Post:Missing Zombie Alert: Code G.I.Z.M.O. - 09/11/2012 - 16:23: Difference between revisions
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Latest revision as of 21:41, 11 May 2014
Re: Missing Zombie Alert: Code G.I.Z.M.O. · on 09/11/2012 04:23 PM CDT | 1315 |
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>>For all we know, a familiar may be a very different object from that of a standard creature, or it may be that a familiar placed into sleep mode might become a static object and as Melete mentioned in an earlier post all but static objects are removed.
Familiars are a distinctly different form of object than creatures are. And one of the oldest pieces of code left in DR to this day. I'll look into it as I get some time to do so, but don't expect a quick turn around on this one. | |
This message was originally posted in The Necromancers \ Complaints - Necromancers, by DR-RAESH on the play.net forums. |