Template:Manipulation: Difference between revisions

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<includeonly><!--Adds incomplete tag if information missing-->{{#switch:{{lc:{{{Manipulated}}}}}|y|yes={{#if:{{{InitCost|}}}||{{incomplete|Information missing from Manipulation section}}}}|n|no=|{{incomplete|Information missing from Manipulation section}}}}</includeonly>
<includeonly>
{| style="float:right; width:200px; background:#e3e3e3; margin-left:1em; margin-right:1em; border-spacing:1px;" cellpadding="5"
{|style="float:right; width:200px; background:#e3e3e3; margin-left:1em; margin-right:1em; border-spacing:1px;" cellpadding="5"
|colspan="2" style="font-size: small; text-align: left;|'''[[Manipulate_ability|Manipulation]]'''
|-
|-bgcolor="#FFFFFF"
| colspan="2" style="font-size: small; text-align: left; | '''[[Manipulate_ability|Manipulation]]'''
|Manipulatable||{{#switch:{{lc:{{{Manipulated}}}}}|y|yes=[[is manipulatable::Yes]]
|- bgcolor="#FFFFFF"
{{!}}-
| Manipulated?
| {{#ifeq: {{{Manipulated}}} | | Unknown | {{{Manipulated}}} }}
|-
! Tier 1
! Tier 1
|- bgcolor="#FFFFFF"
{{!}}-bgcolor="#FFFFFF"
{{!}}Initial Cost{{!}}{{!}}{{#if:{{{InitCost|}}}|{{{InitCost}}}|''?''}}
| Initial Cost
{{!}}- bgcolor="#FFFFFF"
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost}}} | | N/A | {{{InitCost}}} }} }}
{{!}}Maintenance Cost{{!}}{{!}}{{#if:{{{InitCost|}}}|{{#expr:({{{InitCost}}}/3-0.5round0)}}|''?''}}
|- bgcolor="#FFFFFF"
| Maint Cost
| {{#ifeq: {{{InitCost}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | N/A}} }}
{{#ifeq: {{{InitCost2}}} | | |

{{!}}-
{{!}}-
&#33; Tier 2
{{#if:{{{InitCost2|}}}|! Tier 2
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} Initial Cost {{!!}} {{#switch: {{lc:{{{Manipulated}}} }} {{!}} unknown=N/A {{!}} {{#ifeq: {{{InitCost2}}} {{!}} {{!}} N/A {{!}} {{{InitCost2}}} }} }}
{{!}}Initial Cost{{!}}{{!}}{{{InitCost2}}}
{{!}}- bgcolor="#FFFFFF"
{{!}}Maintenance Cost{{!}}{{!}}{{#expr:({{{InitCost2}}}/3-0.5round0)}}}}
{{!}}-
{{#if:{{{InitCost3|}}}|! Tier 3
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} Maint Cost
{{!}}Initial Cost{{!}}{{!}}{{{InitCost3}}}
{{!}}- bgcolor="#FFFFFF"
{{!}} {{#ifeq: {{{InitCost2}}} {{!}} {{!}} N/A {{!}} {{#switch: {{lc:{{{Manipulated}}} }} {{!}} unknown=N/A {{!}} yes={{#expr:({{{InitCost2}}}/3-0.5round0)}} {{!}} no=N/A {{!}} N/A}} }}
{{!}}Maintenance Cost{{!}}{{!}}{{#expr:({{{InitCost3}}}/3-0.5round0)}}}}
{{!}}-
{{#if:{{{InitCost4|}}}|! Tier 4
{{!}}- bgcolor="#FFFFFF"
{{!}}Initial Cost{{!}}{{!}}{{{InitCost4}}}
{{!}}- bgcolor="#FFFFFF"
{{!}}Maintenance Cost{{!}}{{!}}{{#expr:({{{InitCost4}}}/3-0.5round0)}}}}
{{!}}-
{{#if:{{{InitCost5|}}}|! Tier 5
{{!}}- bgcolor="#FFFFFF"
{{!}}Initial Cost{{!}}{{!}}{{{InitCost5}}}
{{!}}- bgcolor="#FFFFFF"
{{!}}Maintenance Cost{{!}}{{!}}{{#expr:({{{InitCost5}}}/3-0.5round0)}}}}|n|no=[[is manipulatable::No]]|''Unknown''}}
|-bgcolor="#FFFFFF"
|}
<noinclude>
==Usage Documentation:==
Maintenance Cost is calculated and handled by the [[page type is::template]], no user input required for this item.


{| border=1 cellpadding=3
}}
!Variable!!Supported Values!!Usage
|-
|-
|Manipulated||yes/y/no/n||Can the creature be manipulated? Leave blank for unknown.
! Tier 3
|- bgcolor="#FFFFFF"
| Initial Cost
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost3}}} | | N/A | {{{InitCost3}}} }} }}
|- bgcolor="#FFFFFF"
| Maint Cost
| {{#ifeq: {{{InitCost3}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost3}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|-
|-
|InitCost||#||Concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you)
! Tier 4
|- bgcolor="#FFFFFF"
| Initial Cost
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost4}}} | | N/A | {{{InitCost4}}} }} }}
|- bgcolor="#FFFFFF"
| Maint Cost
| {{#ifeq: {{{InitCost4}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost4}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|-
! Tier 5
|- bgcolor="#FFFFFF"
| Initial Cost
| {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | {{#ifeq: {{{InitCost5}}} | | N/A | {{{InitCost5}}} }} }}
|- bgcolor="#FFFFFF"
| Maint Cost
| {{#ifeq: {{{InitCost5}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost5}}}/3-0.5round0)}} | no=N/A | N/A}} }}
|}
|}

</includeonly>
Copy and paste the following:
<noinclude>
==Usage==
<pre>
<pre>
{{Manipulation |
{{Manipulation |
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}}
}}
</pre>
</pre>
{{Cat|Templates,Critter templates}}</noinclude>

Leave unknown fields '''BLANK'''!

*''Manipulated is either Yes or No or Unknown (left blank = Unknown).''
*''InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).''
*''Maint Cost is calculated and handled by the template, no user input required for this item (will show N/A if Manipulated is not set to Yes).''
[[Category:Critter Templates]]</noinclude>

Latest revision as of 19:45, 30 December 2014

Manipulation
Manipulatable Unknown

Usage Documentation:

Maintenance Cost is calculated and handled by the template, no user input required for this item.

Variable Supported Values Usage
Manipulated yes/y/no/n Can the creature be manipulated? Leave blank for unknown.
InitCost # Concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you)

Copy and paste the following:

{{Manipulation |
  Manipulated  = |
  InitCost     = |
  InitCost2    = |
  InitCost3    = |
  InitCost4    = |
  InitCost5    = |
}}