Tailoring Material: Difference between revisions

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(Created page with "{{idrive}} {{RTOC}} ===Skin, Pelts and Hides=== <center> {|border="1" class="wikitable sortable" ! Material||Durability||Workability||Elect||Therm||Physical||Density||Value...")
 
(Redirected page to Category:Crafting materials)
 
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#REDIRECT [[:Category:Crafting materials]]
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===Skin, Pelts and Hides===
<center>
{|border="1" class="wikitable sortable"
! Material||Durability||Workability||Elect||Therm||Physical||Density||Value*
|-
|Cave troll||50||50||30||30||80||4||525
|}
</center>

<nowiki>*</nowiki>: Value is in Lirums/volume, at 99 purity.<br />


===Cloth===
<center>
{|border="1" class="wikitable sortable"
! Material||Durability||Workability||Elect||Therm||Physical||Density**||Value*
|-
|Silk||60||20||35||50||85||2-3||?
|}
</center>

<nowiki>*</nowiki>: Value is in Lirums/volume, at 99 purity.<br />
<nowiki>**</nowiki>:Density is a range from fine to heavy. Lower value is fine. Higher value is heavy. Other three types will be in between.

Latest revision as of 01:56, 22 December 2014