Weighted Justice: Difference between revisions
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''<Person>'' appears to have dropped ''<item>'' out of sheer shock. |
''<Person>'' appears to have dropped ''<item>'' out of sheer shock. |
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|type=roar |
|type=roar |
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|obsolete=y |
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}} |
}} |
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Latest revision as of 17:56, 15 June 2013
Requirements: | ||
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Slot Cost: | ||
Difficulty: | Unknown | |
Type / Skill: | roar / | |
Use Cost: | 2 voice pulses | |
Contest: | / | |
Path: | ||
Description: | Anhh'shre lashes her tail idly as she answers your question. "The way of Weighted Justice is simple. True justice is fair. Weighted justice is skewed. In a fair fight, both combatants have similar weaponry. The technique I can teach you will eliminate that similarity by instilling such fear in your adversary that he drops his weapon involuntarily." | |
Effect: | A success will cause the target to drop whatever is in their hands. | |
Messaging: | Though true justice is fair and even-handed, justice is not always true. You were taught the way to skew the justice of a fight in your favor, and those teachings modulate the intensity of the vicious roar that now springs from your mouth. <Person> appears to have dropped <item> out of sheer shock. |
Commentary
This roar is of primary use against other adventurers because most creatures will grab their equipment off the ground very quickly. Even then, with the addition of arm-worn shields, this has decreased. However, if done right, many people will not even notice the losss of their equipment in the heat of battle.