Talk:Corpse grub: Difference between revisions
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:If you feel the numbers are wrong, by all means, change them.-[[User:Glimmereyes|Glimmereyes]] 18:51, 13 March 2011 (UTC) |
:If you feel the numbers are wrong, by all means, change them.-[[User:Glimmereyes|Glimmereyes]] 18:51, 13 March 2011 (UTC) |
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::I'd be interested in helping adjust these numbers, but I really don't know how to evaluate them? Are they just educated guesses? |
::I'd be interested in helping adjust these numbers, but I really don't know how to evaluate them? Are they just educated guesses? [[User:Drtyprior|- drtyprior]] 05:21, 14 March 2011 (UTC) |
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:::Yes, they're estimates since we don't have a method for exact numbers. Use of Appraisal messages has been suggested, but that's still a range and will have some innacuracy. |
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:::Min should be when you can safely hunt the creature. Often it turns into a rough estimate since most of the contributors don't have characters spread across the various ranges. When we need an idea, usually we'll take some weapons and see what hits and what misses. When doing this, it's recomended to mark it as an estimate(usually with a question mark). |
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:::Max skill has some variation. I usually put a bit above the soft cap since that's around the point most people would stop hunting the creature, but others will put the hard cap. |
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:::Also, when posting on the Talk pages, please sign your post. Easiest way is using 4 tildes<nowiki>(~~~~)</nowiki>-[[User:Glimmereyes|Glimmereyes]] 04:14, 14 March 2011 (UTC) |
Latest revision as of 16:21, 21 January 2015
Okay, so someone please explain to me how these are 15 minskill? You go in there at low to mid 20s in defenses and you are dead in under a minute.
- Usually the min skill is based off the creatures defenses, not it's offense. Many of the low tier creatures are estimates since most of the contributor's are higher level and when leveling new characters have a preferred route that doesn't include less common creatures. There's also a note about swarming on the page. That can cause complications for someone with poor multi penalizing already low defenses that are further gimped by burden/hindrance.
- Burden/Hindrance can play a significant part on getting hit, as well as weapon balance when attempting to parry. Attempts at balanced stances(60/60/60) can lead to deaths as well. Armor coverage can also play a part if you're trying to minimize the Burden/Hindrance of heavier armors by leaving off leg/hand/head protection, or have a piece of armor that doesn't cover as much as you think, such as forged chain helms not covering eyes.
- If you feel the numbers are wrong, by all means, change them.-Glimmereyes 18:51, 13 March 2011 (UTC)
- I'd be interested in helping adjust these numbers, but I really don't know how to evaluate them? Are they just educated guesses? - drtyprior 05:21, 14 March 2011 (UTC)
- Yes, they're estimates since we don't have a method for exact numbers. Use of Appraisal messages has been suggested, but that's still a range and will have some innacuracy.
- Min should be when you can safely hunt the creature. Often it turns into a rough estimate since most of the contributors don't have characters spread across the various ranges. When we need an idea, usually we'll take some weapons and see what hits and what misses. When doing this, it's recomended to mark it as an estimate(usually with a question mark).
- Max skill has some variation. I usually put a bit above the soft cap since that's around the point most people would stop hunting the creature, but others will put the hard cap.
- Also, when posting on the Talk pages, please sign your post. Easiest way is using 4 tildes(~~~~)-Glimmereyes 04:14, 14 March 2011 (UTC)