Tenebrous Sense (2.0): Difference between revisions
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{{OSpell |
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|name=Tenebrous Sense |
|name=Tenebrous Sense |
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|minprep=3 |
|minprep=3 |
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==Notes== |
==Notes== |
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* Lets the target see in the dark. |
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* Reduces the penalty for foraging at night, eliminating it entirely if the spell is capped. |
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{{RefAl}} |
Latest revision as of 06:23, 23 January 2013
Abbreviation: | TS | |
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Prerequisites: | Clear Vision | |
Minimum Prep: | 3 | |
Casting Cap: | 69 | |
Valid Spell Target: | Self, Others | |
Description: | It rarely befits an aspiring master of the moonlit nights to stumble around with a torch. Tenebrous Sense is a simple spell that translates the subtle shifting of shadow and mass into a sense. This allows the caster to function perfectly in the dark, even compensating for any trouble he may have foraging for objects in the dark. | |
Example Messaging: | Your tactile sense stretches out and intertwines with the shadows around you. You feel mass and movement brush against the shadows like a tingling against your skin. |
Notes
- Lets the target see in the dark.
- Reduces the penalty for foraging at night, eliminating it entirely if the spell is capped.
Also removes the nighttime penalty to perception.This penalty no longer exists in the stealth system.