Mark command: Difference between revisions
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The '''{{tt|Mark}} [[page type is::command]]''' allows a [[guild association is::Thief]] to determine how good a chance they'll have at successfully stealing either from a player, or an item from a store. It tells you not only how likely you are to be successful in stealing, but also how likely you are to get away without being seen. It can also give you an estimate of many coins a player has on them at a given moment. |
The '''{{tt|Mark}} [[page type is::command]]''' allows a [[guild association is::Thief]] to determine how good a chance they'll have at successfully stealing either from a player, or an item from a store. It tells you not only how likely you are to be successful in stealing, but also how likely you are to get away without being seen. It can also give you an estimate of many coins a player has on them at a given moment. |
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== |
==Syntax== |
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===Hiding=== |
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:be lucky to see a baby thief, let alone you. |
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:couldn't spot the broad side of a barn. |
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:shouldn't catch you. |
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:has a low chance of catching you. |
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:should not find you terribly often. |
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:it should be possible. |
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:it's about even odds. |
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:perhaps it's a little risky. |
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:it'll be troublesome to be unnoticed. |
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:it's somewhat of a long shot. |
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:you're pretty sure you'll be seen. |
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:got good eyes, you'll be spotted pretty easily. |
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:Well, miracles occasionally happen. Right? |
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===Stalking=== |
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:blind as a bat. Go for it. |
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:you could likely tail ''<him/her>'' forever. |
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:shouldn't catch you. |
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:has a low chance of catching you. |
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:should not prove too difficult to stalk. |
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:should be possible to stalk. |
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:it's about even odds. |
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:perhaps it's a little risky. |
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:it'll be troublesome to be unnoticed. |
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:it's somewhat of a long shot. |
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:you're pretty sure you'll be caught. |
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:got pretty good eyes, maybe you shouldn't try it. |
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:you can already imagine ''<player>'' smirking on noticing your clumsy, graceless steps. |
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===Backstab=== |
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:be dead before ''<he/she>'' hits the ground. |
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:back is wide open to you. |
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:should be quite surprised! |
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:has a low chance of stopping your attack |
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:should not notice your attack. |
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:it should be possible. |
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:it's about even odds. |
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:perhaps it's a little risky. |
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:it'll be troublesome to get at ''<his/her>'' back. |
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:it's somewhat of a long shot. |
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:you're pretty sure you'll be noticed. |
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:too wary for you to take a shot at ''<him/her>''. |
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:Perhaps you should just give up and become a [[paladin]] |
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==Use== |
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See [[Mark]]. |
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{{RefAl}} |
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{{Cat|Commands}} |
{{Cat|Commands}} |
Latest revision as of 10:58, 11 February 2012
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The MARK command allows a Thief to determine how good a chance they'll have at successfully stealing either from a player, or an item from a store. It tells you not only how likely you are to be successful in stealing, but also how likely you are to get away without being seen. It can also give you an estimate of many coins a player has on them at a given moment.
Syntax
Use
See Mark.