Goblin: Difference between revisions
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#REDIRECT [[:Category:Goblin]] |
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__NOTOC__ |
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{{Critter at a Glance | |
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Critter Name = Goblin | |
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Image File = goblin.jpg | |
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MinCap = 17 | |
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MaxCap = 42 | |
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BodyType = biped | |
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Skinnable = Yes | |
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Has Coins = Yes | |
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Has Gems = Yes | |
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Has Boxes = Yes | |
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Evil = No | |
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Corporeal = Yes | |
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BackStabbable = Yes | |
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Poachable = No | |
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Casts Spells = No | |
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Attack Range = Melee | |
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Stealthy = No | |
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Special = No | |
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Poison = No | |
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Province=Zoluren,Therengia,Ilithi| |
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City=Crossing,Tiger Clan,Riverhaven,Shard| |
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MapList = *{{rmap|4 | The Woodland Path (4)}} |
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*{{rmap|3 | Lake of Dreams (3)}} |
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*{{rmap|31 | Northeast Wilds (31)}} |
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*{{rmap|66 | Fallow Fields (66)}} |
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}}==Description== |
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The field/wildland goblin is unusual and not quite like anything you have ever set eyes on. You're not sure just what to make of it. |
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==In Depth== |
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{| style="float: right;" |
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|{{Critter Skin | |
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Skin Name = A Field/Wildland Goblin Skin | |
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Skin Type = Skin | |
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Weight = 7 | |
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Tannable = Yes | |
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NumPieces = 2 | |
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Crushable = No | |
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RequiredRanks = 10 | |
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MaxValKro = 15 | |
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MaxValLir = 16 | |
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MaxValDok = 10 | |
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MaxArrangedKro = | |
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MaxArrangedLir = | |
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MaxArrangedDok = | |
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}} |
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|- |
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|{{Manipulation | |
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Manipulated = yes | |
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InitCost = 33 | |
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InitCost2 = | |
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InitCost3 = | |
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InitCost4 = | |
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InitCost5 = | |
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}} |
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|} |
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===Equipment/Loot=== |
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====Near the [[RanikMap3 | Lake of Dreams]]==== |
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* It is wearing a {{cloot|a|hooded cloak}}. |
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* It is carrying a {{cloot|w|dagger (1)|dagger}}. |
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====Along the [[RanikMap4 | Woodland Path]]==== |
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* It is wearing a hooded cloak. |
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* It is carrying a {{cloot|s|target shield}}, a {{cloot|w|short sword}}. |
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====[[RanikMap66 | Fallow Fields]]==== |
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* It is wearing a hooded cloak. |
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* It is carrying a target shield, a short sword. |
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====[[RanikMap31|Wildlands]]==== |
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It is wearing some {{cloot|a|leather greaves}}, a hooded cloak. |
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It is carrying a {{cloot|w|carving knife}}. |
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Note:: There are no [[Crazed Madman|Madmen]] out the West Gate of Crossing. There are armed and unarmed goblins only. |
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{{-}} |
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Note::: Armed goblins are a bit harder than unarmed goblins. There are unarmed goblins outside the West Gate of the Crossings: take the first south after the path, then the first southwest, then head southwest. Look at the goblins to make sure you're in the right place. |
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NOTE::: I can skin fine with 20 ranks of [[Skinning skill|skinning]] with a skinning knife. With a medium edged weapon, however, I can skin about 1 out of every 4 goblins. Skinning goblins with a skinning knife probably only takes about 15 ranks of skinning. |
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Please Note::: I have 41 [[Shield Usage skill]] and I still get hit by armed goblins.<br> |
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<br> |
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Armed goblins (West of Crossing) appear to stop teaching armor and evasion in the early 40s, shield at 47, backstabbing at 60. |
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== References == |
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[http://www.play.net/dr/info/bestiary/creature.asp?creature=275 Play.net Field Guide to Beasts & Wildlife : Goblin] |
Latest revision as of 21:41, 24 March 2010
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