Thief 3.0: Difference between revisions
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{{Obsolete|Thief changes are kept up-to-date via https://elanthipedia.play.net/Thief }} |
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A repository for the Thief guild changes in [[DragonRealms 3.0]]. |
A repository for the Thief guild changes in [[DragonRealms 3.0]]. |
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==Miscellaneous== |
==Miscellaneous== |
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Lockpick carving will use Engineering ranks or Mechanical Lore ranks (whichever is higher). If you use Mech the actions will teach Locksmithing and Mech, otherwise it will only teach Locksmithing, until this part of crafting is actually converted to new crafting. |
Lockpick carving will use Engineering ranks or Mechanical Lore ranks (whichever is higher). If you use Mech the actions will teach Locksmithing and Mech, otherwise it will only teach Locksmithing, until this part of crafting is actually converted to new crafting. |
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Eventually, all voice throws will be open to both Bards and Thieves. |
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==FAQ== |
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* '''Q: Are Khris getting converted to the Supernatural skillset?''' |
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: A: Not for "DR3". It's an eventual goal, but Khri work really well as they are now, so there's not a high need to convert them to Supernatural before we release to "DR3". |
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==Circle Requirements== |
==Circle Requirements== |
Latest revision as of 20:15, 3 April 2022
A repository for the Thief guild changes in DragonRealms 3.0.
Thieves are not slated to receive any significant changes.
Khri
Dampen has been changed to be a armor stealth hindrance reducer.
Miscellaneous
Lockpick carving will use Engineering ranks or Mechanical Lore ranks (whichever is higher). If you use Mech the actions will teach Locksmithing and Mech, otherwise it will only teach Locksmithing, until this part of crafting is actually converted to new crafting.
Eventually, all voice throws will be open to both Bards and Thieves.
FAQ
- Q: Are Khris getting converted to the Supernatural skillset?
- A: Not for "DR3". It's an eventual goal, but Khri work really well as they are now, so there's not a high need to convert them to Supernatural before we release to "DR3".
Circle Requirements
Thievery and Stealth are Soft Reqs.
Skill | 1-10 | 11-30 | 31-70 | 71-100 | 101-150 | 151-200 |
---|---|---|---|---|---|---|
1st Armor | 2 | 2 | 2 | 3 | 3 | 8 |
1st Weapon | 3 | 3 | 4 | 4 | 5 | 13 |
2nd Weapon | 1 | 2 | 3 | 3 | 4 | 10 |
Parry | 1 | 2 | 2 | 3 | 3 | 8 |
1st Survival | 4 | 4 | 5 | 5 | 6 | 15 |
2nd Survival | 4 | 4 | 4 | 5 | 6 | 15 |
3rd Survival | 3 | 4 | 4 | 5 | 6 | 15 |
4th Survival | 3 | 4 | 4 | 5 | 6 | 15 |
5th Survival | 3 | 4 | 4 | 4 | 5 | 13 |
6th Survival | 2 | 3 | 4 | 4 | 5 | 13 |
7th Survival | 2 | 3 | 3 | 4 | 5 | 13 |
8th Survival | 1 | 2 | 2 | 3 | 3 | 8 |
Stealth | 2 | 2 | 3 | 3 | 4 | 10 |
Thievery | 2 | 3 | 3 | 4 | 4 | 10 |
1st Lore | 1 | 2 | 3 | 3 | 4 | 10 |
2nd Lore | 1 | 2 | 2 | 3 | 3 | 8 |
3rd Lore | 1 | 1 | 2 | 2 | 3 | 8 |