User:ARCHIMEDIAN/Notes: Difference between revisions

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| [[Weapon:Polished steel katavdar with serrated edges]]
| [[Weapon:Polished steel katavdar with serrated edges]]
| turn
| turn
| With a flick
|
| With a flick
|
| Requires a free hand to transform the item and weapon, item must be held when transforming
| Requires a free hand to transform the item and weapon,
item must be held when transforming
|}
|}


== Lich Mapping Notes ==
== Gondola 2 Bescort ==
Useful commands:
<blockquote>
<nowiki>;e echo Room.current.inspect</nowiki><br />
<nowiki>;e echo Room.current.wayto</nowiki><br />
<nowiki>;e Map.list[room_num].description.push(XMLData.room_description) #update current room description (useful for adding night/day description to rooms)</nowiki><br />
</blockquote>
Delete a room
<blockquote>
<nowiki>;e Room.current.wayto.delete("roomid")</nowiki><br />
<nowiki>;e Room.current.timeto.delete("roomid")</nowiki><br />
</blockquote>


=== Arrival ===
Update Rooms with multiple descriptions
<pre>
<blockquote>
The gondola stops on the platform and the door silently swings open.
<nowiki>;repo checkout-mapdb</nowiki><br />

<nowiki>;e Map.list[1263].description.push(XMLData.room_description)</nowiki><br />
With a soft bump, the gondola comes to a stop at its destination.
<nowiki>;repo upload-mapdb</nowiki><br />
</blockquote>
</pre>

=== Rooms ===
<pre>
[Obsidian Pass, Platform]
The greying wooden boards of the platform have been replaced by paving stones. Two massive granite pillars offer support for a set of thick rope cables that allow the gondola served by this
platform to cross the chasm. Stacks of building stones and mortar lie off to one side, ready to add to the structure being raised around the landing. You also see a door frame.
Obvious paths: none.
Room Number: 2904

@image="Ilitha, 64, STR south of gondola.gif"
@climate=nil
@title=["[[Obsidian Pass, Platform]]"]
@check_location=nil
@timeto={"2953"=>240.0, "2249"=>240.0, "2903"=>0.2}
@location=nil
@tags=[]
@wayto={"2953"=>StringProc.new("result = dothistimeout 'go gondola', 10, /^There is no wooden gondola here.|^[Gondola, Cab South]/; unless result =~ /^[Gondola, Cab South]/; echo 'waiting for the
gondola...'; waitfor 'The gondola stops on the platform and the door silently swings open.'; move 'go gondola'; end"), "2249"=>StringProc.new("echo 'ESCORT.LIC REQUIRED - DOWNLOAD IT!';
start_script ('escort');wait_while{ running?('escort') }"), "2903"=>"go frame"}
@paths=["Obvious paths: none."]
@image_coords=[261, 154, 277, 170]
@terrain=nil
@description=["The greying wooden boards of the platform have been replaced by paving stones. Two massive granite pillars offer support for a set of thick rope cables that allow the gondola served
by this platform to cross the chasm. Stacks of building stones and mortar lie off to one side, ready to add to the structure being raised around the landing."]]

[escort]>go gondola
[Gondola, Cab South]
Mottled stains are worked into the wooden floor and seats of this small cab, darkening the windows to a thick black opacity. A spike of chill taints the air, the thinnest strand of some
sickly-sweet metallic scent wrapping it.
Obvious exits: north, out.
Room Number: 2951

[exec1: @id=2953
@image=nil
@climate=nil
@title=["[[Gondola, Cab South]]"]
@check_location=nil
@timeto={"2952"=>0.2}
@location=nil
@tags=["wood splinter", "dust bunnie", "wood chip"]
@wayto={"2952"=>"north"}
@paths=["Obvious exits: north."]
@image_coords=nil
@terrain=nil
@description=["Mottled stains are worked into the wooden floor and seats of this small cab, darkening the windows to a thick black opacity. A spike of chill taints the air, the thinnest strand of
some sickly-sweet metallic scent wrapping it."]]
[escort]>north
You stroll north.
[Gondola, Cab North]
Painted to a deep mist-twilight color, this tiny cab creaks to itself, an eerie and disconcerting sound. Seats flow out of the sides and bottom of the gondola, set there by lifesculptors who have
been long forgotten. The light hardly pierces the tinted windows, leaving this place feeling all the more isolated and chillingly empty.
Obvious exits: south.
Room Number: 2952

[exec1: @id=2952
@image=nil
@climate=nil
@title=["[[Gondola, Cab North]]"]
@check_location=nil
@timeto={"2953"=>0.2}
@location=nil
@tags=["wood splinter", "dust bunny", "dust bunnie", "wood chip", "shoe tack"]
@wayto={"2953"=>"south"}
@paths=["Obvious exits: south."]
@image_coords=nil
@terrain=nil
@description=["Painted to a deep mist-twilight color, this tiny cab creaks to itself, an eerie and disconcerting sound. Seats flow out of the sides and bottom of the gondola, set there by
lifesculptors who have been long forgotten. The light hardly pierces the tinted windows, leaving this place feeling all the more isolated and chillingly empty."]]
</pre>

== Health Text ==
Used for necromancer healing bit in dr-scripts combat trainer

Your body feels at full strength.<br />
Your spirit feels full of life.<br />
You have some minor abrasions to the right arm, some minor abrasions to the left leg, some minor abrasions to the left hand, some minor abrasions to the chest, some minor abrasions to the abdomen.<br />
You have no significant injuries. <br />

Your body feels somewhat battered. <br />
Your spirit feels full of life. <br />
You are slightly fatigued. <br />
You have minor swelling and bruising around the right arm compounded by cuts and bruises about the right arm, minor swelling and bruising around the left arm compounded by cuts and bruises about the left arm, some tiny scratches to the right leg, minor swelling and bruising around the left leg compounded by cuts and bruises about the left leg, minor swelling and bruising around the right hand compounded by cuts and bruises about the right hand, some minor abrasions to the chest.<br />

Notice the line 'no significant injuries' is gone

Latest revision as of 08:21, 8 February 2017


Transforming Items

A set of notes to help with dr-scripts equipmanager

worn item transformed item verb Item to Weapon Text Weapon to Item Text Notes
Item:Polished steel tailband with serrated edges Weapon:Polished steel katavdar with serrated edges turn With a flick With a flick Requires a free hand to transform the item and weapon,

item must be held when transforming

Gondola 2 Bescort

Arrival

The gondola stops on the platform and the door silently swings open.

With a soft bump, the gondola comes to a stop at its destination.

Rooms

[Obsidian Pass, Platform]                                                                                                                                                                      
The greying wooden boards of the platform have been replaced by paving stones.  Two massive granite pillars offer support for a set of thick rope cables that allow the gondola served by this 
  platform to cross the chasm.  Stacks of building stones and mortar lie off to one side, ready to add to the structure being raised around the landing.  You also see a door frame.           
Obvious paths: none.                                                                                                                                                                           
Room Number: 2904

@image="Ilitha, 64, STR south of gondola.gif"                                                                                                                                                        
@climate=nil                                                                                                                                                                                         
@title=["[[Obsidian Pass, Platform]]"]                                                                                                                                                               
@check_location=nil                                                                                                                                                                                  
@timeto={"2953"=>240.0, "2249"=>240.0, "2903"=>0.2}                                                                                                                                                  
@location=nil                                                                                                                                                                                        
@tags=[]                                                                                                                                                                                             
@wayto={"2953"=>StringProc.new("result = dothistimeout 'go gondola', 10, /^There is no wooden gondola here.|^[Gondola, Cab South]/; unless result =~ /^[Gondola, Cab South]/; echo 'waiting for the  
  gondola...'; waitfor 'The gondola stops on the platform and the door silently swings open.'; move 'go gondola'; end"), "2249"=>StringProc.new("echo 'ESCORT.LIC REQUIRED - DOWNLOAD IT!';          
  start_script ('escort');wait_while{ running?('escort') }"), "2903"=>"go frame"}                                                                                                                    
@paths=["Obvious paths: none."]                                                                                                                                                                      
@image_coords=[261, 154, 277, 170]                                                                                                                                                                   
@terrain=nil                                                                                                                                                                                         
@description=["The greying wooden boards of the platform have been replaced by paving stones.  Two massive granite pillars offer support for a set of thick rope cables that allow the gondola served
  by this platform to cross the chasm.  Stacks of building stones and mortar lie off to one side, ready to add to the structure being raised around the landing."]]

[escort]>go gondola                                                                                                                                                                                   
[Gondola, Cab South]                                                                                                                                                                                  
Mottled stains are worked into the wooden floor and seats of this small cab, darkening the windows to a thick black opacity.  A spike of chill taints the air, the thinnest strand of some            
  sickly-sweet metallic scent wrapping it.                                                                                                                                                            
Obvious exits: north, out.                                                                                                                                                                            
Room Number: 2951

[exec1: @id=2953                                                                                                                                                                                      
@image=nil                                                                                                                                                                                            
@climate=nil                                                                                                                                                                                          
@title=["[[Gondola, Cab South]]"]                                                                                                                                                                     
@check_location=nil                                                                                                                                                                                   
@timeto={"2952"=>0.2}                                                                                                                                                                                 
@location=nil                                                                                                                                                                                         
@tags=["wood splinter", "dust bunnie", "wood chip"]                                                                                                                                                   
@wayto={"2952"=>"north"}                                                                                                                                                                              
@paths=["Obvious exits: north."]                                                                                                                                                                      
@image_coords=nil                                                                                                                                                                                     
@terrain=nil                                                                                                                                                                                          
@description=["Mottled stains are worked into the wooden floor and seats of this small cab, darkening the windows to a thick black opacity.  A spike of chill taints the air, the thinnest strand of  
  some sickly-sweet metallic scent wrapping it."]]                                                                                                                                                    
                                                                                                                                                                                     
[escort]>north                                                                                                                                                                                        
You stroll north.                                                                                                                                                                                     
[Gondola, Cab North]                                                                                                                                                                                  
Painted to a deep mist-twilight color, this tiny cab creaks to itself, an eerie and disconcerting sound.  Seats flow out of the sides and bottom of the gondola, set there by lifesculptors who have  
  been long forgotten.  The light hardly pierces the tinted windows, leaving this place feeling all the more isolated and chillingly empty.                                                           
Obvious exits: south.                                                                                                                                                                                 
Room Number: 2952        

[exec1: @id=2952                                                                                                                                                                             
@image=nil                                                                                                                                                                                   
@climate=nil                                                                                                                                                                                 
@title=["[[Gondola, Cab North]]"]                                                                                                                                                            
@check_location=nil                                                                                                                                                                          
@timeto={"2953"=>0.2}                                                                                                                                                                        
@location=nil                                                                                                                                                                                
@tags=["wood splinter", "dust bunny", "dust bunnie", "wood chip", "shoe tack"]                                                                                                               
@wayto={"2953"=>"south"}                                                                                                                                                                     
@paths=["Obvious exits: south."]                                                                                                                                                             
@image_coords=nil                                                                                                                                                                            
@terrain=nil                                                                                                                                                                                 
@description=["Painted to a deep mist-twilight color, this tiny cab creaks to itself, an eerie and disconcerting sound.  Seats flow out of the sides and bottom of the gondola, set there by 
  lifesculptors who have been long forgotten.  The light hardly pierces the tinted windows, leaving this place feeling all the more isolated and chillingly empty."]]                        
                                                                                                                                                                                                                                                                                                                                                                                             

Health Text

Used for necromancer healing bit in dr-scripts combat trainer

Your body feels at full strength.
Your spirit feels full of life.
You have some minor abrasions to the right arm, some minor abrasions to the left leg, some minor abrasions to the left hand, some minor abrasions to the chest, some minor abrasions to the abdomen.
You have no significant injuries.

Your body feels somewhat battered.
Your spirit feels full of life.
You are slightly fatigued.
You have minor swelling and bruising around the right arm compounded by cuts and bruises about the right arm, minor swelling and bruising around the left arm compounded by cuts and bruises about the left arm, some tiny scratches to the right leg, minor swelling and bruising around the left leg compounded by cuts and bruises about the left leg, minor swelling and bruising around the right hand compounded by cuts and bruises about the right hand, some minor abrasions to the chest.

Notice the line 'no significant injuries' is gone