Steady Hands: Difference between revisions

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(Created page with "{{Spell |validtarget=Self |guild=Trader |spellbook=Negotiation |slot=2 |desc=All the skill in the world will do a crafter little good if he can't hold his hands steady, which ...")
 
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|slot=2
|slot=2
|desc=All the skill in the world will do a crafter little good if he can't hold his hands steady, which is where this spell comes in, enhancing the caster's skill at forging and outfitting.
|desc=All the skill in the world will do a crafter little good if he can't hold his hands steady, which is where this spell comes in, enhancing the caster's skill at forging and outfitting.
|effect=Forging and Outfitting buffs.
|buffs=Forging skill, Outfitting skill
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|sig=No
|sig=No
|diff=advanced
|diff=advanced

Latest revision as of 02:55, 30 January 2016


Trader thumb.jpgTrader Guild


Steady Hands
Abbreviation: Unknown
Prerequisites: Unknown
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: standard / augmentation
Difficulty: advanced
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes
Justice: Unknown
Corruption: Unknown
Description: All the skill in the world will do a crafter little good if he can't hold his hands steady, which is where this spell comes in, enhancing the caster's skill at forging and outfitting.
Effect: +Forging skill, +Outfitting skill
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.