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=All things Fang Cove= |
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So that they don't get lost in all the excitement<br /> |
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[[Fang Cove]]<br /> |
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[[The Shanty]]<br /> |
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==Maps== |
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*[[RanikMap150]] - The docks, the Shanty, and the Walkway |
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*[[RanikMap151]] - Beneath Fang's Peak, Fang's Shadow, Ruined village, and so forth |
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== |
==Khri 3.1 table== |
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{| class="wikitable sortable" border="1" |
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*[[Drowned Race]] |
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! Name !! Tier !! Skill !! Contest || Descipt |
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*[[Muscular Bobcat]] |
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|- |
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*[[Salt Crab]] - Mottled Salt Crab |
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| darken || 1 || Augmentation || || stealth |
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*[[Suw Bizar]] |
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|- |
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*[[Spotted Kashika Serpent]] |
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| hasten || 1 || Utility || || has a chance to reduce RT for attacks |
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*[[Spotted Shark]] |
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|- |
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*[[Quartz gargoyle]] |
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| focus || 1 || Augmentation || || agility |
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*[[Yellow Bristled Gremlin]] |
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|- |
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| dampen || 2 || Utility|| || armor stealth boost |
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|- |
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| strike || 2 || Augmentation || || backstab boost, melee weapon boost |
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|- |
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| silence || 2 || Utility || || pulse invisible |
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|- |
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| safe || 2 || Augmentation || || locks |
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|- |
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| avoidance || 2 || Augmentation || || reflex |
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|- |
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| plunder || 2 || Augmentation || || discipline and theivery |
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|- |
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| prowess || 2 || Debilitation || FearvWill hidden,<br />PowervWill unhidden || AOE debuff to Reflex and Tactics. |
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|- |
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| sight || 2 || Augmentation || || perception boost and nightvision |
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|- |
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| steady || 3 || Augmentation || || boost to XBow and Bow skills |
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|- |
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| eliminate || 3 || Debilitation || Power v Reflex || a -shield -armor very brief debuff |
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|- |
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| serenity || 3 || Utility || || barrier vs Will |
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|- |
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| liberation || 3 || Utility || || a pulsing web/immobilize remover |
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|- |
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| elusion || 3 || Augmentation || || Evasion, brawling boost |
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|- |
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| sagacity || 3 || || || ablative, physical damage ward |
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|- |
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| shadowstep || 3 || Utility || || faster advance in hiding |
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|- |
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| sensing || 3 || Utility|| || room watch |
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|- |
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| vanish || 3 || Utility || || instant Invis +Disengage |
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| flight || 3 || Augmentation || || Athletics Boost, pulsing balance boost |
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|- |
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| guile || 3 || Debilitation || Charm vs Will || AOE pulsing Evasion debuff |
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|- |
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| calm || 3 || Utility || || Self dispel, indiscriminate |
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|} |
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*The one-shot khri are Vanish, Calm, and Eliminate |
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== |
==Combos== |
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{| border="1" |
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*[[Lakyan]] - Clother armor seller, vacant space for more goods |
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|- |
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*[[Osmandikar]] - Weapon seller |
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! Combo || pillars || skill || effect |
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*[[Yrisa]] - Fancy auto-empath |
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|- |
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| Cunning || Hasten Liberation Guile || Augmentation || Charisma/Tactics boost |
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==Shops== |
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|- |
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*[[Lakyan's Tailored Goods and Repair]] |
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| Prescience || Serenity Sensing Sagacity || Utility || passive spot, guard avoid, and justice bonus |
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*[[Osmandikar's Crafts and Repairs]] |
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|- |
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| Secure || Focus Safe Sight || Augmentation || the bonus to avoid box activation |
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==Mineable Areas== |
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|- |
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* [[Beneath Fang's Peak]] |
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| Skulk || Darken Dampen Shadowstep || Utility || the 0 sec urban sneak |
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* [[Talas Shagamat]] |
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|- |
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| Speed || Avoidance Flight Plunder || || new version is top secret |
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|- |
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| Spar || Elusion Steady Strike || || Thrown weapons boost |
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|- |
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|} |
Latest revision as of 22:11, 25 December 2013
Khri 3.1 table
Name | Tier | Skill | Contest | Descipt |
---|---|---|---|---|
darken | 1 | Augmentation | stealth | |
hasten | 1 | Utility | has a chance to reduce RT for attacks | |
focus | 1 | Augmentation | agility | |
dampen | 2 | Utility | armor stealth boost | |
strike | 2 | Augmentation | backstab boost, melee weapon boost | |
silence | 2 | Utility | pulse invisible | |
safe | 2 | Augmentation | locks | |
avoidance | 2 | Augmentation | reflex | |
plunder | 2 | Augmentation | discipline and theivery | |
prowess | 2 | Debilitation | FearvWill hidden, PowervWill unhidden |
AOE debuff to Reflex and Tactics. |
sight | 2 | Augmentation | perception boost and nightvision | |
steady | 3 | Augmentation | boost to XBow and Bow skills | |
eliminate | 3 | Debilitation | Power v Reflex | a -shield -armor very brief debuff |
serenity | 3 | Utility | barrier vs Will | |
liberation | 3 | Utility | a pulsing web/immobilize remover | |
elusion | 3 | Augmentation | Evasion, brawling boost | |
sagacity | 3 | ablative, physical damage ward | ||
shadowstep | 3 | Utility | faster advance in hiding | |
sensing | 3 | Utility | room watch | |
vanish | 3 | Utility | instant Invis +Disengage | |
flight | 3 | Augmentation | Athletics Boost, pulsing balance boost | |
guile | 3 | Debilitation | Charm vs Will | AOE pulsing Evasion debuff |
calm | 3 | Utility | Self dispel, indiscriminate |
- The one-shot khri are Vanish, Calm, and Eliminate
Combos
Combo | pillars | skill | effect |
---|---|---|---|
Cunning | Hasten Liberation Guile | Augmentation | Charisma/Tactics boost |
Prescience | Serenity Sensing Sagacity | Utility | passive spot, guard avoid, and justice bonus |
Secure | Focus Safe Sight | Augmentation | the bonus to avoid box activation |
Skulk | Darken Dampen Shadowstep | Utility | the 0 sec urban sneak |
Speed | Avoidance Flight Plunder | new version is top secret | |
Spar | Elusion Steady Strike | Thrown weapons boost |