Talk:Dantia/Storylines/Mana Surges & Wild Magic: Difference between revisions

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<b>This is an ONGOING ROLEPLAYING EVENT.</b> Information is being updated as it becomes available.</b>
=The Lead Up=
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| style="text-align:center; padding: 10px; vertical-align: top;" |438-05-38(ish)<br />Jun/Jul 2021
| style="padding: 10px; vertical-align: top;" | People start receiving occasional odd messaging when casting spells. During Hollow Eve 2021 (and 2022), several Merelew Greeters ask adventurers if they have been having these strange feelings, too. For a comprehensive list of messaging and probability over time, see [[Urbaj#Weird_Mana|Urbaj's roundup]].
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| style="text-align:center; padding: 10px; vertical-align: top;" |448-05-04<br />Mar 2, 2024
| style="padding: 10px; vertical-align: top;" | [[Mazrian]] hosts the "Investigating the Magical Mind" event, where adventurers participate in an experiment to try to recreate these oddities in a controlled way. Various mana types and spells are tested, with casters being observed, and other casters attempting to tamper with the mana streams to induce resonance or dampening, with the goal of inducing a similar state as the oddities. There are no conclusive outcomes of this investigation.
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| style="text-align:center; padding: 10px; vertical-align: top;" |449-05-20<br />Jun 14, 2024
| style="padding: 10px; vertical-align: top;" | The magic oddities (sometimes referred to as surges) begin increasing in frequency, eventually culminating on June 14, 2024 to happen on each and every each cast. Several meetings are held to discuss what this might signify, with no solid hypothesis. One idea that comes up is to try to reduce the amount of casting that adventurers are doing, but it's decided that would be too hard to orchestrate.
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=Normal Magic is Out, Wild Magic is In=
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| style="text-align:center; padding: 10px; vertical-align: top;" |449-05-184<br />Jun 15, 2024
| style="padding: 10px; vertical-align: top;" |A realm-wide magical disruption causes all magic users to experience intense pain as their specific magical attunements are suddenly severed, rendering the magic system inoperative. Over the next hour, characters experience a series of sensations ranging from coldness to overwhelming surges of mana, culminating in the restoration of magic but in an uncontrollable "Wild Magic" state.

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Realm wide, people feel one of the below messages, depending on their mana type/Guild:

* Pain stabs through your mind and body as your attunement to the breathing rise and fall of Life is suddenly severed! (Empath / Ranger)
* Pain stabs through your soul as your attunement to the footsteps of the gods wavers and becomes lost! (Cleric / Paladin)
* Pain stabs through your mind and body as your attunement to the elemental forces around you is suddenly severed! (Warrior Mage / Bard)
* Pain stabs through your mind and body as your attunement to the heavenly bodies is suddenly severed! (Moon Mage / Trader)
* Pain stabs through your scarred mind as your multifaceted attunement to the mana spectrum is suddenly undone! (Necromancer)

After this, attempting to use the magic system (such as prepare a spell, harness, invoke a tattoo, or use a wand) gave one of the following messages. Magic was turned off!
* [The magic system is inoperative at the moment. Sorry for the inconvenience.]
* Strangely, you can sense absolutely nothing. It's as if magic didn't exist.

Over the next hour, we feel (in this order):
<pre>Your body trembles as your mind instinctively reaches toward that place where you usually feel your connection to magic. It is cold.

You feel a surge of mana reaching toward you! You instinctively reach out to grasp it. You struggle to hold on, but it slips away again, leaving you feeling exhausted.

You sense a fleeting trace of mana. It briefly grows stronger, but quickly fades away again.

Your senses explode and you are momentarily blinded! Mana overfills your being, and you struggle to control the flow! Just as suddenly, it seeps away, leaving you empty.

You feel a deep sense that something has changed. Your attunement to the breathing rise and fall of Life is restored, but it does not feel controllable!</pre>

Casting has returned, but it is now Wild! For more information on how Wild Magic works, the messaging, or effects, please visit [[Wild magic (concept)|Wild Magic (Concept)]].
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| style="text-align:center; padding: 10px; vertical-align: top;" |449-05-184<br />Jun 15, 2024
| style="padding: 10px; vertical-align: top;" |Shortly after the the Wild Magic release, there is an invasion of [[Vile Plague Wraith|Vile Plague Wraiths]] throughout Shard, Zoluren and Therengia.

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<pre>> look wraith
Held aloft by two expansive skeletal wings, the massive plague wraith towers over thirty feet tall. Under its tattered cloak, a black mass of writhing insects and serpents cling tightly to a nearly fleshless skeleton. Four elongated arms, covered in a tangle of scorpions and spiders, end in wickedly curved talons that twitch in anticipation of its next victim. Practically obscured by the inky shadows cast by its voluminous hood, two flaming emerald eyes partially illuminate its malevolent hook-toothed skull.
</pre>

Some of these creatures drop an {{cloot|i|emerald scarab medallion with a delicate gold inlay}}, which was cursed (meaning you could not drop it until it was uncursed).
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| style="text-align:center; padding: 10px; vertical-align: top;" |449-05-184<br />Jun 15, 2024
| style="padding: 10px; vertical-align: top;" |Along with the release of Wild Magic is the addition of a new [[Magical research|RESEARCH]] option, RESEARCH WILD. On completion, each Guild receives a different message with hints as to what is going on.

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Trader:
<pre>Breakthrough!
Lunar mana fizzes out of focus with unknowable, periodic perturbations from the planets in your range. Oddly enough, it is the Negotiants' unbidden tutelage that nudges you toward the research's endpoint and a wealth of knowledge relating to wild magic. You are assured that the Contract is still inviolate and binding, and all prohibitions remain. The Contract is all that matters.</pre>

Moon Mage:
<pre>Breakthrough!
Lunar mana fizzes out of focus with unknowable, periodic perturbations from the planets in your range. Oddly enough, your calculations prompt you to think back to a time with Katamba unburnt and Grazhir whole, the golden age of near-effortless Lunar miracles. All lost now, and the threads are converging on a similarly disastrous trajectory!</pre>

Paladin:
<pre>Breakthrough!
You have come to an alarming conclusion you attribute the changes in Holy mana's behavior to long-standing and widespread lopsided practices of magic. An imbalance is shaking the Bulwark loose, which seems bafflingly vulnerable against this menace.</pre>Cleric:<pre>Breakthrough!
You have come to an alarming conclusion you attribute the changes in Holy mana's behavior to an 'upward' lurch in the flow. Something is stymieing or etiolating the Font of Creation, and Divinity itself is suffering for it!</pre>

Bard:
<pre>Breakthrough!
Something is broken with the replenishment cycles of Elemental mana. Even though you have not noticed a decrease in available power, it seems inevitable. From what your research has evoked, you have the smallest understanding, the barest shape, of an eonic plan that stretches back to the dark histories -- gods and demons, mortals and monsters all helpless before it.</pre>

Warrior Mage:
<pre>Breakthrough!
Something is broken with the replenishment cycles of Elemental mana. Even though you have not noticed a decrease in available power, it seems inevitable. Lessons from long ago prickle at your mind concerning the lore of Sraan Mehath. You cannot shake a feeling of deep dread.</pre>

Empath:
<pre>Breakthrough!
Life mana has buckled under vast pressures from what feel like above and below. Although this instills a fear in you for the fate of the cycle of life, you do not think the repercussions will echo to the natural world just yet.</pre>

Ranger:
<pre>Breakthrough!
Life mana has buckled under vast pressures from what feel like above and below. You have an intimation that the Life dragons are keenly aware of the causes, preparing and further isolating their conserved lands. However, as usual, they have withheld their counsel.</pre>

Necromancer:
<pre>Breakthrough!
You just concluded the unpleasant task of tracking the continual disruption in Arcane mana, step by minute step. Some force beyond your ken, nothing short of godly, has been changing the rules with a brutal hand. The Great Work is tipped on the brink of impossibility as the mana streams become increasingly immiscible, sterile, and foreign textured all at once.</pre>

Necromancer (Redeemed):
<pre>Breakthrough!
You just concluded the unpleasant task of tracking the continual disruption in Arcane mana, step by minute step. The grand order ordained by the gods is under attack by... itself? In ways you cannot approach grasping, the mana spectrum is separating out, each strand resisting attempts to bend it into patterns.</pre>
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=Player Story: Remembering Keishalae, by Dantia=
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| style="text-align:center; padding: 10px; vertical-align: top;" |Jun 18, 2024
| style="padding: 10px; vertical-align: top;" |[[Dantia]] struggles with sleepless nights due to the concerning implications of the Wild Magic phenomenon, which seems to threaten the cycle of life and death. While researching, she has a sudden epiphany connecting the nature of Life magic to a mysterious figure named [[Keishalae]], who had previously demanded death as payment.
| style="text-align:center; padding: 10px; vertical-align: top;" | [[Dantia/Stories/Remembering_Keishalae|Full story]]
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=Player Story: By Aislynn=
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| style="text-align:center; padding: 10px; vertical-align: top;" |Jun 19, 2024
| style="padding: 10px; vertical-align: top;" |[[Aislynn]] manipulates a web of strings and symbols representing cosmic order, discussing with her companion Albriel the actions of a powerful entity causing widespread chaos. Faced with this impending crisis, Aislynn decides to actively prepare for drastic changes in the world's magical and divine realms, though not before indulging in some comfort food.
| style="text-align:center; padding: 10px; vertical-align: top;" | [https://discord.com/channels/619301383451181075/619612758702555166/1253077982147248289 Full story on Discord]
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=Player Story: Symphony of Elements: A Shifting Tempo, by Nazzarus=
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| style="text-align:center; padding: 10px; vertical-align: top;" |Jun 19, 2024
| style="padding: 10px; vertical-align: top;" |[[Nazzarus]], a Warrior Mage, grows frustrated with his fruitless research on Storm Bulls in a secluded mountain vale, until he detects a sudden, chaotic shift in the mana streams. Excited by this new development, he abandons his grisly work and heads to a nearby abandoned guildhouse, determined to study and harness this emerging wild magic
| style="text-align:center; padding: 10px; vertical-align: top;" | [https://discord.com/channels/619301383451181075/619612758702555166/1253093457359274024 Full story on Discord]
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=Player Story: By Nawain=
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| style="text-align:center; padding: 10px; vertical-align: top;" |Jun 19, 2024
| style="padding: 10px; vertical-align: top;" |[[Nawain]] takes a break from her tireless work of making remedies and restocking herb cabinets across the realm to offer a prayer to her goddess Enelne. Renewed by this act of devotion, she reaffirms her commitment to healing the realms regardless of the state of magic, and sets off with determination to continue her work.
| style="text-align:center; padding: 10px; vertical-align: top;" | [https://discord.com/channels/619301383451181075/619612758702555166/1253773943806886038 Full story on Discord]
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=Player Event: Grey Dragons Seek Amnuva=
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| style="text-align:center; padding: 10px; vertical-align: top;" |449-05-184<br />Jun 15, 2024
| style="padding: 10px; vertical-align: top;" |[[Waydren]] of [[the Grey Dragons|Grey Dragons]] speaks with [[Anmuva]] about the effects of wild magic on mana streams and potentially on Immortals themselves. Anmuva expresses concern about the broader metaphysical repercussions of these disruptions, emphasizing the need to understand their root causes and encouraging collaborative efforts to mitigate the effects and find solutions.
| style="text-align:center; padding: 10px; vertical-align: top;" | [[The Grey Dragons/Logs/20240621 Grey Dragons Seek Anmuva|Log]] courtesy of the [[the Grey Dragons|Grey Dragons]]
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=Efforts Rewarded=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-06-12<br />Jun 22, 2024
| style="padding: 10px; vertical-align: top;" |Ayrell hosts a discussion about Wild Magic theories. Characters experience an unsettling sensation of being watched, which quickly fades away.

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<pre>You feel as if you've gained attention. It is not a comfortable feeling.

You take a quick breath as you feel the eyes upon you fade away.</pre>
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| style="text-align: center; padding: 10px; vertical-align: top;" | [[Ayrell/Logs/06222024/Wild Magic Theory Presentation|Log]] courtesy of [[Ayrell]]
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-06-12<br />June 22, 2024
| style="padding: 10px; vertical-align: top;" |At a follow-up vigil hosted by [[Jaelia]], participants experience a series of intense magical disturbances, including sensations of being watched, chaotic mana fluctuations, and a vision specific to their Guild. This culminates in a dramatic moment featuring a wolf's howl and a golden lightning bolt, after which the participants feel a slight improvement in the magical atmosphere. An announcement on Discord reveals that due to divine intervention, two effects of Wild Magic have been eliminated, while [[Wild magic (concept)#Spell Customizations|new spell customizations]] were added.

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<pre>The back of your neck itches slightly for a moment and you feel as if you've gained attention.

You feel as though Life mana is behaving differently in ways you cannot quite interpret.

You feel the eyes upon you fade away.

The air takes on a honeyed-tone, and everything slows. The ground seems to heave and you lose your balance. After a moment, the sensation passes, though something feels very wrong.

The mana streams roil, and you are unable to make sense of the chaotic fluctuations!

You feel yourself leaning over the edge of a cliff, a barren abyss incapable of growth or change! (Note: this line changed depending on your Guild, see below)

A gust of turbulent hot air billows around you, while an expanding ring of frost spreads around your feet. You smell burnt sugar and your throat stings.

Your connection to the mana streams buzzes painfully, a pounding headache building as your ears throb and you squint against the pain!

Darkness begins to encroach around the edge of your vision, erupting with silvery star bursts. You fight against the loss of sight, but everything begins to go black! A wolf howls in the distance, and a golden lightning bolt forks across the darkness, restoring your vision!

The strange quality of the air fades, and the headache passes. You take a shuddering breath and everything feels... a little better?</pre>

* Bard: You feel yourself leaning over the edge of a cliff, discordant echoes howling without pattern!
* War Mage: You feel yourself leaning over the edge of a cliff, indistinguishable elements crackling and blurring together!
* Moon Mage: You feel yourself leaning over the edge of a cliff, gazing upon the reflection of foreign and silent stars!
* Trader: You feel yourself leaning over the edge of a cliff, gazing upon the reflection of dim and meaningless stars!
* Paladin: You feel yourself leaning over the edge of a cliff, devoid of order and nobility!
* Cleric: You feel yourself leaning over the edge of a cliff, empty and without Their grace!
* Empath: You feel yourself leaning over the edge of a cliff, a barren abyss incapable of growth or change!
* Ranger: You feel yourself leaning over the edge of a cliff, untended and incapable of growth or change!
* Necromancer: You feel yourself leaning over the edge of a cliff, absent even Their snarled and threatening whispers!

[https://discord.com/channels/619301383451181075/619326268113944576/1254266214063149197 Discord] announcement:
<pre>Ongoing Event: Wild Magic Updates

The phase change tonight saw characters' efforts rewarded. Someone or something .. did something. We heard a wolf howl, we saw a lightning bolt. And things feel a little .. better.

The Gods are tryin' to do what they do! Because of their intervention, two effects have been dropped from wild magic: You will no longer experience Mana burn, and you will no longer experience a full attunement refill.

With this release, we also added a few more spell customizations. Thank you to the players of @Hamuk @Imroth and @Valynn for their help with designs!</pre>
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=Player Event: Planar Observatory Exploration=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-06-24<br />Jun 25, 2024
| style="padding: 10px; vertical-align: top;" |Adventurers enter the Astral Plane where they encounter unusual chaos. They hear mysterious voices mentioning "Liraxes" while a benevolent entity urgently warns them about the instability of the Microcosm, and urges their immediate departure. Despite returning to the Plane of Abiding, the adventurers continue to hear the ominous phrase "Liraxes assembles itself."

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There was an expedition to the [[Planar Observatory]] to investigate whether the unique perspective of that location would shed any light on the difficulties with mana and spellcasting.

Adventurers entered the [[Astral Plane]] to find it more chaotic than typical. They heard voices with no clear origin echoing from every direction, whispering the word "Liraxes." A benevolent voice raises to the front warning that the Microcosm is less stable than before, and that "even now, Liraxes assembles itself." The voice began urging adventurers to return to the Plane of Abiding, even nudging at their backs. "Go! He comes!" the voice called.

A new harsh, distorted voice was heard saying, "I was named [[Pelag ai Aldam]]." The benevolent voice pled with adventurers to leave before something, someone "tears your consciousness to shreds." The nudging became shoving, and they were forced back into the Plane of Abiding.

Even when returned, adventurers could still hear the words "Liraxes assembles itself."

Those words ("I was named Pelag ai Aldam") are usually heard when Pelag ai Aldam encounters a Moon Mage in the Astral Plane and kills them. It appears that the benevolent voice was able to shove adventurers back to the Plane of Abiding before this occurred.
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| style="text-align: center; padding: 10px; vertical-align: top;" | [[Post:A_Planar_Jaunt_-_06/26/2024_-_09:47|Log]] of the GM sent text
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=Player Event: Wild Magic and the Web of Fate=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-06-28<br />Jun 26, 2024
| style="padding: 10px; vertical-align: top;" |[[Miskton]] performs predictions for individuals researching Wild Magic. The predictions include visions of strange objects, chaotic landscapes, and enigmatic figures, with several mentioning "Liraxes" and hinting at impending changes or threats.

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[[Miskton]] held an event where he would perform a prediction on people while they were engaged in researching wild magic (see more about that [[Wild_magic_(concept)#Research|here]]), with the hope that "attunement to the vagaries of wild magic will provide a focus for [his] prophetic insight."

There were a number of predictions completed. Below are the various results:
<pre>
You focus inwardly searching for insight into Kethrai's future.

Everything shifts weirdly, and you feel off... The feeling passes.

After a moment, you smell pine and feel the need to wipe sawdust from your hands. A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb. As you blink, the vision fades, and the box disappears.
</pre>

<pre>You focus inwardly searching for insight into Yvela's future.

Everything shifts weirdly, and you feel off... The feeling passes.

After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light. You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction. As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating. Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek! You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly. The vision fades, and everything returns to normal.</pre>

<pre>Vaerek says, "A bell is struck in the distance, an odd tone with several harmonics. You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you. The bell is struck, and you are buffeted backward by the deafening sound. The vision fades, and you wobble uncertainty."
</pre>

<pre>You focus inwardly searching for insight into Saragos's future.

Everything shifts weirdly, and you feel off... The feeling passes.

Your hands itch, and you clap them together in irritation. The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component. For some reason you are confident that while something is missing, the whole is operational. And you ponder this certainty, the stars begin to howl, and the sensation passes.</pre>

<pre>You focus inwardly searching for insight into Crobin's future.

Everything shifts weirdly, and you feel off... The feeling passes.

Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat, her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo. "This isn't my doing," She says, "Though I'm almost jealous at the scale. But it's calling itself Liraxes, eh? Curious choice. Well, we'll see where this lands." The smoke stings your eyes, and as you cough, she vanishes without a trace.</pre>

<pre>You focus inwardly searching for insight into Allye's future.

Everything shifts weirdly, and you feel off... The feeling passes.

A rumble passes underfoot, and you cock your head straining to hear. A sound not unlike... sizzling oil? Rushes by again. You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along. The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word "Liraxes" echoing all around. Suddenly the feeling fades, and you look around in confusion.</pre>

<pre>You focus inwardly searching for insight into Jaelia's future.

Everything shifts weirdly, and you feel off... The feeling passes.

The ground heaves, and a chunk of stone thrusts upward, grinding loudly. Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters "L", "I", and "R". The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly. You blink, and the vision fades.</pre>

<pre>You focus inwardly searching for insight into Kerennya's future.

Everything shifts weirdly, and you feel off... The feeling passes.

You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air. A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet. You look down and find yourself smiling at the three, seemingly unafraid. A fourth fish, pure white, swims in the distance, and the vision fades.</pre> (This one was widely believed to be a representation of the moons.)

<pre>Vaerek says, "You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning. Echoes violently tear at the air around you, and you step back in fear. Far above, a slug-like creature drifts down, extending several tentacles and reaching for you. Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below. A deafening explosion forces you to cover your ears, and the vision fades."</pre>
<pre>You focus inwardly searching for insight into Ayrell's future.

Everything shifts weirdly, and you feel off... The feeling passes.

PAIN! Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony! Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure. A blinding rainbowed light tears from the figure's hood, and you make out a massive maw screaming "LIRAXES ASSERTS ITSELF!" before everything goes white. You blink, and your vision returns to normal, the pain receding.</pre>
<pre>You focus inwardly searching for insight into Navesi's future.

Everything shifts weirdly, and you feel off... The feeling passes.

Everything wavers, and you feel wildly disoriented. You find yourself looking down an endless hallway filled with featureless doors. One of the doors opens, and an old woman emerges, closing the door behind her. She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, "Alright, enough, you've pushed your luck enough! Go, before they take note!" She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward. The door shuts, and locks, and the vision fades.</pre>
After that prediction, Miskton felt:
<pre>The stars vibrate slightly, and everything shudders as the mana streams realign, resettle, and briefly calm. You hear them singing, exhausted, and unwilling to share more.
</pre>
And all those gathered then felt:
<pre>You feel odd a moment, and the feeling quickly passes. Everything feels... normal? again.</pre>
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| style="text-align: center; padding: 10px; vertical-align: top;" | [[Miskton/Logs/20240626_Wild_Magic_and_the_Web_of_Fate|Log]] courtesy of [[Miskton]]
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=Player Event: Diplomacy with Dragon Priests=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-06-32<br />June 27, 2024
| style="padding: 10px; vertical-align: top;" |[[Ayrell]] assembles a team to speak with Ecclesiarch [[Suulnir]] of the [[Dragon Priests]], seeking information about the ongoing Wild Magic disturbances. This attempt is based on research suggesting dragons may have knowledge of the cause of these magical anomalies. However, the meeting fails to take place as Suulnir does not appear, leaving the adventurers unable to ask their questions or gain any new insights into the mystery.
| style="text-align: center; padding: 10px; vertical-align: top;" | N/A
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=Player Event: Flow Veins to Streams=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-07-01<br />Jun 29, 2024
| style="padding: 10px; vertical-align: top;" |A Philosopher calls upon fellow arcanists to lend their aid and shed their blood in an attempt to bolster the mana streams. Using a necromancer's unique sanguine and transcendental talents, they try to see further into the streams, though the details and outcomes of this endeavor remain unknown.
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=Player Event: Wild Magic Theory Discussion=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-05-184<br />Jun 29, 2024
| style="padding: 10px; vertical-align: top;" |[[Saragos]] hosted a discussion surrounding the mysteries of Wild Magic. He begins with a list of things that are known, presents a theory to open discussion, then opens the floor to theories on both the nature of the problem and possible causes.
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=Player Event: Seeking Commodore Khoheke=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-07-24<br />Jul 5, 2024
| style="padding: 10px; vertical-align: top;" |With so many uncertainties surrounding Wild Magic, a letter is sent to Commodore [[Khoheke]] Moglin in hopes that he might provide additional information regarding how to the Bulwark may be affected. Instead, the event is waylaid by the criminal pirate [[Srinoja]], who appears to have intercepted the invitation to the Commodore.
| style="text-align: center; padding: 10px; vertical-align: top;" | [[Dantia/Logs/20240705_Log|Log]] courtesy of [[Dantia]]
|}

=Player Event: Magical Research Using Othersight=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-07-28<br />Jul 6, 2024
| style="padding: 10px; vertical-align: top;" |Elemental Mages and other interested parties are invited to a lecture by [[Saragos]], [[Navesi]], and others, on the nature of [[Othersight]]. They then attempt to use Othersight to uncover more about the current Wild Magic problems, and to advance research into other planar incursions. Unfortunately, no new discoveries are made.
| style="text-align: center; padding: 10px; vertical-align: top;" | [[Saragos/Logs/Othersight_Attempt_at_Asemath|Log]] courtesy of [[Saragos]]
|}

=Player Event: Wild Magic and the Zaulfang Stones=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-07-36<br />Jul 8, 2024
| style="padding: 10px; vertical-align: top;" |[[Ayrell]] and [[Avrenka]] invite adventurers to the Zaulfung Stones in search of additional clues. They conduct investigations and discussions to determine if anything more can be learned, but unfortunately, no new discoveries are made.
| style="text-align: center; padding: 10px; vertical-align: top;" | [[Ayrell/Logs/07082024/Wild_Magic_and_the_Zaulfung_Stones|Log]] courtesy of [[Ayrell]]
|}

=Player Event: Wild Magic Exploration & Research=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-08-04<br />Jul 10, 2024
| style="padding: 10px; vertical-align: top;" | [[Ayrell]] invites adventurers for an evening of history, research, and exploration into Wild Magic. The evening begins with a presentation on the [[War of Tears]], the [[Sraan Mehath]], the [[Heralds]], and the [[Resistance War]]. Attendees thend investigate the area where [[Teiro|Teiro's]] army is said to have cast the spell that previously destroyed the S'Kra Mur [[Wind Clan]]. Finally, the group moves to [[Chyolvea Tayeu'a]] for a closing presentation addressing the events from the last time magic "died."
| style="text-align: center; padding: 10px; vertical-align: top;" | [[Ayrell/Logs/07102024/Wild_Magic_Research_%26_Exploration|Log]] courtesy of Ayrell
|}

=Player Event: Wild Magic Research at Zengmodaleth=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-08-12<br />Jul 12, 2024
| style="padding: 10px; vertical-align: top;" |Adventurers gather in [[Zengmodaleth]] to conduct an area exploration and attempt to use [[Othersight]]. During the experiments, participants experience a series of unusual sensory phenomena, including echoing rings, flashes of light, and intense lightning displays. The event culminates in a dramatic sequence of energy pulses and lightning formations.

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During the experiments, the following were felt:
<pre>A soft ring echoes across the area. Odd.

A series of flickers emanate all around you, leaving you blinking away afterimages.

A series of chimes sound forth. Curious.

A soft hiss fills your mind, and sweeps across the area several times. It fades.

A bolt of lightning rakes across the encapsulating bubble and for a moment you are sure you can see the bones in your hand. You blink away the blinding light and realize you were momentarily deafened. The sounds of the area slowly return.

A soft hiss fills your mind, and sweeps across the area several times. It lingers.

Suddenly, a deafening tone is struck, tearing outward, shaking the ephemeral bubble encapsulating the area, and you fall to your knees! Several monstrous bolts of lightning lash against the space, leaving you momentarily deaf and blind as you blink away the after effect, your ears slightly ringing.

A snarl of lightning crisscrosses in the distance and begins to grow, a knotted mass that seems to vibrate and grow. It is difficult to tell if it is getting closer, or getting bigger. Or both.

A soft hiss fills your mind, and sweeps across the area several times. It suddenly goes silent.

Several pulses of destabilized energy pulse outward from the group, and for a horrifying moment you are left wondering if the encapsulating bubble will fail. The distant knotted mass rips apart, casting spirals of lightning vortices and purple sparks, forming an open loop.

The loop expands, still shedding lightning and purple sparks, and suddenly snaps, the knot releasing. Several long moments later, a prolonged ripping sound tortures the area before fading.

The soft hiss again fills your mind, sweeping across the area. After a moment, it again goes silent.

You are unable to make sense of any further patterns in the distance. The chaotic lightning resumes.</pre>
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| style="text-align: center; padding: 10px; vertical-align: top;" | [[Ayrell/Logs/07122024/Wild_Magic_Research_at_Zengmodaleth|Log]], courtesy of [[Ayrell]]
|}

=Player Event: The Webweaver and Her Children=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-08-36<br />Jul 18, 2024
| style="padding: 10px; vertical-align: top;" |[[Harawep]], the guardian of the Web of Fate, employs wildling spiders that feed on mana to maintain its health, while the [[Spidersworn]] serve as devoted attendants. [[Aislynn]] organizes a meeting to discuss Harawep's fight against corruption, speculating that recent magical disruptions might be due to damage to the Web of Fate and the possible emergence of a new avatar named [[Liraxes]]. The event covers topics such as the nature of the Web of Fate, its connection to different planes of existence, and the potential damage caused by sorcery.
| style="text-align: center; padding: 10px; vertical-align: top;" | [[Aislynn/Logs/20240718|Log]] courtesy of [[Aislynn]]
|}

=Player Event: Seeking Commodore Khoheke - Take Two=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-08-28<br />Jul 26, 2024
| style="padding: 10px; vertical-align: top;" |With the interception of the first correspondence by the pirate [[Srinoja]], a new effort is made to contact the Commodore - via a letter hand-delivered by [[Northern Watch]] members [[Tirost]] and [[Rileos]]. Adventurers gather in the Wayfarer's Tankard, and are joined by [[Khoheke]]. He is questioned about the Bulwark appearing to shake loose and responds that although he is aware of the situation, he has no more answers than we do. He says that if his Temple contact, [[Zauldin]], were still alive, that would be the more likely of the two to have answers for these types of questions.

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Comments of note:
<pre>
[20:17] Khoheke says to Ayrell, "I have felt the same strangeness, as if it's been unable to maintain the same level of integrity."
[20:22] Khoheke says, "From my own observations, I would begin with the reminder that the Bulwark serves to maintain planar integrity, with its health directly related to the purity of our soul. But -- that is my own understanding from discussing the subject with those who are far more experienced in planar matters."
[20:23] Khoheke says, "Notably, I observed the Bulwark seemed to suffer as Jeihrem drew more horrible things into the space around the Island. The more horrible sorcerous energy he drew through, the bigger the cracks seemed."
[20:26] Khoheke says, "This feels similar to the cracks inflicted on the Island, though also entirely different in some ways -- and feels less directly tied to a specific thing."
[20:26] Khoheke says, "The Island felt like -- in a metaphor -- like a very large but specific crack in a plate of glass."
[20:27] Khoheke says, "Here, it feels much more like the glass has small cracks across its entire surface."

[20:27] Tirost asks Khoheke, "Any conclusions you can draw from that? The lack of specificity? Is it possible whatever's affecting the Bulwark now is of a larger scale then whatever Jeihrem was attempting? Or do you think it is from some other cause?"
[20:28] Khoheke says to Tirost, "That is the best guess I have heard, but again, I would defer to those far more educated on planar manners."

[20:29] Gwenddolyn asks, "The real question is, how do we repair the cracks to stop it?"
[20:31] Khoheke says to Gwenddolyn, "I would presume from my own experience, and from your summaries, that perhaps the answer is to limit extraplanar influence and see if the cracks repair."

[20:35] Madigan says to Khoheke, "I believe the health of the Bulwark is tied to the collective purity of paladin's souls. If the Bulwark is imbalanced, it would seem there is something to be done with the paladin's soul to help repair it."
[20:35] Khoheke says to Madigan, "That would be my thought, as well."

[20:39] You ask, "Are we... considering trying to talk folks into slowing or ceasing use of sorcery?"
[20:40] Khoheke says to you, "That is beyond my own expertise, but trying anything is worth the effort, in my estimation."

[20:41] Rileos says to Khoheke, "You heard the name Liraxes about anyplace? It's come up and don't seem like a friendly sort."
[20:42] Khoheke asks Rileos, "Should I? Is that the name of one of the new pirates that have been rearing their head?"

[20:43] Khoheke says, "I wish I could be of more help. Not only am I beyond my depth with the esoteric, but my attention has been preoccupied with my recent appointment to the Council of Advisors, which is currently divided -- both on matters of transparency, trade, and how to best approach the increasing presence of pirates. With the news of Srinoja, I will be encouraging the Council to expand interdiction patrols as far as Acenamacra."
</pre>
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| style="text-align: center; padding: 10px; vertical-align: top;" | [[Ayrell/Logs/07262024/Seeking_Commodore_Khoheke_Take_Two|Log]] courtesy of Ayrell
|}

=Player Event: Vigil for Meraud: Mana-Festations and Magical Machinations=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-09-28<br />Jul 26, 2024
| style="padding: 10px; vertical-align: top;" |[[Jaelia]] invites all to join a Vigil for [[Meraud]]. She begins by discussing ways to connect with the divine, including through everyday actions, and encourages those struggling to connect with a deity to start with something they value. During the vigil, Clerics receive a vision of a Gor'Tog tending to a campfire and a lavender blossom in a clearing.

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While gathered, Clerics received this vision:
<pre>Your vision fades into a sea of golden light. You see a campfire in a clearing freshly cut in the center of a thick brambles. A lavender blossom grows despite the unsuitable rocky ground. A Gor'Tog carefully clears branches from the growth and places them on the fire, before looking upward to the open night sky. You feel the warmth of your devotion swell. As the scene fades, your vision returns to normal. </pre>

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=Five Adventurers Disappear=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-09-32<br />Jul 27, 2024
| style="padding: 10px; vertical-align: top;" |A magical research event hosted by [[Saragos]], [[Navesi]], and [[Ayrell]] takes place in Arhat's Tower to investigate wild magic. During the experiment, adventurers experience intense sensations including swirling light, heat waves, and a building pressure behind their eyes. Suddenly, five adventurers - [[Ayrell]], [[Dantia]], [[Navesi]], [[Mazrian]], and [[Miskton]] - vanish without a trace. The remaining adventurers find themselves transported to a "Null Prison," an endless expanse of nothingness radiating with magical energy. They encounter a rapidly closing rift but are unable to escape despite their efforts.

Eventually, the sphere holding the adventurers collapses, and they are thrown back to Arhat's Tower with injuries. However, the five missing adventurers do not return. Attempts to contact them via gweths and spousal locates prove unsuccessful. As chaos ensues and hasty attempts are made to replicate the experiment, a voice demands silence for one minute, during which magic disappears before returning again. Despite continued experiments and brainstorming, the adventurers are unable to reach their missing companions.

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A magical research event, hosted by Saragos, Navesi and Ayrell, was held in Arhat's Tower to continue the investigation into wild magic. During the experiment, the following was felt:

<pre>
A swirling vortex of brilliant light spins across the area.
The air crackles around you as an intense flash of heat ripples through the area. With no warning, your body erupts into a pyre of roaring red and orange flames that sucks all of the energy of the heatwave into it!

A faint whine cycling upward, and everything feels momentarily lighter. Thin hair-like strands rise from the ground, and you feel the distant gaze of something, or someone, burning into your mind.

Everything flickers. Your vision warps, and your hand occupies several places simultaneously. The odd hair-like strands continue rising upward.

The whine cycles faster, and a wild pressure begins to build behind your eyes. A quiet voice simply says, Unacceptable, your mind recoils and shatters, and you fall to the ground! The black threads suddenly freeze in place, hovering all around you.

Ayrell just disappeared.
Dantia just disappeared.
Navesi just disappeared.
Mazrian just disappeared.
Mistok just disappeared.
You hear a soft *snap*, and several people vanish without a trace -- empty space is all that remains of where Ayrell, Dantia, Navesi, Mazrian, and Miskton stood a moment ago.

The sphere suddenly freezes, collapses into a single point, and explodes. The no-color flash blinds you, and time seems to slow in the moments leading to the shockwave of an explosion reaching you. You have no time to think, no time to blink, but you have an eternity to observe.

The pressure behind your eyes subsides, and your vision clears. Time resumes as normal. You find yourself...
>
[Unknown, Null Prison]
This endless expanse of nothingness radiates with overpowering magical energy that suspends your body with no sense of purchase, with no sense of direction. The air is still and silent. There is no sense of the passage of time in this place, and without any perception of space, you have lost all bearing on the fundamental concepts of existence.
You also see a rapidly collapsing rift.
Also here: Ignyce (prone), Rook Dytt (prone), Truthseeker Elurora, Storm Mage Quite (prone), Shh'oiyvh-ur Ograth Elizzibiana (prone), Flamedancer Banndito (prone), Niliaevat Raesh Isen Ezathiel (prone), Firehawk Casari, Mageling Aerilia (prone), Ruea (prone), Roughneck Rileos (prone), Sellsword Kyriakes (prone), Knight of Meraud Tirost (prone), Tempest Knight Saragos (prone), Mountain Lord Ezerak, Veteran Apprentice Anuril (prone), Heart Tender Kethrai (prone), Vaerek (prone), Strawberry Nurse Illiya (prone), Danger Wizard Dasheek, Ryeka (prone), High Priestess Maraisel (prone), Hunter Hanryu (prone), White Gladiolus Allye (prone), Belzor (prone), Valynn (prone), Intern Souhei (prone), Knight Penitent Briaen (prone), Lore Keeper Lupdels (prone), Aculoc (prone), Druid Zyros (prone), Mathematician Avrenka (prone) and Lexxa (prone).
Obvious exits: obscured by a thick fog</pre>

Also present was a rapidly closing rift:
<pre>> look rift
This vortex of energy swirls with fragments of conjured crystal. Sparks of lightning radiate from its surface, and a faint melodic hum echoes from within. Streaks of flame briefly flare into view, as do formless masses of earth and twisting vines. As you STUDY it, it steadily narrows. You believe you do not have long -- GO RIFT to attempt to exit!

> focus rift
The rift, and the prison surrounding you, radiate with phenomenal quantities of Life, Lunar, and Elemental mana as far as you can perceive.

There appears to be no beginning to this place, and no end. The influence of each stream of mana is distinct and unmixed, yet ever present in such a volume that you can barely discern independent types.

The rift mirrors this energy, and appears to be a vortex of each stream of mana that composes this place. You are reasonably certain you should GO RIFT to escape through the rift, with effort.
</pre>

In this room, adventurers were unable to act in a variety of ways, including talk or cast magic.

When anyone attempted to escape they were held back by a variety of messages:
<pre>You force yourself toward the rift, but cannot muster the willpower to move any part of your body.
The rift continues closing with alarming speed, flashing a burst of yellow light, and for a moment you believe you can hear faint musical notes. You estimate that you do not have long to escape before being trapped here for an eternity.</pre>

<pre>You will yourself toward the rift, but a mass of red and purple vines sprout from nowhere and bind you!
The vines rapidly disintegrate, and the rift continues closing with alarming speed. You estimate that you do not have long to escape before being trapped here for an eternity.</pre>

<pre>You will yourself toward the rift, but tendrils of fire and stone sprout from nowhere and bind you!
The tendrils dissipate, and the rift continues closing with alarming speed. You estimate that you do not have long to escape before being trapped here for an eternity.
</pre>

<pre>You will yourself toward the rift, but razor edged shadows bind you!
The shadows evaporate, and the rift continues closing with alarming speed. You estimate that you do not have long to escape before being trapped here for an eternity.</pre>

<pre>You will yourself toward the rift, but conjured crystal lattice binds you!
The crystal lattice dissolves and dissipates toward the rift, and the rift continues closing with alarming speed. You estimate that you do not have long to escape before being trapped here for an eternity.</pre>

Eventually, the sphere which held the adventurers collapsed, and they were thrown to the ground back in Arhat's Tower, with many injuries. The five kidnapped adventurers did not return. For a brief time, personal gweths would reach them, but there was no response. One spousal locate was successful, but then future attempts failed.

<pre>[Unknown, Null Prison]
This endless expanse of nothingness radiates with overpowering magical energy that suspends your body with no sense of purchase, with no sense of direction. The air is still and silent. There is no sense of the passage of time in this place, and without any perception of space, you have lost all bearing on the fundamental concepts of existence.
Also here: Philomath Miskton who is lying down, Mazrian who is lying down, Planesweaver Navesi who is sitting, Lady of the Watch Dantia who is lying down and Lady of Elamiri Ayrell.
Obvious exits: obscured by a thick fog</pre>

Hasty attempts were made to replicate the experiment. Amid the chaos, the following was heard, followed by magic disappearing again for one minute before returning.

<pre>You hear a voice say, "Enough. We demand silence for one minute."</pre>

Adventurers continued to experiment and brainstorm ways to reach the five adventurers, but to no avail.
</div>
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| style="text-align: center; padding: 10px; vertical-align: top;" | [[Ayrell/Logs/07272024/Magical_Research_A_Play_on_Mana_Streams|Log]] courtesy of Ayrell
|}

=Player Letter: SGT Tirost Armagna to Sir Madigan De'Mascus=
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| style="text-align:center; padding: 10px; vertical-align: top;" |449-09-36<br />Jul 28, 2024
| style="padding: 10px; vertical-align: top;" |Sergeant [[Tirost]] Armagna reports to Commander [[Madigan]] De'Mascus on the ongoing wild magic crisis. The report details widespread magical disruptions, including temporary loss of attunement and abnormal spell effects. It outlines various investigations and consultations with figures like [[Anmuva]] and Commodore [[Khoheke]], as well as experiments conducted in different locations. The report culminates with a description of a recent experiment in Arhat's Tower that resulted in the disappearance of five adventurers and the temporary entrapment of others in a magical prison. [[Tirost]] concludes by mentioning ongoing efforts to contact the missing individuals and promises to provide updates as the situation develops.
| style="text-align:center; padding: 10px; vertical-align: top;" | [https://discord.com/channels/619301383451181075/619612758702555166/1267150628543529013 Full letter on Discord]
|}

=Section Template=
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| style="text-align: center; padding: 10px; vertical-align: top;" |449-05-184<br />Jun 15, 2024
| style="padding: 10px; vertical-align: top;" |Summary

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Latest revision as of 19:33, 13 August 2024