Grizzly Claw (2.0): Difference between revisions
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m (moved Grizzly Claw to Grizzly Claw (2.0)) |
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{{OSpell |
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|name=Grizzly Claw |
|name=Grizzly Claw |
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|minprep=12 |
|minprep=12 |
Latest revision as of 22:03, 22 January 2013
Abbreviation: | GRIZ | |
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Prerequisites: | See the Wind | |
Minimum Prep: | 12 | |
Casting Cap: | 60 | |
Valid Spell Target: | Area of Effect | |
Description: | Ah, <Ranger>, such a potent spell in the right hands! Grizzly Claw will magically enhance your arms with the ferocity of a mighty bear! When you cast this, the energy of the claws can not be held back and will strike out immediately, knocking down and back your foes. You'll also need to be close to your target or the spell will be wasted. Sadly, this spell will not help you if you are not in the wilderness. | |
Example Messaging: | You roar and draw your arms back. A dark, transparent blue glow ripples down your arms, crackling with the muted growl of a bear as it shapes itself into two large claws. You lash out with both arms, sending a concussive wave of blue force outwards all around you! |
Notes
- Provides knockback, variable Round Time, and potential knockdown.
- Cannot be cast in heavily urban areas, somewhat dependant on bonus.