Bonus command: Difference between revisions

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(Updated to as of the latest Tuesday Tiding that touched on this stuff)
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{{RTOC}}
{{Command
|rp=No
The '''{{tt|Bonus}} command''' shows global short term special events that affect all players such as:
|combat=No
*No bank exchange fees
|magic=No
*Bonus coins or gem value from hunting
|settings=No
*Bonus task rewards
|systems=Yes
*Increased chance of scroll, item and map loot drops
|description=Shows global bonus-event status, including active-event expiration and upcoming-event start times.
* +10% bonus work order payouts
|messaging='''BONUS (active event)'''<br />
* +25% crafting experience gains
''You see'': Current Bonus Event: <event><br />
* +25% crafting prestige
&nbsp;&nbsp;Event Expires: <date and time><br />
* +10% to ALL experience gains
&nbsp;&nbsp;&#91;<relative time> from now&#93;<br />
* [[REXP]] boosted to x4 instead of x3
* Swarm event which boosts creature spawn
* +1 [[luck]] globally
* -1 [[luck]] globally
*Other bonuses as the system expands over time


'''BONUS (no active event)'''<br />
===Notes===
''You see'': No bonus event is currently active.<br />
# The +X% experience bonuses are just going to lock you with fewer actions. They do not impact experience drain.


'''BONUS (upcoming event)'''<br />
==Syntax==
''You see'': Upcoming Bonus Event: <event><br />
*{{com|Bonus}}: (example)
&nbsp;&nbsp;Event Begins: <date and time><br />
::Current Bonus Event: bank fee removal
&nbsp;&nbsp;&#91;<relative time> from now&#93;<br />
::Event Expires: Fri Nov 1 18:51:32 ET 2019
}}
::[about a day from now]
{{RTOC}}==Syntax==
*{{tt|BONUS}}
: Shows the active global bonus event, its expiration time and the approximate time remaining. The display can also report an upcoming event, its start time and the approximate wait.

==Bonus Events==
Bonus events are short-term effects applied to all players on an instance. Event types include:
* Removal of bank exchange fees.
* Increased coin drops from creatures and coin rewards from task completions.
* Increased value for gems dropped by creatures.
* Increased chances for scrolls, items and [[Treasure map|treasure maps]] to drop.
* A 10% bonus to [[Work order|work order]] payouts.
* A 25% bonus to [[Crafting|crafting]] experience.
* A 25% bonus to crafting prestige.
* A 10% bonus to all experience gains.
* Increasing [[Experience#Rested Experience System|rested experience]] to four times the normal rate instead of three times.
* Increased creature spawning.
* Global +1 or -1 [[Luck]] effects.

Additional event types may be added over time.

An experience-gain bonus fills field experience pools with fewer actions; it does not increase the rate at which experience drains from those pools.


==Bonus Event Messaging==
==Bonus Event Messaging==
;Event begins
Bonus event start:
:A sense of abundance briefly washes over you as a bounty is bestowed upon the realms.
:A sense of abundance briefly washes over you as a bounty is bestowed upon the realms.
Bonus event expiration warning:
;First expiration warning
:The abundance affecting the realms wavers. You're certain it won't last much longer.
:The abundance affecting the realms wavers. You're certain it won't last much longer.
Bonus event expiration second warning:
;Second expiration warning
:The abundance affecting the realms falters. It will soon be spent entirely.
:The abundance affecting the realms falters. It will soon be spent entirely.
;Event expires
Bonus event expiration:
:A sense of absence briefly washes over you as a bounty fades away from the realms.
:A sense of absence briefly washes over you as a bounty fades away from the realms.

==See Also==
* {{com|exchange}}
* [[Experience#Rested Experience System|Rested Experience System]]

{{RefAl}}
{{RefAl}}
[[Category:Commands]]

Latest revision as of 10:48, 21 September 2026

Bonus
Shows global bonus-event status, including active-event expiration and upcoming-event start times.
BONUS (active event)

You see: Current Bonus Event: <event>
  Event Expires: <date and time>
  [<relative time> from now]

BONUS (no active event)
You see: No bonus event is currently active.

BONUS (upcoming event)
You see: Upcoming Bonus Event: <event>
  Event Begins: <date and time>
  [<relative time> from now]


Syntax

  • BONUS
Shows the active global bonus event, its expiration time and the approximate time remaining. The display can also report an upcoming event, its start time and the approximate wait.

Bonus Events

Bonus events are short-term effects applied to all players on an instance. Event types include:

  • Removal of bank exchange fees.
  • Increased coin drops from creatures and coin rewards from task completions.
  • Increased value for gems dropped by creatures.
  • Increased chances for scrolls, items and treasure maps to drop.
  • A 10% bonus to work order payouts.
  • A 25% bonus to crafting experience.
  • A 25% bonus to crafting prestige.
  • A 10% bonus to all experience gains.
  • Increasing rested experience to four times the normal rate instead of three times.
  • Increased creature spawning.
  • Global +1 or -1 Luck effects.

Additional event types may be added over time.

An experience-gain bonus fills field experience pools with fewer actions; it does not increase the rate at which experience drains from those pools.

Bonus Event Messaging

Event begins
A sense of abundance briefly washes over you as a bounty is bestowed upon the realms.
First expiration warning
The abundance affecting the realms wavers. You're certain it won't last much longer.
Second expiration warning
The abundance affecting the realms falters. It will soon be spent entirely.
Event expires
A sense of absence briefly washes over you as a bounty fades away from the realms.

See Also


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