Meadow ram: Difference between revisions
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Corporeal = Yes | |
Corporeal = Yes | |
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BackStabbable = No | |
BackStabbable = No | |
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Poachable = Yes | |
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Casts Spells = No | |
Casts Spells = No | |
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Attack Range = Melee | |
Attack Range = Melee | |
Revision as of 17:45, 13 January 2008
This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question. |
Meadow Ram | |||||||
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Skill Cap | ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0. | ||||||
Skinnable | Yes | ||||||
Has Coins | No | ||||||
Has Gems | No | ||||||
Has Boxes | No | ||||||
Evil / Undead | No | ||||||
Corporeal | Yes | ||||||
Stealth Attack | Poach | ||||||
Casts Spells | No | ||||||
Attack Range | Melee"-melee" can not be assigned to a declared number type with value 1. | ||||||
Stealthy | No | ||||||
Special Attacks | No | ||||||
Located: |
Description
Though nearly five feet tall, and equipped with a deadly set of curved horns, the ram seems more interested in chomping on grass than running down visitors to its home.
In Depth
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Categories:
- Bestiary
- Therengia Creatures
- Riverhaven Creatures
- Articles for Conversion
- Skinnable Creatures
- Creatures Without Coins
- Creatures Without Gems
- Creatures Without Boxes
- Corporeal Creatures
- Non-Evil Corporeal Creatures
- Non-Evil Creatures
- Non-BackStabbable Creatures
- Poachable Creatures
- Non-Spellcasting Creatures
- Melee Range-Attacking Creatures
- Creatures Without Special Attacks
- Pelt Skin Type