Crafting Materials: Difference between revisions
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#REDIRECT [[:Category:Crafting materials]] |
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{{RTOC}} |
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These are the raw materials from which [[Crafting|crafted]] items are constructed. As more systems are released, this section will be expanded. |
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==Alchemy Materials== |
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Catalysts used in [[Alchemy]] can be metal, plant, bone, or even creature parts. It may also be useful to have on hand this list of [[Healing Herbs]], which will also be used in creating the specific [[Remedies_Products|remedy]] you want. |
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===Common Metals=== |
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<center> |
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{{#ask:[[Category:Metals]][[crafting potency is::+]][[rarity is::common]]|?Crafting workability is=Workability |?Crafting potency is=Potency|?Crafting efficacy is=Efficacy |?Crafting solubility is=Solubility|?Crafting toxicity is=Toxicity|?Crafting value is|?Crafting source is=Source}} |
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</center> |
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<nowiki>*</nowiki>: Value is in Lirums/volume, at 99 purity.<br /> |
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<nowiki>**</nowiki>: I = Igneous, M = Metamorphic, S = Sedimentary, Formula = Alloy<br /> |
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===Rare Metals=== |
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<center> |
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{{#ask:[[Category:Metals]][[crafting potency is::+]][[rarity is::rare]]|?Crafting workability is=Workability |?Crafting potency is=Potency|?Crafting efficacy is=Efficacy |?Crafting solubility is=Solubility|?Crafting toxicity is=Toxicity|?Crafting value is|?Crafting source is=Source}} |
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</center> |
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===Common Plants=== |
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<center> |
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{{#ask:[[Category:Flora]][[crafting potency is::+]][[rarity is::common]]|?Crafting workability is=Workability |?Crafting potency is=Potency|?Crafting efficacy is=Efficacy |?Crafting solubility is=Solubility|?Crafting toxicity is=Toxicity|?Crafting value is|?Crafting source is=Source}} |
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</center> |
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==Forging Materials== |
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Metals are the primary materials used in the crafting disciplines of [[Blacksmithing]], [[Weaponsmithing]], and [[Armorsmithing]], and can be found in nugget, shard, fragment, tear, and lump forms by [[mining]]. They can also be found in bar, ingot, and fist forms elsewhere. |
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Note that the crafting quality of an ingot is solely related to its purity, unlike the same information for completed items. Ingot quality caps at 99 (masterfully-crafted) regardless of the maker's skill. |
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With the release of [[DR 3.0]], all metal loot drops are now fully craftable. Note however that once a material has been processed it can no longer be sold to a gem appraiser. |
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Alloys can not be mined directly. They can be obtained from loot drops in small quantities, or produced in a crucible from their component metals. These do NOT have to be made using pure source materials (a tin-alloy ingot and a copper ingot will still mix to bronze and what ever else was in the tin-alloy ingot). |
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===Common Metals=== |
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<center> |
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{{#ask:[[Category:Metals]][[rarity is::common]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density|?Crafting value is=Value*|?Crafting source is=Source|format=table}} |
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</center> |
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* Value is per volume, at 99 purity.<br /> |
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===Rare Metals=== |
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<center> |
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{{#ask:[[Category:Metals]][[rarity is::uncommon||rare||very rare]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density|?Crafting value is=Value*|?Crafting source is=Source|?Crafting notes are=Notes|format=table}} |
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</center> |
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<nowiki>*</nowiki>: Value is per volume, at 99 purity.<br /> |
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<nowiki>**</nowiki>: Unique = Quest, Contest, and/or Treasure Rewards<br /> |
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===Sizes=== |
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<center> |
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{|border="1" class="wikitable sortable" |
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! Size||Volume |
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|- |
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|Tiny||1 |
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|- |
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|Small||2 |
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|- |
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|Medium||3 |
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|- |
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|Large||4 |
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|- |
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|Huge||5 |
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|- |
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|Massive||10 |
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|- |
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|Enormous||20 |
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|} |
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</center> |
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==Engineering Materials== |
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[[Engineering]] materials are currently stone and bone, but wood is also expected in the future. |
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===Common Stone=== |
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<center> |
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{{#ask:[[Category:Stone]][[rarity is::common]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting density is=Stone Weight|?Crafting value is=Boulder Value|?Crafting source is=Source|format=table}} |
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</center> |
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===Rare Stone=== |
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<center> |
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{{#ask:[[Category:Stone]][[rarity is::uncommon||rare||very rare]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting density is=Stone Weight|?Crafting value is=Boulder Value|?Crafting source is=Source|format=table}} |
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</center> |
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===Sizes=== |
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<center> |
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{|border="1" class="wikitable sortable" |
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! Size||Volume* |
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|- |
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|Pebble||1 |
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|- |
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|Stone||2 |
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|- |
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|Small Rock||3 |
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|- |
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|Large Rock||4 |
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|- |
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|Boulder||5 |
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|} |
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</center> |
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<nowiki>*</nowiki>: This means that if you have a boulder (Volume 5) and make it into a stirring rod which requires 4 volume ('a large rock') to make, you will have 1 volume (a pebble) left over. |
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===Common Bone=== |
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<center> |
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{{#ask:[[Category:Bone]][[rarity is::common]]|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density|?Crafting value is=Value|?Crafting source is=Source|?Crafting notes are=Notes|format=table|limit=100}} |
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</center> |
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===Rare Bone=== |
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<center> |
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{{#ask:[[Category:Bone]][[rarity is::uncommon||rare||very rare]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density|?Crafting value is=Value*|?Crafting source is=Source|?Crafting notes are=Notes|format=table}} |
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</center> |
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===Common Wood=== |
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None yet. |
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===Rare Wood=== |
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None yet. |
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==Outfitting Materials== |
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Fibers from plants (and possibly animals) will be used to create fabrics and leathers made from creature skins are the primary materials for [[Outfitting]].<br/> |
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Currently a Festival-only system, the [[Artistry_dye|Artistry Dye]] system is likely to fall under the [[Artistry]] Discipline, possibly with some crossover from one of the [[Alchemy]] Disciplines. You can use these dyes with any item that is currently made with the new systems. |
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===Common Fabric=== |
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<center> |
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{{#ask:[[Category:Fabric]][[rarity is::common]]|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density|?Crafting value is=Value*|?Crafting source is=Source|?Crafting notes are=Notes|format=table}} |
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</center> |
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===Rare Fabric=== |
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<center> |
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{{#ask:[[Category:Fabric]][[rarity is::uncommon||rare||very rare]]|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density***|?Crafting value is=Value*|?Crafting source is=Source|?Crafting notes are=Notes|format=table}} |
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</center> |
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<nowiki>****</nowiki>: Density depends on thickness. Lower value is for fine, higher value is for heavy. Other three types fall in between. |
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To avoid duplication and confusion, PLEASE list by the '''CREATURE''' and not by the resulting hide/skin/pelt name. |
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===Common Leather=== |
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<center> |
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{|border="1" class="wikitable sortable" |
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! Material||Durability||Workability||Elect||Thermal||Physical||Density||Size |
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|- |
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| [[Antelope]] skin || 70 || 20 || 50 || 50 || 50 || 5.0 || 5 |
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|- |
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| [[Armored Shalswar]] hide || 50 || 30 || 45 || 45 || 85 || 5.7 || 5 |
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|- |
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| Bear skin ([[Black Bear|Black]]/[[Cave Bear|Cave]]/[[Frostweyr Bear|Frostweyr]]) || 50 || 50 || 40 || 40 || 75 || 4.8 || 5 |
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|- |
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| [[Bison]] hide || 90 || 35 || 40 || 40 || 75 || 6.0 || 5 |
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|- |
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| [[Black Ape]] pelt || 50 || 35 || 45 || 45 || 85 || 3.8 || 4 |
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|- |
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| [[Black Goblin]] hide || 50 || 60 || 35 || 35 || 70 || 4.1 || 4 |
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|- |
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| [[Black Marble Gargoyle]] hide || 40 || 40 || 50 || 50 || 80 || 4.2 || 4 |
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|- |
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| Blight Ogre skin ([[Giant Blight Ogre|Giant]]/[[Lithe Blight Ogre|Lithe]]/[[Stumpy Blight Ogre|Stumpy]]) || 10 || 10 || 40 || 20 || 70 || 4.9|| 5 |
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|- |
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| [[Blue-belly Crocodile]] skin || 80 || 40 || 30 || 50 || 80 || 5.3 || 4 |
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|- |
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| [[Blue-green Pivuh]] skin || 25 || 60 || 55 || 20 || 80 || 3.3 || 4 |
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|- |
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| [[Bobcat]] pelt ([[Spotted Bobcat|Spotted]]) || 35 || 40 || 50 || 30 || 60 || 3.7 || 4 |
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|- |
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| [[Cave Troll]] skin/hide || 50 || 50 || 30 || 30 || 80 || 4.0 || 5 |
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|- |
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| [[Caracal-pelt Leather|Caracal]] pelt || 30 || 50 || 30 || 30 || 85 || 3.0 || 5 |
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|- |
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| [[Clouded Arzumos]] pelt || 80 || 35 || 60 || 30 || 80 || 5.6 || 4 |
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|- |
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| [[Cougar]] pelt || 30 || 75 || 25 || 25 || 75 || 4.0 || 4 |
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|- |
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| [[Damaska Boar]] hide || 75 || 30 || 40 || 50 || 75 || 6.0 || 5 |
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|- |
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| [[Deer]] skin || 40 || 60 || 50 || 40 || 50 || 3.9 || 5 |
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|- |
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| [[Faenrae Reaver]] pelt || 20 || 10 || 80 || 10 || 75 || 2.9 || 4 |
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|- |
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| [[Faenrae Stalker]] pelt || 40 || 10 || 80 || 10 || 80 || 3.0 || 4 |
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|- |
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| [[Ghoul]] skin || 20 || 30 || 80 || 10 || 40 || 4.1 || 4 |
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|- |
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| [[Giant Black Leucro]] pelt || 50 || 60 || 35 || 35 || 75 || 3.6 || 4 |
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|- |
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| Goblin skin ([[Field Goblin|Field]]/[[Forager Goblin|Forager]]/[[Scavenger Goblin|Scavenger]]/[[Wildland Goblin|Wildland]]) || 35 || 75 || 30 || 30 || 50 || 4.0 || 4 |
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|- |
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| [[Granite Gargoyle]] hide || 60 || 50 || 50 || 35 || 85 || 3.8 || 4 |
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|- |
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| [[Grass Eel]] skin || 20 || 85 || 15 || 15 || 75 || 3.0 || 3 |
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|- |
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| [[Greater Shadow Hound]] pelt || 50 || 5 || 20 || 15 || 20 || 2.7 || 4 |
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|- |
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| [[Grizzled Red Leucro]] pelt || 50 || 60 || 30 || 50 || 75 || 3.8 || 4 |
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|- |
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| Gryphon pelt ([[Fledgling Forest Gryphon|Fledgling]]/[[Young Forest Gryphon|Young]]) || 30 || 25 || 30 || 30 || 75 || 2.6 || 4 |
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|- |
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| [[Heggarangi Frog]] skin || 35 || 75 || 20 || 40 || 40 || 4.0 || 3 |
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|- |
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| [[Horse (creature)|Horse]] hide || 40 || 30 || 40 || 30 || 65 || 4.0 || 5 |
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|- |
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| [[Isundjen Conjurer]] skin || 85 || 20 || 40 || 40 || 70 || 2.8 || 3 |
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|- |
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| [[Jackal]] pelt (Golden/Side-striped/Black-backed) || 30 || 70 || 30 || 30 || 75 || 4.0 || 4 |
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|- |
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| [[Kobold]] skin || 15 || 90 || 20 || 20 || 60 || 2.8 || 4 |
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|- |
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| [[Lava Drake]] hide || 63 || 30 || 25 || 85 || 80 || 4.8 || 5 |
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|- |
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| [[Lesser Shadow Hound]] pelt || 30 || 80 || 30 || 30 || 50 || 3.2 || 4 |
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|- |
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| [[Lesser Sluagh]] hide || 15 || 25 || 20 || 20 || 70 || 3.2 || 4 |
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|- |
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| [[Maelshyvean Cinder Beast]] hide || 60 || 20 || 15 || 80 || 75 || 3.4 || 4 |
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|- |
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| [[Maelshyvean Shadow Beast]] hide || 60 || 20 || 15 || 80 || 75 || 3.4 || 4 |
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|- |
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| [[Meadow Ram]] sheepskin || 20 || 35 || 50 || 50 || 50 || 3.6 || 4 |
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|- |
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| [[Merrows]] hide (Azure) || 40 || 50 || 50 || 40 || 80 || 3.4 || 4 |
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|- |
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| [[Merrows]] hide (Crimson) || 40 || 50 || 50 || 40 || 80 || 3.2 || 4 |
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|- |
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| [[Merrows]] hide (Dark) || 40 || 50 || 50 || 40 || 80 || 3.3 || 4 |
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|- |
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| [[Muscular Firecat]] skin || 60 || 20 || 10 || 75 || 85 || 3.5 || 4 |
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|- |
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| [[Piruati Serpent]] skin || 50 || 65 || 50 || 30 || 70 || 3.0 || 4 |
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|- |
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| [[Poloh'izh]] hide (Amber) || 60 || 20 || 50 || 35 || 85 || 3.4 || 4 |
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|- |
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| [[Poloh'izh]] hide (Azure) || 60 || 50 || 50 || 35 || 85 || 5 || 4 |
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|- |
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| [[Poloh'izh]] hide (Brown/Green) || 60 || 50 || 50 || 35 || 85 || 4.4 || 4 |
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|- |
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| [[Poloh'izh]] hide (Grey) || 60 || 50 || 50 || 35 || 85 || 4 || 4 |
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|- |
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| [[Quartz Gargoyle]] hide || 40 || 40 || 50 || 50 || 80 || 4.2 || 4 |
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|- |
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| [[Adult Razortusk Boar|Razortusk Boar]] skin || 60 || 40 || 45 || 45 || 75 || 3.1 || 4 |
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|- |
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| Red Brocket Deer skin ([[Red Brocket Deer|Adult]]/[[Elder Red Brocket Deer|Elder]]/[[Young Red Brocket Deer|Young]]) || 40 || 60 || 50 || 40 || 50 || 3.9 || 5 |
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|- |
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| [[River Boa]] skin || 50 || 65 || 50 || 30 || 70 || 3.0 || 4 |
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|- |
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| [[Rock Troll]] skin || 30 || 80 || 20 || 20 || 75 || 3.5 || 4 |
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|- |
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| [[Shaggy Black Barghest]] hide || 70 || 30 || 40 || 40 || 80 || 5.2 || 4 |
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|- |
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| Shark hide ([[Blacktip Shark|Blacktip]]/[[Bull Shark|Bull]]/[[Spotted Shark|Spotted]]/[[Tiger Shark|Tiger]]) || 10|| 20 || 30 || 40 || 88 || 2.7 || 4 |
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|- |
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| Ship's [[Rat]] pelt || 35 || 75 || 30 || 40 || 45 || 4.5 || 3 |
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|- |
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| [[Silver Leucro]] pelt || 45 || 60 || 30 || 30 || 70 || 3.5 || 4 |
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|- |
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| [[Snow Goblin]] hide || 40 || 40 || 30 || 50 || 70 || 4.2 || 4 |
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|- |
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| [[Snowbeast]] pelt || 30 || 20 || 40 || 40 || 50 || 2.8 || 4 |
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|- |
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| [[Spotted Kashika Serpent]] skin || 50 || 65 || 50 || 30 || 70 || 3.0 || 4 |
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|- |
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| [[Striped Badger]] pelt || 40 || 70 || 30 || 40 || 55 || 4.5 || 4 |
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|- |
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| [[Storm Bull]] hide || 60 || 30 || 75 || 10 || 85 || 5.0 || 4 |
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|- |
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| [[Trollkin]] hide || 40 || 70 || 50 || 50 || 40 || 3.9 || 4 |
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|- |
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| [[Wild Boar]] skin || 60 || 40 || 45 || 45 || 75 || 3.1 || 4 |
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|- |
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| Wolf pelt ([[Blood Wolf|Blood]]/[[Bone Wolf|Bone]]) || 50 || 45 || 35 || 35 || 80 || 4.2 || 4 |
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|- |
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| [[Vicious Warcat]] pelt || 60 || 40 || 50 || 30 || 80 || 3.3 || 4 |
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|- |
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| [[Yvhh La'tami]] hide || 40 || 60 || 20 || 40 || 80 || 3.1 || 4 |
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|- |
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| [[Zombie Goblin]] skin || 30 || 80 || 30 || 30 || 40 || 3.5 || 4 |
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|} |
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</center> |
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<center> |
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{{#ask:[[Category:Leather]][[rarity is::common]]|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density|?Crafting value is=Value|?Crafting source is=Source|?Crafting notes are=Collected As|format=table|limit=100}} |
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</center> |
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===Rare Leather=== |
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<center> |
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{|border="1" class="wikitable sortable" |
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! Material||Durability||Workability||Elect||Thermal||Physical||Density||Size |
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|- |
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| corrugated || 70 || 10 || 80 || 99 || 95 || || |
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|- |
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| diamond hide || 85 || 5 || 75 || 60 || 99 || 2.8 || |
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|- |
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| droluger-hide || 50 || 40 || 70 || 70 || 25 || || |
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|- |
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| korograth-hide || 70 || 30 || 40 || 40 || 85 || || |
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|- |
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| mammoth hide || 95 || 8 || 90 || 90 || 90||6 || |
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|- |
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| onyx hide || 60 || 40 || 65 || 55 || 92 || 3.9 || 4 |
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|- |
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| salt-encrusted || 85 || 20 || 40 || 40 || 70 || 2.8 || |
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|- |
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| seal-pelt || 15 || 25 || 20 || 20 || 70 || || |
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|- |
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| serpentine hide || 40 || 25 || 50 || 35 || 90 || 4 || |
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|- |
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| {{ilink|i|white fox pelt}} || 20 || 5 || 40 || 40|| 40 || || |
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|} |
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</center> |
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==Enchanting Materials== |
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Sigils are the primary material for [[Enchanting]]. These materials are not yet released and may change. |
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===Primary Sigils=== |
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<center> |
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{|border="1" class="wikitable" |
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! Sigil || Effect |
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|- |
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| Induction || Bring into being |
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|- |
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| Abolition || Destroy |
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|- |
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| Congruence || Align two things |
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|- |
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| Permutation || Alter an existing thing |
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|- |
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| Rarefaction || Refine or purify |
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|- |
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|} |
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</center> |
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===Complex Sigils=== |
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<center> |
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{|border="1" class="wikitable" |
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! Sigil || Composition |
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|- |
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| Paradox || I + A |
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|- |
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| Nurture || I + C |
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|- |
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| Metamorphosis || I + P |
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|- |
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| Evolution ||I + R |
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|- |
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| Antipode || A + C |
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|- |
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| Decay || A + P |
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|- |
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| Ascension || A + R |
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|- |
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| Integration || C + P |
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|- |
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| Unity || C + R |
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|- |
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| Clarification || P + R |
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|- |
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|} |
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</center> |
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===Disjunct Sigils=== |
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<center> |
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{|border="1" class="wikitable" |
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! Sigil || Guild |
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|- |
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| Justice || Paladin |
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|- |
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| Wrath || Barbarian |
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|- |
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| Verdant || Ranger |
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|- |
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| Divinity || Cleric |
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|- |
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| Sacrifice || Empath |
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|- |
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| Conjuration || Warrior Mage |
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|- |
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| Deception || Thief |
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|- |
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| Spatial || Moon Mage |
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|- |
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| Fugue || Bard |
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|- |
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| Acquisition || Trader |
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|- |
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| Blight || Necromancer |
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|} |
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</center> |
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{{RefAl|a=y}} |
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*[[Crafting]] |
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*[[Mining]] |
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{{Cat|Materials,Creation Systems}} |
Latest revision as of 19:00, 21 December 2014
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