Count command: Difference between revisions
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{{Command |
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==Syntax== |
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|rp=Yes |
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{| |
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|combat=No |
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⚫ | |||
|magic=No |
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|- |
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|settings=No |
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⚫ | |||
|systems=Yes |
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|- valign="top" | |
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|description=1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system. |
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| <tt>COUNT <OBJECT></tt> || -- || For containers: You count everything inside.<br>For ammunition: You count how much is there.<br>For alchemical substances: You count how much is there.<br>For food and drink: You count how much is left. |
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|messaging='''COUNT <person>'''<br /> |
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''You see'': There appears to be only one <person>, but you never know.<br /> |
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''Target sees'': ''<Player>'' is looking at you in the most suspicious manner.<br /> |
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'''COUNT ROOM''' (can also use AREA or ALL)<br /> |
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==Examples== |
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''You see'': ''Results of your count: everything in the area''<br /> |
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''Others see'': ''<Player>'' takes a quick count of what's in the area.<br /> |
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'''COUNT CRITTER''' (can also use CREATURE)<br /> |
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[[Category:Commands]] |
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''You see'': ''Results of your count: all visible critters in the area''<br /> |
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''Others see'': ''<Player>'' takes a quick count of what's in the area.<br /> |
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'''COUNT <object>'''<br /> |
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''You see'': ''Results of your count: see below''<br /> |
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''Others see'': ''<Player>'' takes a quick count of what's in the area.<br /> |
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* For containers: You count everything inside.<br /> |
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* For ammunition: You count how much is there.<br /> |
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* For alchemical substances: You count how much is there.<br /> |
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* For food and drink: You count how much is left.<br /> |
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* For bone stacks: You count how many bones are there.<br /> |
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'''Example messaging:'''<br /> |
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==Helpfile== |
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<pre>COUNT HELP |
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COUNT <object> -- For containers: You count everything inside. |
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* For ammunition: You count how much is there. |
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* For alchemical substances: You count how much is there. |
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* For food and drink: You count how much is left.<pre> |
Latest revision as of 19:20, 11 August 2021
1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system. |
COUNT <person> You see: There appears to be only one <person>, but you never know. COUNT ROOM (can also use AREA or ALL) COUNT CRITTER (can also use CREATURE) COUNT <object>
Example messaging: |
Helpfile
COUNT HELP COUNT ROOM -- Count everything in the area. You can also use AREA and ALL. COUNT CRITTER -- Count all the visible critters. You can also use CREATURE. COUNT <object> -- For containers: You count everything inside. * For ammunition: You count how much is there. * For alchemical substances: You count how much is there. * For food and drink: You count how much is left.