Template:ArmorProcess: Difference between revisions
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(not sure why I did that, typo maybe) |
(hinderance scale adjustments) |
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|cold protection is |
|cold protection is |
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|electric protection is= |
|electric protection is= |
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[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|protection}}]]/15) |
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{{#switch:{{lc:{{{1}}}}} |
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|poor=[[{{{2}}} number::1| ]][[{{{2}}}::poor|Poor (1/15)]] |
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|low=[[{{{2}}} number::2| ]][[{{{2}}}::low|Low (2/15)]] |
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|fair=[[{{{2}}} number::3| ]][[{{{2}}}::fair|Fair (3/15)]] |
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|moderate=[[{{{2}}} number::4| ]][[{{{2}}}::moderate|Moderate (4/15)]] |
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|good=[[{{{2}}} number::5| ]][[{{{2}}}::good|Good (5/15)]] |
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|very good=[[{{{2}}} number::6| ]][[{{{2}}}::very good|Very Good (6/15)]] |
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|high=[[{{{2}}} number::7| ]][[{{{2}}}::high|High (7/15)]] |
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|very high=[[{{{2}}} number::8| ]][[{{{2}}}::very high|Very High (8/15)]] |
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|great=[[{{{2}}} number::9| ]][[{{{2}}}::great|Great (9/15)]] |
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|very great=[[{{{2}}} number::10| ]][[{{{2}}}::very great|Very Great (10/15)]] |
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|extreme=[[{{{2}}} number::11| ]][[{{{2}}}::extreme|Extreme (11/15)]] |
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|exceptional=[[{{{2}}} number::12| ]][[{{{2}}}::exceptional|Exceptional (12/15)]] |
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|incredible=[[{{{2}}} number::13| ]][[{{{2}}}::incredible|Incredible (13/15)]] |
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|amazing=[[{{{2}}} number::14| ]][[{{{2}}}::amazing|Amazing (14/15)]] |
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|unbelievable=[[{{{2}}} number::15| ]][[{{{2}}}::unbelievable|Unbelievable (15/15)]] |
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|none|impressive|god like|godlike|god-like=''Outdated value ({{{1}}})''[[is outdated::true|:true]] |
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|''Unknown''}} |
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|puncture absorption is |
|puncture absorption is |
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|impact absorption is |
|impact absorption is |
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|cold absorption is |
|cold absorption is |
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|electric absorption is= |
|electric absorption is= |
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[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|absorption}}]]/17) |
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{{#switch:{{lc:{{{1}}}}} |
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|very poor=[[{{{2}}} number::1| ]][[{{{2}}}::very poor|Very Poor(1/18)]] |
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|poor=[[{{{2}}} number::2| ]][[{{{2}}}::poor|Poor (2/18)]] |
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|low=[[{{{2}}} number::3| ]][[{{{2}}}::low|Low (3/18)]] |
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|somewhat fair=[[{{{2}}} number::4| ]][[{{{2}}}::somewhat fair|Somewhat Fair (4/18)]] |
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|fair=[[{{{2}}} number::5| ]][[{{{2}}}::fair|Fair (5/18)]] |
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|moderate=[[{{{2}}} number::6| ]][[{{{2}}}::moderate|Moderate (6/18)]] |
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|good=[[{{{2}}} number::7| ]][[{{{2}}}::good|Good (7/18)]] |
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|very good=[[{{{2}}} number::8| ]][[[{{{2}}}::very good|Very Good (8/18)]] |
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|high=[[{{{2}}} number::9| ]][[{{{2}}}::high|High (9/18)]] |
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|very high=[[{{{2}}} number::10| ]][[{{{2}}}::very high|Very High (10/18)]] |
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|great=[[{{{2}}} number::11| ]][[{{{2}}}::great|Great (11/18)]] |
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|very great=[[{{{2}}} number::12| ]][[{{{2}}}::very great|Very Great (12/18)]] |
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|extreme=[[{{{2}}} number::13| ]][[{{{2}}}::extreme|Extreme (13/18)]] |
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|exceptional=[[{{{2}}} number::14| ]][[{{{2}}}::exceptional|Exceptional (14/18)]] |
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|incredible=[[{{{2}}} number::15| ]][[{{{2}}}::incredible|Incredible (15/18)]] |
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|outstanding=[[{{{2}}} number::16| ]][[{{{2}}}::outstanding|Outstanding (16/18)]] |
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|amazing=[[{{{2}}} number::17| ]][[{{{2}}}::amazing|Amazing (17/18)]] |
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|unbelievable=[[{{{2}}} number::18| ]][[{{{2}}}::unbelievable|Unbelievable (18/18)]] |
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|none|impressive|god like|godlike|god-like=''Outdated value ({{{1}}})''[[is outdated::true|:true]] |
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|''Unknown''}} |
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|hindrance is |
|hindrance is |
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|stealth hindrance is= |
|stealth hindrance is= |
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[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|hindrance}}]]/15) |
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{{#switch:{{lc:{{{1}}}}} |
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⚫ | }}</includeonly><noinclude>This is a plug in for [[Template:ArmorProperties]]. Semantically tags variable one with the text in variable two, then uses [[Template:GearProcess]] to convert it to a number to be tagged with the numerical comparitive value. {{cat|templates,Templates for Templates}}</noinclude> |
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|no=[[{{{2}}} number::1| ]][[{{{2}}}::no|No (1/16)]] |
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|insignificant=[[{{{2}}} number::2| ]][[{{{2}}}::insignificant|Insignificant (2/16)]] |
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|trivial=[[{{{2}}} number::3| ]][[{{{2}}}::trivial|Trivial (3/16)]] |
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|light=[[{{{2}}} number::4| ]][[{{{2}}}::light|Light (4/16)]] |
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|minor=[[{{{2}}} number::5| ]][[{{{2}}}::minor|Minor (5/16)]] |
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|fair=[[{{{2}}} number::6| ]][[{{{2}}}::fair|Fair (6/16)]] |
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|mild=[[{{{2}}} number::7| ]][[{{{2}}}::mild|Mild (7/16)]] |
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|moderate=[[{{{2}}} number::8| ]][[{{{2}}}::moderate|Moderate (8/16)]] |
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|noticeable=[[{{{2}}} number::9| ]][[{{{2}}}::noticeable|Noticeable (9/16)]] |
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|high=[[{{{2}}} number::10| ]][[{{{2}}}::high|High (10/16)]] |
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|significant=[[{{{2}}} number::11| ]][[{{{2}}}::significant|Significant (11/16)]] |
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|great=[[{{{2}}} number::12| ]][[{{{2}}}::great|Great (12/16)]] |
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|extreme=[[{{{2}}} number::13| ]][[{{{2}}}::extreme|Extreme (13/16)]] |
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|debilitating=[[{{{2}}} number::14| ]][[{{{2}}}::debilitating|Debilitating (14/16)]] |
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|overwhelming=[[{{{2}}} number::15| ]][[{{{2}}}::overwhelming|Overwhelming (15/16)]] |
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|insane=[[{{{2}}} number::16| ]][[{{{2}}}::insane|Insane (16/16)]] |
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|none|minimally=Outdated value ({{{1}}})[[is outdated::true| ]] |
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|''Unknown'' |
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}} |
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⚫ |
Latest revision as of 11:35, 30 September 2020
This is a plug in for Template:ArmorProperties. Semantically tags variable one with the text in variable two, then uses Template:GearProcess to convert it to a number to be tagged with the numerical comparitive value.