Incinerate (2.0): Difference between revisions

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(changed minimum prep, and rough estimage on max prep before it goes away)
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{{Spell
{{OSpell
|name=Incinerate
|name=Incinerate
|minprep=20
|minprep=20

Latest revision as of 00:04, 23 January 2013

Wm thumb.jpgWarrior Mage Guild
Incinerate Scroll-only Spell Targeted Magic Spell
Abbreviation: -
Prerequisites: Fire Shard, 40th circle
Minimum Prep: 20
Casting Cap: 75
Valid Spell Target: Others, Critters
Description: Ancient tales describe an all-consuming, colorless flame known as Blackfire. The Incinerate spell is one fairly weak form of that foul magic, unable to remain in effect for more than a quick blast of explosive black flame. It is often times instantly fatal, but even when it isn't, the effects are painful. Avoid naphtha when casting this spell.
Example Messaging: The ground trembles as massive gouts of colorless flame explode upward, sending blackened embers and twirling, dark sparks into the sky!
The black fire surrounds a fendryad, consuming flesh and scorching the ground beneath its feet!
Its body explodes as fire bursts out from within, spraying boiling blood and burning pieces of bone in a wide circle!

A shower of violently crackling black sparks descends over the area!

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Abbreviation & Casting Cap
  • Please see Category:Incomplete articles for more articles that are incomplete.



Notes

  • Destroys body part struck. If the spell misses entirely it causes no damage.
  • Incinerate leaves a matrix behind preventing it from being cast in the room for up to a few minutes.
  • Naphtha doesn't light and seems to reduce the effect of incinerate.
  • When memorized, the Flashpoint cantrip will take the form of Blackfire.
  • Despite many years of saying otherwise, recently it has been said that Incinerate will NOT be allowed to be permenantly learned by Warrior Mages.