Weapon combos: Difference between revisions

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'''Weapon in Hand''': dodge, circle, elbow, jab, kick, punch
'''Weapon in Hand''': dodge, circle, elbow, jab, kick, punch

{{cat|Combat}}

Latest revision as of 22:54, 24 December 2014

Some maneuvers, such as sweep and lunge, carry defensive penalties. You can mitigate these penalties by feinting these moves.

Edged Weapons

Light Edged (slicing): parry, feint, draw, slice, chop, sweep

Light Edged (thrusting): parry, feint, lunge, thrust, jab

Medium Edged (slicing): parry, feint, draw, sweep, slice, chop

Medium Edged (thrusting): parry, feint, draw, sweep, thrust

Medium Edged (iltesh): feint, draw, sweep, slice, chop, lunge, thrust, jab

Heavy Edged: parry, feint, draw, sweep, slice, chop

Twohanded Edged: parry, feint, draw, sweep, slice, chop

Blunt Weapons

Light Blunt: dodge, feint, bash, sweep, draw, jab, swing

Medium Blunt: dodge, feint, bash, sweep, draw, swing

Heavy Blunt: dodge, feint, bash, sweep, draw, swing

Twohanded Blunt: dodge, feint, bash, sweep, draw, swing

Staff Weapons

Short Staff: parry, thrust, sweep, chop, jab

Quarter Staff: parry, thrust, sweep, bash, draw, slice

Pikes: dodge, jab, sweep, thrust, lunge

Halberds: dodge, feint, thrust, sweep, chop, jab

Brawling

Empty-handed: dodge, gouge, claw, elbow, punch, slam

Weapon in Hand: dodge, circle, elbow, jab, kick, punch