Khri Steady: Difference between revisions

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{{GuildAbility
{{GuildAbility
|name=Steady
|name=Steady
|guild=thief
|reqs=[[Khri Prowess|Prowess]]
|prereqs=Prowess
|teacher=Varsyth
|slots=2
|cost=24 Concentration
|diff=Tier 3
|desc=Varsyth says, "The Steady meditation will allow for smoother throws and shots at targets, and will help you solidify your balance should it have degraded. Simple, and effective. You must understand the Prowess khri before you can comprehend this one."
|type=khri
|effect=To the great amusement of those who enjoy the Prowess meditation and receive disdain for it, it is required to learn Steady. This meditation allows for an easier, skillful handle on ranged weaponry, and allows the [[Thief]] to better recovery their footing if it has degradated to a poorer position in battle.
|contest1=-
|contest2=-
|skill=Augmentation
|path=Potency
|cost=16 [[Concentration]] on startup + 4 Concentration per pulse
|costs=16 + 4/pulse
|desc=Kalag the Sly says, "The Steady meditation will allow you to better exert control over your limbs, even when your pulse is racing durring battle. A steady hand will be truer with bows and crossbows, and sometimes quicker to find the best shot with any weapon that relies on your aim.
|buffs=Bows skill, Crossbows skill, Heavy Thrown skill, Light Thrown skill
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|effect=faster aim
|messaging=Willing your body to meet the heightened functionality of your mind, you feel your motions steady considerably.
|messaging=Willing your body to meet the heightened functionality of your mind, you feel your motions steady considerably.
|type=potency,khri
}}
}}
Allows a [[Thief]] to [[Dual Load]]

Latest revision as of 05:41, 4 March 2022

Thief thumb.jpgThief Guild
Steady
Requirements: Prowess
Slot Cost: 2
Difficulty: Tier 3
Type / Skill: khri / augmentation
Use Cost: 16 Concentration on startup + 4 Concentration per pulse
Path: Potency
Description: Kalag the Sly says, "The Steady meditation will allow you to better exert control over your limbs, even when your pulse is racing durring battle. A steady hand will be truer with bows and crossbows, and sometimes quicker to find the best shot with any weapon that relies on your aim.
Effect: +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, faster aim
Messaging: Willing your body to meet the heightened functionality of your mind, you feel your motions steady considerably.


Allows a Thief to Dual Load