Kuldaez crystal: Difference between revisions
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{{Material |
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'''Kuldaez crystals''' each possess certain mystic properties. They can be placed in a socket on a [[Spellbook|book]] to produce certain effects to protect or enhance them. Each crystal may be utilized by anyone of sufficient skill, but only Mages of the correct [[mana]] type will be able to recharge their effects once depleted. |
|description='''Kuldaez crystals''' each possess certain mystic properties. They can be placed in a socket on a [[Spellbook|book]] to produce certain effects to protect or enhance them. Each crystal may be utilized by anyone of sufficient skill, but only Mages of the correct [[mana]] type will be able to recharge their effects once depleted. |
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Kuldaez crystals are recharged by [[Warrior Mage|Warrior Mages]]. The kuldaez crystal is charged with a matrix of elemental energy that is released when one who is not the owner attempts to touch a spellbook. This will result in either a [[Fire Ball|fireball]], [[Lightning Bolt|lightning bolt]] or [[Frost Scythe|frost scythe]] being conjured at the unfortunate sap with grabby hands. The one exception to this rule is the hafaltu-veined variety, which will conjure an [[Ethereal Shield|ethereal shield]] around a spellbook for a period of time once invoked, to shield it from the elements of rain and snow. |
Kuldaez crystals are recharged by [[Warrior Mage|Warrior Mages]]. The kuldaez crystal is charged with a matrix of elemental energy that is released when one who is not the owner attempts to touch a spellbook. This will result in either a [[Fire Ball|fireball]], [[Lightning Bolt|lightning bolt]] or [[Frost Scythe|frost scythe]] being conjured at the unfortunate sap with grabby hands. The one exception to this rule is the hafaltu-veined variety, which will conjure an [[Ethereal Shield|ethereal shield]] around a spellbook for a period of time once invoked, to shield it from the elements of rain and snow. |
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As with all things magical, the crystals are not infinite. They will deteriorate with time and use, eventually shattering. Those more skilled in the ways of [[Arcana]] will find less chance of harming their crystal, however. |
As with all things magical, the crystals are not infinite. They will deteriorate with time and use, eventually shattering. Those more skilled in the ways of [[Arcana]] will find less chance of harming their crystal, however. |
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|type=gems |
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|rarity=rare |
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==Known Varieties== |
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|CTag=ice-blue,blue,flame-red,red,golden,gold |
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|quality=innately magical |
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{{#ask:[[uses material::kuldaez crystal]] |
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|special=none |
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|?Item casts spell=Spell |
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|noalt=No |
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|?rare item=Rare |
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|crafting=No |
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|format=table |
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|alchemy=No |
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}} |
}} |
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{{RefAl}} |
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{{Cat|Magical items,Items,Materials,Gems}} |
Latest revision as of 21:36, 18 December 2021
Kuldaez crystal at a Glance | ||
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Material Type | Gems | |
Colors | Ice-blue, Blue, Flame-red, Red, Golden, Gold | |
Innate Qualities | Innately magical | |
Rarity | Rare | |
Cultural Relevance | None | |
Required for Alterations | Yes |
Kuldaez crystals each possess certain mystic properties. They can be placed in a socket on a book to produce certain effects to protect or enhance them. Each crystal may be utilized by anyone of sufficient skill, but only Mages of the correct mana type will be able to recharge their effects once depleted.
Kuldaez crystals are recharged by Warrior Mages. The kuldaez crystal is charged with a matrix of elemental energy that is released when one who is not the owner attempts to touch a spellbook. This will result in either a fireball, lightning bolt or frost scythe being conjured at the unfortunate sap with grabby hands. The one exception to this rule is the hafaltu-veined variety, which will conjure an ethereal shield around a spellbook for a period of time once invoked, to shield it from the elements of rain and snow.
As with all things magical, the crystals are not infinite. They will deteriorate with time and use, eventually shattering. Those more skilled in the ways of Arcana will find less chance of harming their crystal, however.
Alteration Rules
This material is required for alterations.
Raw Material Sources
Items
Item | Source is | Rarity is |
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Flame red kuldaez crystal | Mystical Machinations (2), Mystical Machinations (1), Forbidden Knowledge | |
Golden kuldaez crystal | Mystical Machinations (2), Mystical Machinations (1), Forbidden Knowledge | |
Hafaltu-veined kuldaez crystal | Mystical Machinations (2), Mystical Machinations (1), Forbidden Knowledge | festival |
Ice blue kuldaez crystal | Mystical Machinations (2), Mystical Machinations (1), Forbidden Knowledge | |
Item:Flame red kuldaez crystal | ||
Item:Golden kuldaez crystal | ||
Item:Hafaltu-veined kuldaez crystal | ||
Item:Ice blue kuldaez crystal |
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