Template:ArmorProcess: Difference between revisions
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(hinderance scale adjustments) |
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<includeonly>{{#switch:{{lc:{{{ |
<includeonly>{{#switch:{{lc:{{{2}}}}} |
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|puncture protection is |
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|none=[[{{{2}}}::0 - none|None]] |
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|impact protection is |
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|poor=[[{{{2}}}::1 - poor|Poor]] |
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|slice protection is |
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|insignificant=[[{{{2}}}::1 - insignificant|Insignificant]] |
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|fire protection is |
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|low={{#if:{{IfMatch|{{{2}}}|stealth hindrance is|hindrance is}}|[[{{{2}}}::3 - low|Low]]|[[{{{2}}}::2 - low|Low]]}} |
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|cold protection is |
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|light=[[{{{2}}}::2 - light|Light]] |
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|electric protection is= |
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|fair={{#if:{{IfMatch|{{{2}}}|stealth hindrance is|hindrance is}}|[[{{{2}}}::4 - fair|Fair]]|[[{{{2}}}::3 - fair|Fair]]}} |
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[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|protection}}]]/15) |
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|moderate={{#if:{{IfMatch|{{{2}}}|stealth hindrance is|hindrance is}}|[[{{{2}}}::5 - moderate|Moderate]]|[[{{{2}}}::4 - moderate|Moderate]]}} |
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|puncture absorption is |
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|good=[[{{{2}}}::5 - good|Good]] |
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|impact absorption is |
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|high=[[{{{2}}}::6 - high|High]] |
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|slice absorption is |
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|great=[[{{{2}}}::7 - great|Great]] |
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|fire absorption is |
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|extreme=[[{{{2}}}::8 - extreme|Extreme]] |
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|cold absorption is |
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|overwhelming=[[{{{2}}}::8 - overwhelming|Overwhelming]] |
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|electric absorption is= |
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|incredible=[[{{{2}}}::9 - incredible|Incredible]] |
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[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|absorption}}]]/17) |
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|insane=[[{{{2}}}::9 - insane|Insane]]|''Unknown''} |
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|hindrance is |
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|god like|godlike|god-like=[[{{{2}}}::10 - god-like|God-Like]] |
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|stealth hindrance is= |
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|extremely weak=[[{{{2}}}::0 - extremely weak|Extremely weak]] |
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[[{{{2}}}::{{{1}}}]] ([[{{{2}}} number::{{GearProcess|{{{1}}}|hindrance}}]]/15) |
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|flimsy=[[{{{2}}}::1 - flimsy|Flimsy]] |
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⚫ | }}</includeonly><noinclude>This is a plug in for [[Template:ArmorProperties]]. Semantically tags variable one with the text in variable two, then uses [[Template:GearProcess]] to convert it to a number to be tagged with the numerical comparitive value. {{cat|templates,Templates for Templates}}</noinclude> |
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|somewhat flimsy=[[{{{2}}}::2 - somewhat flimsy|Somewhat flimsy]] |
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|average strength=[[{{{2}}}::3 - average strength|Average strength]] |
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|fairly sturdy=[[{{{2}}}::4 - fairly sturdy|Fairly sturdy]] |
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|moderately strong=[[{{{2}}}::5 - moderately strong|Moderately strong]] |
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|well constructed=[[{{{2}}}::6 - well constructed|Well constructed]] |
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|very strong=[[{{{2}}}::7 - very strong|Very strong]] |
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|quite hard=[[{{{2}}}::8 - quite hard|Quite hard]] |
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|incredibly hard=[[{{{2}}}::9 - incredibly hard|Incredibly hard]] |
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|unbelievably strong=[[{{{2}}}::10 - unbelievably strong|Unbelievably strong]] |
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⚫ |
Latest revision as of 11:35, 30 September 2020
This is a plug in for Template:ArmorProperties. Semantically tags variable one with the text in variable two, then uses Template:GearProcess to convert it to a number to be tagged with the numerical comparitive value.