Experience drain: Difference between revisions

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#REDIRECT [[Experience]]
Field experience is converted to ranks every 200 seconds, with each skill having a separate 200 second timer. The amount drained is dependent upon a number of factors, including position in the [[wall rank]] cycle, the character's [[Wisdom]], and to a lesser extent, the character's {{stat|Discipline}}. While not directly helpful, the character's {{stat|Intelligence}} does play a part, as the amount converted to ranks is a percentage, and Intelligence will increase the size of the experience pool. Likewise, having more field experience will also increase the pulse size, due to the percentage nature.

==Mechanics==
Both experience pool sizes and drain rates are based on an 8 rank rotation. The first rank will convert the most field experience to ranks per pulse, with the second rank less so, the third even less so, onto the eighth rank which is the worst, and is commonly known as a "wall rank." After the wall rank, the cycle restarts and acts just like the first rank.

How much of this cycle is actually used depends on the character's [[skillset]] placement, as dictated by their guild. If a skill is the character's primary skillset, it uses the full 8 rank cycle, if it is secondary, it only uses the last (worst) four ranks of the cycle, and if it is tertiary, it only uses the last two ranks.

==Low Skill Bonus==
For the first 20 ranks of any skill, it is treated as if it were in the primary skillset for the purposes of experience conversion, regardless of the character's guild. After that, for every 20 additional ranks, it loses use of the best rank from the cycle. For example, at 40 ranks, the skill would have a 7 rank rotation. This continues until the skill uses the proper cycle for its skillset placement.

Note, this does not affect field experience pool sizes, only the drain rate.<ref>[[Post:Low level ranks, EXP, and you! - 7/11/2008 - 8:58:48]]</ref>

==Experience Drain at Login==
Experience drain at login is a separate process from normal experience drain. When a character is logged on, after about 10 seconds, a portion of their field experience is converted to ranks. The amount is depending upon how long it has been since the character was last in game, and approximate amounts were disclosed by GM [[Ssra]]:

&lt; 30 Minutes - 0%<br />30 Minutes - 6.25%<br />2 Hours - 25%<br />4 Hours - 50%<br />8 Hours - 100%<br />

Experience drain at login only occurs for players who have not receieved a warning within the last 6 months.

Also note, each character is independently tracked and logging on one character will not affect any others.
==References==
<references />
{{cat|Game Mechanics,Definitions‎}}[[page type is::definition| ]]

Latest revision as of 19:29, 12 March 2015

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