Template:CraftHead: Difference between revisions
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<includeonly>{{#switch:{{{1}}} |
<includeonly>{{#switch:{{{1}}} |
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|enchantment|en={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Capacity |
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! Physical<br />Resist !! Mod !! Maneuver<br />Hindrance !! Stealth<br />Hinderance !! Density !! WT |
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! Sigil Precision |
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|sl={{{!}} border="1" class="sortable" |
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! Potency |
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! Material !! Mod !! Maneuver<br />Hindrance !! Stealth<br />Hinderance !! Density !! WT |
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! Complexity |
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|la={{{!}} border="1" class="sortable" |
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! Precision |
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! Phys<br />Resist!! Dur !! Mod !! Punct<br />Prot !! Punct<br />Abs !! Slice<br />Prot !! Slice<br />Abs !! Impact<br />Prot !! Impact<br />Abs !! Fire<br />Prot !! Fire<br />Abs !! Cold<br />Prot !! Cold<br />Abs !! Elect<br />Prot !! Elect<br />Abs !! Construction !! Density |
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{{#if:{{{h|}}}| |
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}}</includeonly><noinclude>A template for setting up crafting template tables.{{Cat|Templates}}</noinclude> |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}-}} |
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|shortmetalarmor|sma={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! [[Property:Crafting physical resistance is|Physical<br />Resist]] |
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! Mod |
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! [[Property:Hindrance is|Maneuver<br />Hindrance]] |
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! [[Property:Stealth hindrance is|Stealth<br />Hinderance]] |
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! [[Property:Crafting density is|Density]] |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|shortleatherarmor|sla|sca|sba={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Material |
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! Mod |
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! [[Property:Hindrance is|Maneuver<br />Hindrance]] |
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! [[Property:Stealth hindrance is|Stealth<br />Hinderance]]{{#switch:{{{c|}}}|n|no|-=|!! Construction}} |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|longmetalarmor|lma={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! [[Property:Crafting physical resistance is|Physical<br />Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:Puncture protection is|Punct<br />Prot]] |
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! [[Property:Puncture absorption is|Punct<br />Abs]] |
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! [[Property:Slice protection is|Slice<br />Prot]] |
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! [[Property:Slice absorption is|Slice<br />Abs]] |
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! [[Property:Impact protection is|Impact<br />Prot]] |
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! [[Property:Impact absorption is|Impact<br />Abs]] |
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! [[Property:Fire protection is|Fire<br />Prot]] |
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! [[Property:Fire absorption is|Fire<br />Abs]] |
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! [[Property:Cold protection is|Cold<br />Prot]] |
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! [[Property:Cold absorption is|Cold<br />Abs]] |
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! [[Property:Electric protection is|Elect<br />Prot]] |
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! [[Property:Electric absorption is|Elect<br />Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}} |
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! [[Property:Crafting density is|Density]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|longleatherarmor|lla|lca|lba={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Material |
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! Mod |
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! [[Property:Hindrance is|Maneuver<br />Hindrance]] |
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! [[Property:Stealth hindrance is|Stealth<br />Hinderance]] |
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! [[Property:Puncture protection is|Punct<br />Prot]] |
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! [[Property:Puncture absorption is|Punct<br />Abs]] |
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! [[Property:Slice protection is|Slice<br />Prot]] |
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! [[Property:Slice absorption is|Slice<br />Abs]] |
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! [[Property:Impact protection is|Impact<br />Prot]] |
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! [[Property:Impact absorption is|Impact<br />Abs]] |
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! [[Property:Fire protection is|Fire<br />Prot]] |
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! [[Property:Fire absorption is|Fire<br />Abs]] |
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! [[Property:Cold protection is|Cold<br />Prot]] |
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! [[Property:Cold absorption is|Cold<br />Abs]] |
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! [[Property:Electric protection is|Elect<br />Prot]] |
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! [[Property:Electric absorption is|Elect<br />Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}} |
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! [[Property:Weight of|Weight]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|longleathershield|lls={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Material |
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! Mod |
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! [[Property:Hindrance is|Hindrance]] |
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! [[Property:Min protection is|Held<br />Basic]] |
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! [[Property:Max protection is|Held<br />Full]] |
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! Worn<br />Basic |
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! Worn<br />Full |
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! [[Property:Puncture damage is|Pierce]] |
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! [[Property:Slice damage is|Slice]] |
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! [[Property:Impact damage is|Impact]] |
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! [[Property:FOI is|FOI]] |
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! [[Property:Balance is|Bal]] |
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! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}} |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|longmetalshield|lms={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! [[Property:Crafting physical resistance is|Physical<br />Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:Hindrance is|Hindrance]] |
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! [[Property:Min protection is|Held<br />Basic]] |
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! [[Property:Max protection is|Held<br />Full]] |
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! Worn<br />Basic |
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! Worn<br />Full |
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! [[Property:Puncture damage is|Pierce]] |
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! [[Property:Slice damage is|Slice]] |
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! [[Property:Impact damage is|Impact]] |
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! [[Property:Balance is|Bal]] |
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! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}} |
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! [[Property:Crafting density is|Density]] |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|carvedweapon|cw={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Material |
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! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:Puncture damage is|Pierce]] |
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! [[Property:Slice damage is|Slice]] |
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! [[Property:Impact damage is|Impact]] |
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! [[Property:FOI is|FOI]] |
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! [[Property:Balance is|Balance]] |
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! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}} |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|metalweapon|mw={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! Pierce |
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! Slice |
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! Impact |
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! FOI |
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! Balance |
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! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}} |
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! WT{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}-}} |
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|swappablemetalweapon|mws={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! Mode |
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! Pierce |
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! Slice |
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! Impact |
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! FOI |
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! Balance |
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! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}} |
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! WT{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|tool|t=! Speed Cap Speed |
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! Speed Cap Construction |
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! Durability Cap Speed |
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! Durability Cap Construction |
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! Vol{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|shortcrossbow|scb={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Wood |
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! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:FOI is|FOI]] |
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! [[Property:Balance is|Balance]] |
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! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}} |
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! RT |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|longcrossbow|lcb={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Wood |
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! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:Ductility is|Ductility]] |
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! [[Property:FOI is|FOI]] |
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! [[Property:Balance is|Balance]] |
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! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}} |
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! RT |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|stool|st={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! {{#if:{{{trait|}}}|{{{trait}}}|Speed<br />Trait}} |
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! Material<br />Durability |
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! Speed |
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! Construction |
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! Tempered<br />Construction |
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{{#switch:{{lc:{{{w}}}}}|y|yes|t|true= |
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! Weight}} |
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{{!}}- |
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|shapedbow|sb={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Wood |
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! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:Drawstrength is|Draw]] |
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! [[Property:Adjustable draw|Adj.Draw]] |
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! [[Property:FOI is|FOI]] |
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! [[Property:Balance is|Balance]] |
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! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}} |
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! RT |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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|shapedweapon|sw={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Wood |
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! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! Pierce |
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! Slice |
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! Impact |
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! FOI |
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! Balance |
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! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}} |
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! WT{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}-}} |
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|carvedammo|ca|shapedammo|sa={{{!}} border="1" class="sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}" |
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! Material |
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! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}} |
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! Mod |
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! [[Property:Puncture damage is|Pierce]] |
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! [[Property:Slice damage is|Slice]] |
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! [[Property:Impact damage is|Impact]] |
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! [[Property:FOI is|FOI]] |
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! [[Property:Construction is|Construction]] |
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! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! }} |
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{{#if:{{{h|}}}| |
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{{!}}+ <big>'''{{{h}}}'''</big> |
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{{!}}- |
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}} |
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}}</includeonly><noinclude>A template for setting up crafting template tables. |
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The first variable determines which it's set up for. |
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{| border="1" |
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|- |
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| sma=<br />lma= || metal armor, short form<br />metal armor, long form |
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|- |
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| sla=<br />lla= || leather, bone, or stone armor, short form<br />leather, bone, or stone armor, long form |
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|- |
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| sls=<br />lls= || leather shield, short form<br />leather shield, long form |
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|- |
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| sms=<br />lms= || metal shield, short form<br />metal shield, long form |
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|- |
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| cw=<br />ca= || bone or stone weapons<br />stone or bone ammo |
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|- |
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| scb=<br />lcb= || wood crossbows, short form (no ductility)<br/>wood crossbows, long form |
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|- |
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| sb=<br />sa= || wood bows<br />wood ammo |
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|- |
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| mw=<br />mws= || metal weapons<br />swappable metal weapons |
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|- |
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| t<br />st= || tools<br />short tool display |
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|} |
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Variable "h" determines if there is a table title and what it is. Note that for unknown reasons, adding a title will disable sorting. |
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Variable "co" determines if the table is collapsible. |
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Variable "d" determines if durability is shown, with "-" disabling. |
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Variable "c" determines if construction and durability are shown, with "-" disabling.{{Cat|Templates}}</noinclude> |
Latest revision as of 17:01, 9 July 2024
A template for setting up crafting template tables.
The first variable determines which it's set up for.
sma= lma= |
metal armor, short form metal armor, long form |
sla= lla= |
leather, bone, or stone armor, short form leather, bone, or stone armor, long form |
sls= lls= |
leather shield, short form leather shield, long form |
sms= lms= |
metal shield, short form metal shield, long form |
cw= ca= |
bone or stone weapons stone or bone ammo |
scb= lcb= |
wood crossbows, short form (no ductility) wood crossbows, long form |
sb= sa= |
wood bows wood ammo |
mw= mws= |
metal weapons swappable metal weapons |
t st= |
tools short tool display |
Variable "h" determines if there is a table title and what it is. Note that for unknown reasons, adding a title will disable sorting.
Variable "co" determines if the table is collapsible.
Variable "d" determines if durability is shown, with "-" disabling.
Variable "c" determines if construction and durability are shown, with "-" disabling.