Pick Boxes Change Log History: Difference between revisions

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m (→‎Pick Boxes Change Log History: -- Included a return link to Pick_Boxes#Change_Log)
(→‎Pick Boxes Change Log History: -- Version 1.5.1 Change Log)
 
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1. Changed some of the head checks from "exp <some skill>" to "exp skill <some skill>".
1. Changed some of the head checks from "exp <some skill>" to "exp skill <some skill>".
2. Addition of knife, handkerchief and dust to trash items.
2. Addition of knife, handkerchief and dust to trash items.

EDITED by Uversy (5-29-2008) -- Version 1.4.1
1. If a "diamond band" was in the box the script would think it is a "diamond". Fixed
so that the diamond band is taken from the box and is put into the container
defined when the script is started (%0).

EDITED by Uversy (5-29-2008) -- Version 1.5
1. Addition of messaging that let's a user know the script ended due to a trap being
set off and suggests that they check themselves for injuries.

EDITED by Uversy (5-29-2008) -- Version 1.5.1
1. Included the ability to define the variable "easteregg" for use with the DISMANTLE
verb. Null by default which means dismantle will show the default message.
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Return to: [[Pick_boxes#Change_Log]]
Return to: [http://www.elanthipedia.com/wiki/Pick_boxes#Change_Log Pick Boxes Change Log]

Latest revision as of 17:33, 29 May 2008

Pick Boxes Change Log History

EDITED by Uversy (5-27-2008) -- Version 1.1
     1.  First release of this script to Elanthipedia.  Any changes made will be logged here.

EDITED by Uversy (5-27-2008) -- Version 1.1.01
     1.  New type of trash bin found -- "hollow".  Added to the select trash-bin menu (option 8).

EDITED by Uversy (5-28-2008) -- Version 1.2
     1.  Tinderboxes are trash, of a sort.  Script was getting the box without defining the
         container it was in and then dropping, then it picked up the tinderbox again and
         dropped it again... you get the point.  It's fixed now.

EDITED by Uversy (5-29-2008) -- Version 1.4
     1.  Changed some of the head checks from "exp <some skill>" to "exp skill <some skill>".
     2.  Addition of knife, handkerchief and dust to trash items.

EDITED by Uversy (5-29-2008) -- Version 1.4.1
     1.  If a "diamond band" was in the box the script would think it is a "diamond".  Fixed
         so that the diamond band is taken from the box and is put into the container
         defined when the script is started (%0).

EDITED by Uversy (5-29-2008) -- Version 1.5
     1.  Addition of messaging that let's a user know the script ended due to a trap being
         set off and suggests that they check themselves for injuries.

EDITED by Uversy (5-29-2008) -- Version 1.5.1
     1.  Included the ability to define the variable "easteregg" for use with the DISMANTLE
         verb.  Null by default which means dismantle will show the default message.

Return to: Pick Boxes Change Log