Mercenary Coalition: Difference between revisions
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Mercenary Creed |
Mercenary Creed |
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''"Not all mercenaries are cut from the same cloth. Some hunt coin, others chase power, and a few stumble into the life by accident. It doesn’t matter how we get here. What matters is what we do when the Contract is set before us."''<br> |
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- Moza Mohandar |
- Moza Mohandar |
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== Who We Are == |
== Who We Are == |
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We are mercenaries. Agents for hire. Blades and shadows bound to ink and coin. |
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Mercenaries. Contracted agents executing upon pre-negotiated contracts with well-defined terms. |
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We do not serve Provinces. We do not serve Immortals. We serve the Contract, and through it, the will of the Client. |
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== The Contract == |
== The Contract == |
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The Contract is |
The Contract is sacred. It is our bond. It is honored above all else. It is the Client’s expectations, writ into committed action. |
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Once inked, it cannot be broken — not by fear, not by oath, not by blade — until its terms are complete or the Client themselves calls us free. |
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== The Client == |
== The Client == |
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The hand that signs. The voice that whispers. |
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The initiator of the Contract. They supply the initial terms which are negotiated with the Brokers, agreed to, and paid for. In all cases, without exception, that Client’s identity remains anonymous. Only the Brokers are aware of the Client’s identity. |
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Their name is shadowed, sealed in secrecy. Only the Brokers know their face, and they guard that truth as fiercely as their own blood. |
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== The Brokers == |
== The Brokers == |
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Agents |
Agents who meet with prospective Clients, strike terms, and seal the pacts that bind us. What the Brokers decree becomes our path. |
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== What We Do == |
== What We Do == |
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We execute the will of the Client. |
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Fully. Completely. Without hesitation. Without compromise. |
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== What We Won't Do == |
== What We Won't Do == |
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Repeatedly kill the same targets. Accept “kill” contracts on PvP Closed targets. End a Contract prior to its terms being met and/or release by the Client. |
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* We do not slaughter the same quarry over and over. |
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* We do not accept kill contracts on PvP Closed targets. |
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* We do not break a Contract before its end. |
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* We do not dishonor the ink. |
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== Completed Contracts == |
== Completed Contracts == |
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Revision as of 07:12, 22 August 2025
“There is no right or wrong. There is no good or evil. There is only the will of the client.”
Mercenary Creed
"Not all mercenaries are cut from the same cloth. Some hunt coin, others chase power, and a few stumble into the life by accident. It doesn’t matter how we get here. What matters is what we do when the Contract is set before us."
- Moza Mohandar
Contract Status
Not on active Contract.
Who We Are
We are mercenaries. Agents for hire. Blades and shadows bound to ink and coin.
We do not serve Provinces. We do not serve Immortals. We serve the Contract, and through it, the will of the Client.
The Contract
The Contract is sacred. It is our bond. It is honored above all else. It is the Client’s expectations, writ into committed action.
Once inked, it cannot be broken — not by fear, not by oath, not by blade — until its terms are complete or the Client themselves calls us free.
The Client
The hand that signs. The voice that whispers.
Their name is shadowed, sealed in secrecy. Only the Brokers know their face, and they guard that truth as fiercely as their own blood.
The Brokers
Agents who meet with prospective Clients, strike terms, and seal the pacts that bind us. What the Brokers decree becomes our path.
What We Do
We execute the will of the Client.
Fully. Completely. Without hesitation. Without compromise.
What We Won't Do
- We do not slaughter the same quarry over and over.
- We do not accept kill contracts on PvP Closed targets.
- We do not break a Contract before its end.
- We do not dishonor the ink.
Completed Contracts
- 438-01: Targeted members of "Team Good" prior to their assault on the Isle
- 438-01: Targeted Kenamer, allowing him to choose the ground and means in which to fight
- 437-08: Targeted other unaligned Mercenaries and Lich-declared adventurers