Armor:Dyed rugged leathers: Difference between revisions
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(Created page with "{{Armor |noun=leathers |armorapp2023=Yes |look=- |CTag=red, ruby |type=light armor |area=arms, legs, chest, abdomen, back |hindrance=high |stealth=minor |absorbance=moderate |puncture=high |slice=good |impact=very good |fire=very good |fireab=good |cold=fair |coldab=somewhat fair |electric=low |electricab=poor |construction=appreciably susceptible |metal=no |verby=No |pcrystal=No |atmos=No |istone=No |weight=220 |appcost=1,332 |rarity=common |lsize=12 |wsize=7 |hsize=2 |...") |
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|CTag=red, ruby |
|CTag=red, ruby |
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|type=light armor |
|type=light armor |
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|area= |
|area=chest, back, abdomen, arms, legs |
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|hindrance=high |
|hindrance=high |
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|stealth=minor |
|stealth=minor |
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|fname=No |
|fname=No |
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{{VariableEquipmentNote}} |
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Revision as of 19:46, 18 July 2025
| dyed rugged leathers | |
|---|---|
| Look: | You see nothing unusual. |
| Type: | Light Armor |
| Areas Covered: | chest, back, abdomen, arms, legs |
| Hindrance: | high (9/15) / minor (4/15) for stealth |
| Protection: | high (7/15) protection and moderate (6/17) damage absorption for puncture attacks. good (5/15) protection and moderate (6/17) damage absorption for slice attacks. very good (6/15) protection and moderate (6/17) damage absorption for impact attacks. very good (6/15) protection and good (7/17) damage absorption for fire attacks. fair (3/15) protection and somewhat fair (4/17) damage absorption for cold attacks. low (2/15) protection and poor (2/17) damage absorption for electrical attacks. |
| Construction: | appreciably susceptible (7/18) |
| Metal: | No |
| Weight: | 220 stones |
| Appraised Cost: | 1,332 Kronars1,065.6 Lirums <br />961.171 Dokoras <br />1.332 LTBpoints <br />1.332 Tickets <br />1.332 Scrips <br /> |
| Properties: | |
| Dimensions: | 12 length x 7 width x 2 height |
| Sources: | Source is Wary whispering warrior, Seething summit sunderer, Meandering mountain marauder, Ferocious foothill fighter |
THE STATS ON THIS EQUIPMENT MAY VARY FROM THE ABOVE.
This equipment spawns on creatures and may have some small variation in stats with each new spawn.