Shove command: Difference between revisions
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Shove is more accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.<br /> |
Shove is more accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.<br /> |
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Shove temporarily penalizes all defenses, but is best suited to evasion defenses and least suited to both parry and shield defenses.<br /> |
Shove temporarily penalizes all defenses, but is best suited to evasion defenses and least suited to both parry and shield defenses.<br /> |
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If you SHOVE someone whose last maneuver was SHOVE, the grapple should always break. Remember, last maneuver is very short lived now, so your window is only a couple seconds.<br /> |
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{{cat|Commands,Combat commands}} |
{{cat|Commands,Combat commands}} |
Latest revision as of 07:47, 18 February 2022
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Detailed Information
Shove is a tactical maneuver.
Shove tends to be a somewhat fatiguing maneuver. Attacking again too soon can make this worse.
Shove tends to be unbalancing.
Shove is a reasonably paced maneuver, but heavy or unbalanced weapons can slow the attack further.
Shove is more accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.
Shove temporarily penalizes all defenses, but is best suited to evasion defenses and least suited to both parry and shield defenses.
If you SHOVE someone whose last maneuver was SHOVE, the grapple should always break. Remember, last maneuver is very short lived now, so your window is only a couple seconds.