put conc
pause 1
pause 1

move e
put conc
pause 1
pause 1

move se
put conc
pause 1
pause 1

move e
put conc
pause 1
pause 1

move ne
put conc
pause 1
pause 1

put go foot
waitfor Obvious paths:
put conc
pause 1
pause 1

move ne
put conc
pause 1
pause 1

move ne
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

move ne
put conc
pause 1
pause 1

move e
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

put climb step
waitfor Obvious paths:
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move s
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move sw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

move nw
put conc
pause 1
pause 1

move w
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

put climb step
waitfor Obvious paths:
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

move n
put conc
pause 1
pause 1

match end minld lock
match pp_start EXP HELP
put exp skill pp
matchwait

end: