Blood Puppet (2.0): Difference between revisions

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|name=Blood Puppet
|name=Blood Puppet
|abbrev=BPUP
|abbrev=BPUP
|guild=Necromancer
|guild=
|spellbook=Perversion Necromancy
|spellbook=Perversion Necromancy
|desc=The first animation spell, Blood Puppet carries with it all the penalties of such spell types. Blood Puppet creates a small, weak beast that resembles a crawling sac of blood. It uses an assortment of crab-like legs to slowly and steadily follow its master, providing him with an easier time of scarification and anatomical tasks. Be warned that if two or more Blood Puppets encounter each other, one will explode.
|desc=The first animation spell, Blood Puppet carries with it all the penalties of such spell types. Blood Puppet creates a small, weak beast that resembles a crawling sac of blood. It uses an assortment of crab-like legs to slowly and steadily follow its master, providing him with an easier time of scarification and anatomical tasks. Be warned that if two or more Blood Puppets encounter each other, one will explode.

Revision as of 21:09, 10 February 2009



Blood Puppet
Abbreviation: BPUP
Prerequisites: Unknown
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Unknown
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The first animation spell, Blood Puppet carries with it all the penalties of such spell types. Blood Puppet creates a small, weak beast that resembles a crawling sac of blood. It uses an assortment of crab-like legs to slowly and steadily follow its master, providing him with an easier time of scarification and anatomical tasks. Be warned that if two or more Blood Puppets encounter each other, one will explode.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.