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{{Spoilers}}
{{Spoilers}}
Poison Making


==Current speech==
Speech from Saishla when asking about the ability for a second time
Speech from [[Saishla]] when asking about the ability for a second time


[[Saishla]] laughs softly to herself as she motions you over, "Back again, I see. Well, I suppose I may have been a bit too subtle with my instructions before. Try this."
Saishla laughs softly to herself as she motions you over, "Back again, I see. Well, I suppose I may have been a bit too subtle with my instructions before. Try this."


"First off," she continues, "You need to prepare all your ingredients. This includes drying any which may benefit from it in a wayerd pyramid, also crushing any solid ones in a mortar."
"First off," she continues, "You need to prepare all your ingredients. This includes drying any which may benefit from it in a wayerd pyramid, also crushing any solid ones in a mortar."
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==Old speech==
This is the speech before poison was changed.
This is the speech before poison was changed.


Saishla smiles at you, revealing rows of glittering white teeth. After an uncomfortable moment, she gestures you towards her desk and begins to speak,"Poisons, venoms, toxins surround us, our lord Ushnish has not been ungenerous in his gifts. Yet the use of these gifts, and their proper preparation, this is the trick. Anyone can take some water and some poisonous herbs and boil themselves up some tea, but then of course, they must convince some poor idiot to drink it. No, what I will teach you is the art of making venoms which can be used on blades, bolts and darts. Poisons which do not require that the victim be oblivious. Be warned however, the arts of the assassin are not for the coward or the incautious. Poisons by their very nature are volatile and destructive."
Saishla smiles at you, revealing rows of glittering white teeth. After an uncomfortable moment, she gestures you towards her desk and begins to speak,"Poisons, venoms, toxins surround us, our lord Ushnish has not been ungenerous in his gifts. Yet the use of these gifts, and their proper preparation, this is the trick. Anyone can take some water and some poisonous herbs and boil themselves up some tea, but then of course, they must convince some poor idiot to drink it. No, what I will teach you is the art of making venoms which can be used on blades, bolts and darts. Poisons which do not require that the victim be oblivious. Be warned however, the arts of the assassin are not for the coward or the incautious. Poisons by their very nature are volatile and destructive."
Line 56: Line 57:
"The final step is the application. If you have followed the steps properly, then you should be able to apply your oil on any weapons or ammunition, provided that it is not already poisoned or blessed. The poison will lose its potency within a couple of hours after being poured, and one good hit will clean the blade of venom. I hope this clarification helps."
"The final step is the application. If you have followed the steps properly, then you should be able to apply your oil on any weapons or ammunition, provided that it is not already poisoned or blessed. The poison will lose its potency within a couple of hours after being poured, and one good hit will clean the blade of venom. I hope this clarification helps."



{{cat|Thief Abilities, Creation Systems}}
'''**** step by step****'''

For one batch of poison, you will need...


Tools:
* a mortar and pestle
* a large jar
* a tincture jar
* a mixing stick
* a wayerd pyramid
* a stove

Materials
* 1 part of poison material
* 4 parts of grain alcohol
* 4 parts of muljin sap (acquired from an herbalist; foraged will not work)
* 4 parts of dracon crystals
* 4 parts of oil
* ~10 parts of fuel (charcoal works fine)


*Step 1) Dry your poison material in a wayerd pyramid (Alchemy Society facilities will not work). After drying to a pulp, crush the pulp to powder.
**a Viper Sac will turn into a Viper Pulp, a Moruryn dobek stinger turns into Moruryn Pulp, a Toad gland turns into Toad Pulp
*** note: higher quality skins make more potent poison, so fully arrange before skinning

*Step 2) Make sure to pour 4 Parts Grain Alcohol to 1 part Poison Material into a tincture jar. Close jar and shake 3 times waiting 10 minutes in between each shake.
** I.E... 16 Parts Alcohol to 4 parts Poison Material, is all that a tincture jar will hold.
*** note: working tincture jars are still available in some shops (e.g. the barber shop in Shard).
**** Different powders seem to have different volumes. For instance, a tincture jar will hold 4 parts of viper sac powder, but only 1 part of westanuryn powder. Include alcohol as appropriate for the amount.

*Step 3) Crush your muljin sap, and dracon crystals into powder and paste in your mortar.
** you can use either dried or non dried muljin sap.. as I haven't noticed a difference yet between the two.
*** you will need equal amounts of muljin paste and dracon powder
**** if you crush your muljin and end up with "crushed muljin", it will not work. Acquire the sap from an herbalist and crush it to "muljin paste".

*Step 4) pour oil, from the alchemist (i get mine in xing), into a large jar.
** then making sure to put equal dracon powder & muljin paste as you have oil in the jar, into your large jar.
*** then with a mixing stick you stir large jar with mixing stick.
**** a cauldron from the alchemist works better for larger amounts. However many parts you use of each ingredient is how many parts of snake oil you will end up with.

*Step 5) once your poison/ alcohol mixture turns into a tincture, pour tincture into jar with snake oil (to make snake oil see step 4)
** use equal amounts of tincture and snake oil

*Step 6) place charcoal, or lumber type fuel, into a portable stove and light the fuel.
** you will need about 10 parts of fuel, so combine your charcoal into a single stack
*** then place the large jar with your tincture and snake oil onto the stove.
**** here is where you absolutely must pay attention. wait until either the second or the third boil to happen and stir the large jar with mixing stick and you now have poison. i will list the individual boils for you below in step 7.

* Step 7) wait for the boil to mix.
**Some toad tincture in a large clay jar starts to bubble
***Some toad tincture in a large clay jar is at a rolling boil.
****Some toad tincture in a large clay jar is at a fierce boil.(here is when you stir or on the second boil up to you)

note: Never handle poison oil with bare hands, you must always wear gloves. Also, the oil will be hot when it is first completed, so pick up the jar from the stove to let it cool for a short time. You can safely stow the jar containing the finished oil in a container.

*step 8) The applying of the oil:
>apply my oil to my blade
Working slowly and with great caution, you apply some toad oil to your throwing blade. The thick heavy liquid flows down the blade and hardens on the surface, forming a clear, lethal coating.
Roundtime: 10 seconds.
* Be sure to specify 'MY oil' to 'MY blade', otherwise you'll end up testing your own product.


I hope you enjoy your new knowledge of making poison.
The old and new speech just really doesn't do it.
For some we need step by step instructions,
and being this is a spoiler I didn't see no reason not to add this tid bit of info to it.
{{cat|Thief abilities, Creation systems}}

Latest revision as of 12:36, 15 March 2020

Caution.png SPOILER ALERT!
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game.


Current speech

Speech from Saishla when asking about the ability for a second time

Saishla laughs softly to herself as she motions you over, "Back again, I see. Well, I suppose I may have been a bit too subtle with my instructions before. Try this."

"First off," she continues, "You need to prepare all your ingredients. This includes drying any which may benefit from it in a wayerd pyramid, also crushing any solid ones in a mortar."

"Next, you should make your snake oil out of the muljin sap and oil. This is very straightforward, although I should mention that holy oils are, shall we say, hostile to the process. This step does not require heat."

"Next, you must extract the poison. This is done by soaking one part of your poisonous ingredient in four parts of grain alcohol in a tincture jar, making a tincture."

"The next step is to mix the poisonous tincture with the snake oil. As I mentioned, this requires fairly high heat. You should heat the mixture over one piece of charcoal for about three minutes of constant heat to boil off the alcohol of the tincture. Keep the stove open, watching the charcoal to assure that it is still burning. Keep an eye on the snake oil and poison extract as well; while heating them is necessary to transfer the attributes optimally, too much heat will start to break down both the oil's consistency and the potency of the poison itself."

"The final step is the application. If you have followed the steps properly, then you should be able to apply your oil on any weapons or ammunition, provided that it is not already poisoned or blessed. The poison will lose its potency within a couple of hours after being poured, and one good hit will clean the blade of venom. I hope this clarification helps."

With a smile and a wink she turns away.


Old speech

This is the speech before poison was changed.

Saishla smiles at you, revealing rows of glittering white teeth. After an uncomfortable moment, she gestures you towards her desk and begins to speak,"Poisons, venoms, toxins surround us, our lord Ushnish has not been ungenerous in his gifts. Yet the use of these gifts, and their proper preparation, this is the trick. Anyone can take some water and some poisonous herbs and boil themselves up some tea, but then of course, they must convince some poor idiot to drink it. No, what I will teach you is the art of making venoms which can be used on blades, bolts and darts. Poisons which do not require that the victim be oblivious. Be warned however, the arts of the assassin are not for the coward or the incautious. Poisons by their very nature are volatile and destructive."

"The first step is to procure some type of natural poison. These are found in many places: as herbs, from venomous animals, the choice is yours. Once you have the material, you must extract the venom from it by steeping it in hot water with a catalyst present. The hotter the water, the more of the venom you can extract. But be warned, too much heat, and the potion may boil over and spill on you or even release toxic fumes."

"Once that is done, and you have extracted the venom in a usable form, then you are ready to prepare the base for your weapon venom. There are many oils which will work, but the most common is a mixture of mineral oil and muljin sap called snake oil by some ancient wit. In truth, any oil will work provided it be thick enough. Then you must heat the ingredients, cautiously as before, until they are past even boiling. Then stir in your catalyst to create your poisonous oil. From, there, you simply pour the oil carefully on the blade, and the weapon is ready for use."

With a nod, she quietly turns away from you.

   Old speech when asking after initially gaining the ability 

Saishla laughs softly to herself as she motions you over, "Back again, I see. Well, I suppose I may have been a bit too subtle with my instructions before. Try this."

"First off," she continues, "You need to prepare all your ingredients. This includes crushing any solid ones in a mortar, and also drying any which might benefit from it in a wayerd pyramid."

"Next, you should make your snake oil out of the sap and oil. This is very straightforward, although I should mention that holy oils are, shall we say, hostile to the process. This step does not require heat."

"The next step is to extract the poison. As I mentioned, this requires fairly high heat. You should heat the water over one piece of charcoal for about 3 minutes of constant heat. Keep the stove open and keep an eye on the charcoal to assure that it is still burning. Then do the same with the snake oil and poison extract, but keep the heat on even longer, 5 minutes or so."

"The final step is the pouring. If you have followed the steps properly, then you should be able to pour your oil on any weapons or ammunition, provided that it is not already poisoned or blessed. The poison will lose its potency within a couple of hours after being poured, and one good hit will clean the blade of venom. I hope this clarification helps."

With a smile and a wink she turns away.


   ***Clarification of Ability*** 

"First off," she continues, "You need to prepare all your ingredients. This includes drying any which may benefit from it in a wayerd pyramid, also crushing any solid ones in a mortar."

"Next, you should make your snake oil out of the muljin sap and oil. This is very straightforward, although I should mention that holy oils are, shall we say, hostile to the process. This step does not require heat."

"Next, you must extract the poison. This is done by soaking one part of your poisonous ingredient in four parts of grain alcohol in a tincture jar, making a tincture."

"The next step is to mix the poisonous tincture with the snake oil. As I mentioned, this requires fairly high heat. You should heat the mixture over one piece of charcoal for about three minutes of constant heat to boil off the alcohol of the tincture. Keep the stove open, watching the charcoal to assure that it is still burning. Keep an eye on the snake oil and poison extract as well; while heating them is necessary to transfer the attributes optimally, too much heat will start to break down both the oil's consistancy and the potency of the poison itself."

"The final step is the application. If you have followed the steps properly, then you should be able to apply your oil on any weapons or ammunition, provided that it is not already poisoned or blessed. The poison will lose its potency within a couple of hours after being poured, and one good hit will clean the blade of venom. I hope this clarification helps."


**** step by step****

For one batch of poison, you will need...


Tools:

  • a mortar and pestle
  • a large jar
  • a tincture jar
  • a mixing stick
  • a wayerd pyramid
  • a stove

Materials

  • 1 part of poison material
  • 4 parts of grain alcohol
  • 4 parts of muljin sap (acquired from an herbalist; foraged will not work)
  • 4 parts of dracon crystals
  • 4 parts of oil
  • ~10 parts of fuel (charcoal works fine)


  • Step 1) Dry your poison material in a wayerd pyramid (Alchemy Society facilities will not work). After drying to a pulp, crush the pulp to powder.
    • a Viper Sac will turn into a Viper Pulp, a Moruryn dobek stinger turns into Moruryn Pulp, a Toad gland turns into Toad Pulp
      • note: higher quality skins make more potent poison, so fully arrange before skinning
  • Step 2) Make sure to pour 4 Parts Grain Alcohol to 1 part Poison Material into a tincture jar. Close jar and shake 3 times waiting 10 minutes in between each shake.
    • I.E... 16 Parts Alcohol to 4 parts Poison Material, is all that a tincture jar will hold.
      • note: working tincture jars are still available in some shops (e.g. the barber shop in Shard).
        • Different powders seem to have different volumes. For instance, a tincture jar will hold 4 parts of viper sac powder, but only 1 part of westanuryn powder. Include alcohol as appropriate for the amount.
  • Step 3) Crush your muljin sap, and dracon crystals into powder and paste in your mortar.
    • you can use either dried or non dried muljin sap.. as I haven't noticed a difference yet between the two.
      • you will need equal amounts of muljin paste and dracon powder
        • if you crush your muljin and end up with "crushed muljin", it will not work. Acquire the sap from an herbalist and crush it to "muljin paste".
  • Step 4) pour oil, from the alchemist (i get mine in xing), into a large jar.
    • then making sure to put equal dracon powder & muljin paste as you have oil in the jar, into your large jar.
      • then with a mixing stick you stir large jar with mixing stick.
        • a cauldron from the alchemist works better for larger amounts. However many parts you use of each ingredient is how many parts of snake oil you will end up with.
  • Step 5) once your poison/ alcohol mixture turns into a tincture, pour tincture into jar with snake oil (to make snake oil see step 4)
    • use equal amounts of tincture and snake oil
  • Step 6) place charcoal, or lumber type fuel, into a portable stove and light the fuel.
    • you will need about 10 parts of fuel, so combine your charcoal into a single stack
      • then place the large jar with your tincture and snake oil onto the stove.
        • here is where you absolutely must pay attention. wait until either the second or the third boil to happen and stir the large jar with mixing stick and you now have poison. i will list the individual boils for you below in step 7.
  • Step 7) wait for the boil to mix.
    • Some toad tincture in a large clay jar starts to bubble
      • Some toad tincture in a large clay jar is at a rolling boil.
        • Some toad tincture in a large clay jar is at a fierce boil.(here is when you stir or on the second boil up to you)

note: Never handle poison oil with bare hands, you must always wear gloves. Also, the oil will be hot when it is first completed, so pick up the jar from the stove to let it cool for a short time. You can safely stow the jar containing the finished oil in a container.

  • step 8) The applying of the oil:

>apply my oil to my blade Working slowly and with great caution, you apply some toad oil to your throwing blade. The thick heavy liquid flows down the blade and hardens on the surface, forming a clear, lethal coating. Roundtime: 10 seconds.

  • Be sure to specify 'MY oil' to 'MY blade', otherwise you'll end up testing your own product.


I hope you enjoy your new knowledge of making poison. The old and new speech just really doesn't do it. For some we need step by step instructions, and being this is a spoiler I didn't see no reason not to add this tid bit of info to it.