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<includeonly>{{#switch:{{lc:{{{1}}}}} |
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|melee|melee weapon={{#arraymap:Small Edged,Large Edged,Twohanded Edged,Small Blunt,Large Blunt,Twohanded Blunt,Staves,Polearms,Brawling|,|@@@@|[[boosts::@@@@ skill{{!}} ]]|}} |
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|ranged|ranged weapon={{#arraymap:Slings,Bow,Crossbow,Light Thrown,Heavy Thrown|,|@@@@|[[boosts::@@@@ skill{{!}} ]]|}} |
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|crafting={{#arraymap:Forging,Engineering,Outfitting,Alchemy,Enchanting|,|@@@@|[[boosts::@@@@ skill{{!}} ]]|}} |
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|[[boosts::{{#if:{{{2|}}}|{{{1}}}{{!}}{{#switch:{{{2}}}|-={{+}}|{{{2}}}}} |
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|{{#switch:{{lc:{{{1}}}}} |
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|strength|reflex|agility|stamina|intelligence|wisdom|discipline|charisma={{{1}}} (stat){{!}}{{{1}}} |
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|astrology|expertise|summoning|theology|thanatology|backstabbing|endurance|bardic lore|scouting|empathy|trading |
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|shield usage|light armor|chain armor|brigandine|plate armor|defending |
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|parry ability|small edged|large edged|twohanded edged|small blunt|large blunt|twohanded blunt|slings|bow|crossbow|staves|polearms|light thrown|heavy thrown|brawling|offhand weapon|melee mastery|missile mastery |
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|attunement|arcana|targeted magic|augmentation|debilitation|utility|warding|sorcery |
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|evasion|athletics|perception|stealth|locksmithing|thievery|first aid|outdoorsmanship|skinning |
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|forging|engineering|outfitting|alchemy|enchanting|scholarship|mechanical lore|appraisal|performance|tactics={{{1}}} skill{{!}}{{{1}}} |
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|primary magic|inner fire|lunar magic|holy magic|inner magic|life magic|elemental magic|arcane magic=Primary Magic skill{{!}}{{{1}}} |
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|{{{1}}} |
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}} |
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}}]] |
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Latest revision as of 21:59, 19 June 2014
A shorthand script for indicating that something raises a stat, skill, or other statistic.