Praxium Small Group Tournament: Difference between revisions

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*One contestant per player. No multiple alts, and no participating on more than one team.
*One contestant per player. No multiple alts, and no participating on more than one team.
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.
*No Spirit Damage
**Our testing has shown that whatever means by which the Arena normalizes/changes your stats, Spirit Health is not adjusted accordingly. As a result, for small characters in particular, their Spirit Heal pool is incredibly low leading to overly quick removal from fights.
*No in-fight HEALME usage.
*No in-fight HEALME usage.
*Wands and gyres are fine.
*Wands and gyres are fine.
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.
*5 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...
**This time was increased from 5 minutes to 10 minutes in the wake of the Hollow Eve Tournament,n especially give the next rule below...
*Participants can only receive from themself and their teammates.
*'''All buffs must be put up in the Arena after the pre-fight preparation clock has begun.'''
**i.e. No buffs/predictions from 3rd parties (and/or alts). This will lead to instant forfeiture of the match.
**Participants can only receive from themself and their teammates.
**i.e. No buffs/predictions from 3rd parties (and/or alts, except those stored in gyres).
*More rules may follow as they are being finalized.
*More rules may follow as they are being finalized.
==Penalties and Disqualification==
* A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.
* A character that shows up more than 30 seconds late to a match is disqualified from the current fight.
* A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.
** A second instance of this infraction will result in disqualification from the Tournament.
==How will teams be constructed?==
==How will teams be constructed?==
Interested individuals will work with other players and form groups of 3 before contacting Rakkor via Discord DM or chat in-game with the following information:
Interested individuals will work with other players and form groups of 3 before contacting Rakkor via Discord DM or chat in-game with the following information:

Latest revision as of 07:49, 26 November 2025

The Praxium Small Group Tournament is a 3v3 PvP Tournament continuing the Praxium Tournament Series in the wake of the Hollow Eve Tournament in 2025.

What: A double-elimination 3v3 tournament that anyone and every is invited to participate in, leading to one winning team.

Where: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.

When: Monday nights throughout the month of February (2/9, 2/16, 2/23, 3/2), concluding before the March 2026 March MT event. The bouts will start at 9:00PM Eastern on these evenings.

Why: For fun, and for platinum!

What are the prizes?

The inagural Praxium Small Group Tournament has a series of very generous donors step up and provide platinum for the winners.

Place Plat Prize Winner
First Place 200,000 TBD
Second Place 100,000 TBD
Third Place 50,000 TBD

What are the rules?

  • No duplicate guilds on a team.
  • One contestant per player. No multiple alts, and no participating on more than one team.
  • No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.
  • No Spirit Damage
    • Our testing has shown that whatever means by which the Arena normalizes/changes your stats, Spirit Health is not adjusted accordingly. As a result, for small characters in particular, their Spirit Heal pool is incredibly low leading to overly quick removal from fights.
  • No in-fight HEALME usage.
  • Wands and gyres are fine.
  • Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.
    • Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.
  • 10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...
    • This time was increased from 5 minutes to 10 minutes in the wake of the Hollow Eve Tournament,n especially give the next rule below...
  • All buffs must be put up in the Arena after the pre-fight preparation clock has begun.
    • Participants can only receive from themself and their teammates.
    • i.e. No buffs/predictions from 3rd parties (and/or alts, except those stored in gyres).
  • More rules may follow as they are being finalized.

Penalties and Disqualification

  • A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.
  • A character that shows up more than 30 seconds late to a match is disqualified from the current fight.
  • A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.
    • A second instance of this infraction will result in disqualification from the Tournament.

How will teams be constructed?

Interested individuals will work with other players and form groups of 3 before contacting Rakkor via Discord DM or chat in-game with the following information:

  • Name of their team
  • Participants on their team
  • Guild of each participant

If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.

How will seeding and matches be setup?

Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. From there, each team will know their opponent in advance.

Fight Logs

TBD

Roster

TBD

Bracket

TBD